Player Matchup

Osiris
Osiris
Adevlair
Osiris
Level 39
God Stats
3W - 2L
1,514 SR
Queue Stats
50W - 75L
1,365 Elo+
Party 4
Ra
Ra
FreyVal
Ra
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 39L
1,373 Elo+
Party 2
Cliodhna
Cliodhna
IrakoSaygen
Cliodhna
Level 47
God Stats
4W - 3L
1,591 SR
Queue Stats
84W - 118L
1,355 Elo+
Party 4
Kuzenbo
Kuzenbo
Nomatron143
Kuzenbo
Level 38
God Stats
3W - 1L
1,635 SR
Queue Stats
17W - 16L
1,817 Elo+
Party 2
Medusa
Medusa
ObsidianLord
Medusa
Level 65
God Stats
2W - 1L
1,452 SR
Queue Stats
134W - 181L
1,328 Elo+
Party 4
Team Averages
Level 52
1,539 SR
1,447 Elo+

VS

Team Averages
Level 46
1,449 SR
1,311 Elo+
King Arthur
King Arthur
Carfeys
King Arthur
Level 49
God Stats
0W - 2L
1,227 SR
Queue Stats
4W - 13L
1,210 Elo+
Solo
Pele
Pele
InUrMumsJungle
Pele
Level 38
God Stats
4W - 3L
1,422 SR
Queue Stats
18W - 12L
1,495 Elo+
Party 3
Hou Yi
Hou Yi
Preecex
Hou Yi
Level 68
God Stats
2W - 1L
1,596 SR
Queue Stats
16W - 8L
1,535 Elo+
Party 3
Cthulhu
Cthulhu
ROADMANTM
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,157 Elo+
Party 1
Tiamat
Tiamat
Sevenfolder27
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Adevlair
Osiris
9
2 / 0 / 0
5,462
683
3,335
4,063
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 0 / 1
5,487
686
2,910
3,376
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
IrakoSaygen
Cliodhna
6
0 / 1 / 1
4,207
526
1,556
5,357
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Nomatron143
Kuzenbo
7
2 / 0 / 1
5,002
625
1,955
4,505
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
7
1 / 0 / 2
4,664
583
3,245
3,255
953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Carfeys
King Arthur
6
0 / 3 / 0
3,564
446
563
5,120
2,630
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 1 / 0
4,423
553
2,263
5,671
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
Preecex
Hou Yi
6
0 / 2 / 0
3,770
471
2,550
4,836
1,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
ROADMANTM
Cthulhu
5
0 / 0 / 0
3,999
500
1,866
3,753
1,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,964
496
1,393
2,233
1,036
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
Adevlair
Osiris
2
0
0
2
L
King Arthur
Carfeys
King Arthur
0
3
0
0
W
2
0
1
2.5
L
1
1
0
1
W
Cliodhna
IrakoSaygen
Cliodhna
0
1
1
0.5
W
Kuzenbo
Nomatron143
Kuzenbo
2
0
1
2.5
W
Medusa
1
0
2
2
L
Hou Yi
Preecex
Hou Yi
0
2
0
0
L
Cthulhu
ROADMANTM
Cthulhu
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,001
Damage
8,635
20,556
Taken
21,613
9,409
Mitigated
8,591
8,909
Healing
4,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Adevlair
Osiris
3,335
1,552
0
2,838
4,063
2,026
1,116
302
3,761
0
27,815
L
King Arthur
Carfeys
King Arthur
563
319
0
10
5,120
2,630
0
592
4,528
0
6,591
W
2,910
983
165
1,199
3,376
1,127
528
820
2,492
32,997
0
L
2,263
655
0
2,614
5,671
1,658
0
406
5,265
0
23,492
W
Cliodhna
IrakoSaygen
Cliodhna
1,556
331
0
2,420
5,357
1,592
0
207
5,150
0
15,907
W
Kuzenbo
Nomatron143
Kuzenbo
1,955
828
0
1,287
4,505
3,711
46
607
3,898
12,172
0
W
Medusa
3,245
1,142
0
1,000
3,255
953
542
1,082
2,173
0
24,175
L
Hou Yi
Preecex
Hou Yi
2,550
1,134
0
462
4,836
1,500
0
1,574
3,262
0
19,017
L
Cthulhu
ROADMANTM
Cthulhu
1,866
183
87
1,092
3,753
1,767
0
826
2,927
7,550
1,188
L
1,393
553
0
319
2,233
1,036
0
1,467
766
9,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,822
Gold Earned
19,720
209
Minions Killed
138
0
Camps Cleared
0
803,707
Distance Traveled
689,950
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,462
683
56
7
0
160,715
0
L
King Arthur
3,564
446
5
1
0
124,013
0
W
Ra
5,487
686
63
8
0
169,709
0
L
Pele
4,423
553
53
7
0
185,234
3
W
Cliodhna
4,207
526
30
4
0
170,051
1
W
Kuzenbo
5,002
625
13
2
0
156,852
1
W
Medusa
4,664
583
47
6
0
146,380
1
L
Hou Yi
3,770
471
41
5
0
144,592
3
L
Cthulhu
3,999
500
14
2
0
125,262
0
L
Tiamat
3,964
496
25
3
0
110,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role