Player Matchup

Awilix
Awilix
Gold III
IKidnapKittens
Awilix
Gold III
Level 50
God Stats
4W - 5L
1,552 SR
Queue Stats
79W - 73L
1,455 MMR
Party 2
Skadi
Skadi
Silver II
anhimo
Skadi
Silver II
Level 97
God Stats
4W - 3L
1,742 SR
Queue Stats
38W - 31L
1,549 MMR
Party 4
Horus
Horus
Gold IV
cLaw0007
Horus
Gold IV
Level 60
God Stats
20W - 16L
1,677 SR
Queue Stats
239W - 244L
1,376 MMR
Party 4
Ra
Ra
Silver I
darthkeebler
Ra
Silver I
Level 53
God Stats
2W - 0L
1,704 SR
Queue Stats
29W - 36L
1,499 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
xShokunin
Cu Chulainn
Gold II
Level 69
God Stats
25W - 37L
1,549 SR
Queue Stats
266W - 265L
1,488 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 66
1,645 SR
1,473 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,466 SR
1,442 MMR
Izanami
Izanami
Silver V
Lkersame
Izanami
Silver V
Level 48
God Stats
1W - 6L
1,271 SR
Queue Stats
57W - 50L
1,295 MMR
Party 3
Pele
Pele
Silver I
SALHEN
Pele
Silver I
Level 160
God Stats
0W - 1L
1,374 SR
Queue Stats
135W - 124L
1,498 MMR
Solo
Eset
Eset
Gold III
SmokinMyWeed
Eset
Gold III
Level 127
God Stats
2W - 1L
1,884 SR
Queue Stats
136W - 140L
1,529 MMR
Party 1
Tyr
Tyr
Gold II
Traxat
Tyr
Gold II
Level 139
God Stats
10W - 13L
1,512 SR
Queue Stats
247W - 251L
1,453 MMR
Party 1
Chaac
Chaac
Gold III
XANVID
Chaac
Gold III
Level 147
God Stats
0W - 1L
1,288 SR
Queue Stats
89W - 86L
1,432 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
7,984
614
7,183
8,775
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Skadi
anhimo
Skadi
14
5 / 0 / 3
9,084
699
8,568
7,053
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
cLaw0007
Horus
11
0 / 0 / 10
7,613
586
5,834
12,037
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

12
5 / 0 / 3
7,448
573
8,494
4,056
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
xShokunin
Cu Chulainn
15
3 / 0 / 0
8,703
669
9,363
7,979
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
UllrHadesAtlas

VS

Bans
LancelotArachneCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lkersame
Izanami
9
0 / 3 / 0
5,643
434
2,805
8,274
2,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
SALHEN
Pele
12
0 / 4 / 0
6,674
513
4,673
13,079
8,829
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,862
451
4,068
6,346
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tyr
Traxat
Tyr
7
0 / 7 / 1
5,273
406
3,439
14,380
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
XANVID
Chaac
9
1 / 4 / 0
5,666
436
3,735
13,063
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
17
Kills
1
1
Deaths
19
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Izanami
Lkersame
Izanami
0
3
0
0
L
Pele
SALHEN
Pele
0
4
0
0
L
0
1
0
0
L
Tyr
Traxat
Tyr
0
7
1
0.07
L
Chaac
XANVID
Chaac
1
4
0
0.25
W
Skadi
anhimo
Skadi
5
0
3
6.5
W
Horus
cLaw0007
Horus
0
0
10
5
W
5
0
3
6.5
W
Cu Chulainn
xShokunin
Cu Chulainn
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,442
Damage
18,720
39,900
Taken
55,142
26,419
Mitigated
27,954
16,568
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,183
3,122
0
610
8,775
3,430
0
1,083
7,692
0
51,006
L
Izanami
Lkersame
Izanami
2,805
1,601
0
1,025
8,274
2,412
0
446
7,828
0
37,151
L
Pele
SALHEN
Pele
4,673
1,214
0
1,321
13,079
8,829
82
689
11,695
0
57,042
L
4,068
626
0
899
6,346
2,144
264
1,904
4,391
42,208
0
L
Tyr
Traxat
Tyr
3,439
415
0
2,570
14,380
8,409
0
4,225
10,066
0
13,958
L
Chaac
XANVID
Chaac
3,735
1,354
0
5,243
13,063
6,160
0
1,719
11,344
0
34,484
W
Skadi
anhimo
Skadi
8,568
4,063
0
3,518
7,053
2,715
1,365
0
7,053
0
73,995
W
Horus
cLaw0007
Horus
5,834
2,432
875
4,992
12,037
10,373
0
2,424
9,613
119
19,737
W
8,494
1,412
1,449
1,878
4,056
1,659
348
839
3,217
63,713
0
W
Cu Chulainn
xShokunin
Cu Chulainn
9,363
1,659
0
3,246
7,979
8,242
0
432
7,547
0
71,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,832
Gold Earned
29,118
451
Minions Killed
330
0
Camps Cleared
0
1,358,006
Distance Traveled
1,226,528
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,984
614
82
6
0
310,735
1
L
Izanami
5,643
434
72
6
0
227,303
4
L
Pele
6,674
513
103
8
0
245,671
2
L
Eset
5,862
451
83
6
0
250,258
0
L
Tyr
5,273
406
17
1
0
276,849
2
L
Chaac
5,666
436
55
4
0
226,447
4
W
Skadi
9,084
699
132
10
0
251,095
4
W
Horus
7,613
586
23
2
0
276,883
4
W
Ra
7,448
573
105
8
0
271,537
5
W
Cu Chulainn
8,703
669
109
8
0
247,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role