Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Goodshark
Charybdis
Level 37
God Stats
17W - 19L
1,444 SR
Queue Stats
28W - 43L
1,363 Elo+
Party 1
Ne Zha
Ne Zha
SensoKoala
Ne Zha
Level 35
God Stats
4W - 6L
1,500 SR
Queue Stats
30W - 48L
1,298 Elo+
Party 1
Cthulhu
Cthulhu
SensoP
Cthulhu
Level 25
God Stats
2W - 4L
1,260 SR
Queue Stats
14W - 30L
1,275 Elo+
Party 1
Yu Huang
Yu Huang
bigmonkey0923
Yu Huang
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 21L
1,090 Elo+
Party 1
Team Averages
Level 49
1,441 SR
1,305 Elo+

VS

Team Averages
Level 74
1,560 SR
1,396 Elo+
Chang'e
Chang'e
DarckMons
Chang'e
Level 123
God Stats
1W - 1L
1,645 SR
Queue Stats
55W - 56L
1,490 Elo+
Solo
Sol
Sol
HuHuyaHuyawhooo
Sol
Level 58
God Stats
10W - 1L
1,749 SR
Queue Stats
210W - 239L
1,411 Elo+
Solo
Ne Zha
Ne Zha
Sanctus10
Ne Zha
Level 84
God Stats
1W - 0L
1,042 SR
Queue Stats
238W - 224L
1,494 Elo+
Solo
Artemis
Artemis
betfast
Artemis
Level 45
God Stats
3W - 1L
1,611 SR
Queue Stats
83W - 93L
1,214 Elo+
Solo
Xing Tian
Xing Tian
pokaymon
Xing Tian
Level 62
God Stats
2W - 0L
1,753 SR
Queue Stats
32W - 28L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 2 / 2
9,123
570
8,550
17,309
11,982
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
Goodshark
Charybdis
10
0 / 9 / 0
6,378
399
4,754
13,980
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
SensoKoala
Ne Zha
15
5 / 5 / 1
9,235
577
6,553
15,508
6,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SensoP
Cthulhu
10
0 / 4 / 0
6,639
415
6,231
13,959
8,758
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
bigmonkey0923
Yu Huang
13
0 / 3 / 3
8,244
515
3,440
7,189
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarckMons
Chang'e
16
0 / 1 / 4
9,685
605
5,369
8,241
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
9 / 0 / 4
9,969
623
13,795
10,270
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
Sanctus10
Ne Zha
14
9 / 4 / 2
9,533
596
12,141
13,780
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
betfast
Artemis
13
1 / 3 / 1
8,214
513
10,891
10,713
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
pokaymon
Xing Tian
12
4 / 0 / 5
8,659
541
3,312
8,838
6,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
23
23
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
2
2
2
W
Chang'e
DarckMons
Chang'e
0
1
4
2
L
Charybdis
Goodshark
Charybdis
0
9
0
0
W
9
0
4
11
W
Ne Zha
Sanctus10
Ne Zha
9
4
2
2.5
L
Ne Zha
SensoKoala
Ne Zha
5
5
1
1.1
L
Cthulhu
SensoP
Cthulhu
0
4
0
0
W
Artemis
betfast
Artemis
1
3
1
0.5
L
Yu Huang
bigmonkey0923
Yu Huang
0
3
3
0.5
W
Xing Tian
pokaymon
Xing Tian
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,528
Damage
45,508
67,945
Taken
51,842
34,208
Mitigated
23,531
11,921
Healing
19,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,550
543
0
4,118
17,309
11,982
0
465
16,844
0
63,359
W
Chang'e
DarckMons
Chang'e
5,369
564
699
4,253
8,241
3,403
666
1,706
6,535
98,350
0
L
Charybdis
Goodshark
Charybdis
4,754
2,617
0
1,997
13,980
4,290
1,329
9,095
4,885
0
33,908
W
13,795
6,512
0
7,231
10,270
4,089
488
3,582
6,688
79,253
7,597
W
Ne Zha
Sanctus10
Ne Zha
12,141
5,700
0
2,239
13,780
4,932
0
2,205
11,575
0
63,558
L
Ne Zha
SensoKoala
Ne Zha
6,553
2,399
0
3,043
15,508
6,252
2,594
3,158
12,350
0
63,695
L
Cthulhu
SensoP
Cthulhu
6,231
971
94
1,640
13,959
8,758
374
7,865
6,094
37,631
0
W
Artemis
betfast
Artemis
10,891
6,251
0
3,282
10,713
4,640
1,404
0
10,713
0
49,424
L
Yu Huang
bigmonkey0923
Yu Huang
3,440
823
0
1,029
7,189
2,926
369
1,639
5,550
55,214
0
W
Xing Tian
pokaymon
Xing Tian
3,312
437
0
1,788
8,838
6,467
268
3,419
4,697
18,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,619
Gold Earned
46,060
422
Minions Killed
511
0
Camps Cleared
0
1,552,318
Distance Traveled
1,576,151
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,123
570
102
6
0
365,250
1
W
Chang'e
9,685
605
171
11
0
326,383
6
L
Charybdis
6,378
399
49
3
0
250,488
0
W
Sol
9,969
623
146
9
0
307,918
3
W
Ne Zha
9,533
596
88
6
0
348,584
1
L
Ne Zha
9,235
577
109
7
0
346,596
2
L
Cthulhu
6,639
415
60
4
0
324,476
5
W
Artemis
8,214
513
89
6
0
248,671
4
L
Yu Huang
8,244
515
102
6
0
265,508
5
W
Xing Tian
8,659
541
17
1
0
344,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role