Player Matchup

Chaac
Chaac
Masters
 
Chaac
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Masters
VeintiochoOnce
Chang'e
Masters
Level 43
God Stats
5W - 0L
1,930 SR
Queue Stats
93W - 15L
3,026 MMR
Party 1
Ganesha
Ganesha
Masters
Vonger-
Ganesha
Masters
Level 159
God Stats
19W - 1L
1,832 SR
Queue Stats
339W - 38L
2,850 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 121
1,754 SR
2,459 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,508 SR
1,275 MMR
Ne Zha
Ne Zha
Diamond IV
 
Ne Zha
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
HunterKinG_29
Baron Samedi
Silver III
Level 144
God Stats
3W - 6L
1,569 SR
Queue Stats
69W - 84L
1,350 MMR
Solo
Medusa
Medusa
Silver IV
SnakeSam69
Medusa
Silver IV
Level 155
God Stats
21W - 30L
1,454 SR
Queue Stats
238W - 383L
976 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
7 / 1 / 2
8,993
818
11,804
15,865
11,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 0 / 7
8,499
773
8,789
10,680
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Vonger-
Ganesha
13
0 / 0 / 9
8,972
816
5,600
13,557
13,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
FenrirCabrakanAchillesBacchusAtlas

VS

Bans
Ah Muzen CabGebGuan YuOdinHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 7 / 0
7,316
665
10,602
14,822
6,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
HunterKinG_29
Baron Samedi
11
0 / 2 / 0
6,722
611
10,452
6,125
3,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
SnakeSam69
Medusa
10
0 / 1 / 1
6,898
627
6,534
7,841
3,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
2
8
L
Ne Zha
 
Ne Zha
1
7
0
0.14
L
Baron Samedi
HunterKinG_29
Baron Samedi
0
2
0
0
L
Medusa
SnakeSam69
Medusa
0
1
1
0.5
W
3
0
7
6.5
W
Ganesha
Vonger-
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,193
Damage
27,588
40,102
Taken
28,788
29,461
Mitigated
13,635
20,558
Healing
7,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,804
2,407
0
5,476
15,865
11,496
857
4,095
11,489
0
47,821
L
Ne Zha
 
Ne Zha
10,602
2,832
0
3,106
14,822
6,715
0
7,773
7,049
0
21,180
L
Baron Samedi
HunterKinG_29
Baron Samedi
10,452
1,501
1,355
2,519
6,125
3,243
0
2,975
3,150
32,240
0
L
Medusa
SnakeSam69
Medusa
6,534
2,626
0
783
7,841
3,677
0
3,693
4,148
0
19,809
W
8,789
961
3,459
6,544
10,680
4,513
474
2,406
7,837
41,028
0
W
Ganesha
Vonger-
Ganesha
5,600
437
1,117
3,962
13,557
13,452
0
4,277
9,118
12,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,464
Gold Earned
20,936
152
Minions Killed
104
8
Camps Cleared
3
689,161
Distance Traveled
569,967
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,993
818
64
6
3
233,232
2
L
Ne Zha
7,316
665
23
2
1
194,221
1
L
Baron Samedi
6,722
611
41
4
1
198,277
2
L
Medusa
6,898
627
40
4
1
177,469
1
W
Chang'e
8,499
773
88
8
5
226,532
4
W
Ganesha
8,972
816
0
0
0
229,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role