Player Matchup

Cthulhu
Cthulhu
DillyStrings
Cthulhu
Level 158
God Stats
18W - 5L
1,680 SR
Queue Stats
485W - 292L
1,589 Elo+
Party 1
Thoth
Thoth
OhThatsPhoUp
Thoth
Level 144
God Stats
41W - 30L
1,631 SR
Queue Stats
776W - 381L
1,672 Elo+
Party 1
Neith
Neith
VVebzie
Neith
Level 93
God Stats
11W - 8L
1,546 SR
Queue Stats
246W - 168L
1,563 Elo+
Party 1
Team Averages
Level 132
1,619 SR
1,608 Elo+

VS

Team Averages
Level 98
1,389 SR
1,394 Elo+
Ullr
Ullr
HungryFormula
Ullr
Level 124
God Stats
5W - 17L
1,209 SR
Queue Stats
469W - 682L
1,306 Elo+
Solo
Sun Wukong
Sun Wukong
Trvaughn
Sun Wukong
Level 122
God Stats
5W - 6L
1,521 SR
Queue Stats
154W - 187L
1,423 Elo+
Solo
Vulcan
Vulcan
doggomeme123
Vulcan
Level 48
God Stats
20W - 35L
1,437 SR
Queue Stats
87W - 126L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DillyStrings
Cthulhu
11
3 / 0 / 9
7,324
732
7,012
10,661
9,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
9 / 0 / 6
8,831
883
10,603
5,011
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
VVebzie
Neith
12
3 / 2 / 10
7,470
747
8,799
6,981
2,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,098
610
2,803
9,811
3,572
Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Trvaughn
Sun Wukong
9
1 / 7 / 0
6,037
604
5,547
12,684
6,559
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
10
1 / 3 / 1
6,185
619
7,271
7,034
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
2
2
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DillyStrings
Cthulhu
3
0
9
7.5
L
0
5
1
0.1
W
9
0
6
12
L
Sun Wukong
Trvaughn
Sun Wukong
1
7
0
0.14
W
Neith
VVebzie
Neith
3
2
10
4
L
Vulcan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,414
Damage
15,621
22,653
Taken
29,529
14,425
Mitigated
12,845
4,470
Healing
3,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DillyStrings
Cthulhu
7,012
484
313
1,046
10,661
9,780
27
3,582
7,079
16,826
0
L
2,803
460
0
385
9,811
3,572
0
5,613
3,366
0
12,294
W
10,603
527
0
750
5,011
1,879
487
1,532
3,479
33,659
0
L
Sun Wukong
Trvaughn
Sun Wukong
5,547
1,518
0
1,730
12,684
6,559
0
5,523
6,592
0
14,813
W
Neith
VVebzie
Neith
8,799
4,028
0
2,361
6,981
2,766
1,124
2,377
4,604
0
21,782
L
Vulcan
7,271
1,866
0
1,807
7,034
2,714
0
4,938
1,752
24,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,625
Gold Earned
18,320
135
Minions Killed
88
7
Camps Cleared
3
578,271
Distance Traveled
518,912
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,324
732
27
3
0
207,858
0
L
Ullr
6,098
610
29
3
1
167,106
0
W
Thoth
8,831
883
73
7
3
211,246
4
L
Sun Wukong
6,037
604
21
2
1
159,806
0
W
Neith
7,470
747
35
4
4
159,167
2
L
Vulcan
6,185
619
38
4
1
192,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role