Player Matchup

Bellona
Bellona
AugustoBeater
Bellona
Level 36
God Stats
17W - 13L
1,580 SR
Queue Stats
64W - 75L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
Queen_ON
Cthulhu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,310 Elo+
Party 1
Skadi
Skadi
VeioDaHavan_--
Skadi
Level 28
God Stats
6W - 5L
1,653 SR
Queue Stats
36W - 54L
1,365 Elo+
Party 1
Fenrir
Fenrir
jhcffuy
Fenrir
Level 67
God Stats
7W - 3L
1,615 SR
Queue Stats
126W - 143L
1,415 Elo+
Solo
Chang'e
Chang'e
yGaaBR__
Chang'e
Level 68
God Stats
3W - 7L
1,741 SR
Queue Stats
166W - 214L
1,436 Elo+
Party 1
Team Averages
Level 48
1,618 SR
1,398 Elo+

VS

Team Averages
Level 102
1,551 SR
1,494 Elo+
Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MrEagleFall
Cernunnos
Level 100
God Stats
1W - 2L
1,816 SR
Queue Stats
68W - 69L
1,548 Elo+
Solo
Pele
Pele
NanaOosaki
Pele
Level 159
God Stats
3W - 4L
1,613 SR
Queue Stats
220W - 213L
1,529 Elo+
Party 2
Fafnir
Fafnir
Thomberry
Fafnir
Level 39
God Stats
1W - 1L
1,710 SR
Queue Stats
171W - 158L
1,442 Elo+
Party 2
Thoth
Thoth
chompy1117
Thoth
Level 68
God Stats
0W - 3L
1,114 SR
Queue Stats
214W - 203L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
3 / 2 / 9
9,775
543
16,969
18,416
18,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Queen_ON
Cthulhu
12
1 / 4 / 8
7,490
416
4,940
16,949
13,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
4 / 2 / 7
8,518
473
11,512
12,973
4,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
jhcffuy
Fenrir
16
5 / 1 / 2
9,569
532
9,431
15,037
7,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
yGaaBR__
Chang'e
14
5 / 3 / 2
9,111
506
13,637
13,868
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 4 / 0
8,770
487
7,756
16,722
6,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
MrEagleFall
Cernunnos
14
5 / 3 / 4
8,657
481
13,781
12,657
5,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 3 / 2
8,500
472
11,873
16,967
8,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Thomberry
Fafnir
11
2 / 2 / 6
8,351
464
7,316
16,049
22,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
11
1 / 6 / 4
7,209
401
8,657
12,229
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
18
Kills
12
12
Deaths
18
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
4
0
0.25
W
Bellona
3
2
9
3.75
L
Cernunnos
MrEagleFall
Cernunnos
5
3
4
2.33
L
3
3
2
1.33
W
Cthulhu
Queen_ON
Cthulhu
1
4
8
1.25
L
Fafnir
Thomberry
Fafnir
2
2
6
2.5
W
4
2
7
3.75
L
Thoth
1
6
4
0.5
W
Fenrir
jhcffuy
Fenrir
5
1
2
6
W
Chang'e
yGaaBR__
Chang'e
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,489
Damage
49,383
77,243
Taken
74,624
49,059
Mitigated
49,418
23,271
Healing
20,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,756
4,718
0
5,892
16,722
6,930
996
2,741
13,981
0
69,533
W
Bellona
16,969
4,250
269
6,720
18,416
18,116
663
2,593
15,823
0
70,354
L
Cernunnos
MrEagleFall
Cernunnos
13,781
5,948
0
2,965
12,657
5,987
232
3,602
9,055
0
62,146
L
11,873
2,527
0
6,205
16,967
8,316
651
4,401
12,566
0
60,551
W
Cthulhu
Queen_ON
Cthulhu
4,940
405
431
346
16,949
13,650
473
5,556
11,131
16,888
0
L
Fafnir
Thomberry
Fafnir
7,316
2,035
681
3,740
16,049
22,524
132
4,383
11,666
20,030
3,002
W
11,512
5,438
0
950
12,973
4,687
2,439
2,117
10,856
0
43,698
L
Thoth
8,657
585
0
585
12,229
5,661
532
3,450
8,779
49,936
0
W
Fenrir
jhcffuy
Fenrir
9,431
2,204
0
8,010
15,037
7,184
0
1,546
13,491
0
85,981
W
Chang'e
yGaaBR__
Chang'e
13,637
894
2,158
4,387
13,868
5,422
986
4,673
9,195
54,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,463
Gold Earned
41,487
398
Minions Killed
423
0
Camps Cleared
0
1,733,553
Distance Traveled
1,608,738
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,770
487
129
7
0
250,941
1
W
Bellona
9,775
543
117
7
0
348,237
7
L
Cernunnos
8,657
481
86
5
0
338,352
2
L
Pele
8,500
472
100
6
0
385,428
5
W
Cthulhu
7,490
416
25
1
0
313,287
2
L
Fafnir
8,351
464
27
2
0
348,892
5
W
Skadi
8,518
473
57
3
0
361,281
3
L
Thoth
7,209
401
81
5
0
285,125
2
W
Fenrir
9,569
532
126
7
0
376,260
1
W
Chang'e
9,111
506
73
4
0
334,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role