Player Matchup

Ra
Ra
Lermiss
Ra
Level 149
God Stats
9W - 2L
1,800 SR
Queue Stats
457W - 75L
1,944 Elo+
Party 1
Ymir
Ymir
Lermus
Ymir
Level 160
God Stats
35W - 3L
2,094 SR
Queue Stats
898W - 164L
1,976 Elo+
Party 1
Medusa
Medusa
yowlin
Medusa
Level 120
God Stats
12W - 4L
1,856 SR
Queue Stats
54W - 34L
1,836 Elo+
Solo
Team Averages
Level 143
1,917 SR
1,919 Elo+

VS

Team Averages
Level 118
1,621 SR
1,607 Elo+
He Bo
He Bo
 
He Bo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Cpt BloodBlade
Ah Muzen Cab
Level 109
God Stats
97W - 49L
1,700 SR
Queue Stats
783W - 459L
1,643 Elo+
Party 2
Khepri
Khepri
Soupcan 420
Khepri
Level 126
God Stats
69W - 58L
1,664 SR
Queue Stats
669W - 377L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
8,073
807
8,022
6,139
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
Lermus
Ymir
12
1 / 0 / 8
8,274
827
3,351
11,032
11,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
yowlin
Medusa
14
5 / 0 / 7
8,401
840
16,042
6,883
3,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 5 / 1
6,275
628
3,263
8,634
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Cpt BloodBlade
Ah Muzen Cab
11
1 / 5 / 0
7,160
716
7,452
11,781
5,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
10
0 / 2 / 1
6,882
688
3,048
10,522
10,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
1
1
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
1
0.1
L
Ah Muzen Cab
Cpt BloodBlade
Ah Muzen Cab
1
5
0
0.2
W
6
1
2
7
W
Ymir
Lermus
Ymir
1
0
8
5
L
Khepri
0
2
1
0.25
W
Medusa
yowlin
Medusa
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,415
Damage
13,763
24,054
Taken
30,937
17,809
Mitigated
19,728
7,762
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,263
59
0
1,145
8,634
3,443
0
3,083
5,551
11,483
0
L
Ah Muzen Cab
Cpt BloodBlade
Ah Muzen Cab
7,452
2,480
0
2,519
11,781
5,531
0
5,397
6,384
0
34,921
W
8,022
655
912
1,226
6,139
2,746
708
1,108
5,031
26,031
0
W
Ymir
Lermus
Ymir
3,351
494
0
3,980
11,032
11,807
286
3,738
7,294
8,655
0
L
Khepri
3,048
429
0
1,257
10,522
10,754
0
3,226
7,296
10,019
0
W
Medusa
yowlin
Medusa
16,042
8,439
0
1,644
6,883
3,256
1,234
1,957
4,926
0
49,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,748
Gold Earned
20,317
167
Minions Killed
103
7
Camps Cleared
2
597,086
Distance Traveled
503,761
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,275
628
15
2
0
169,033
1
L
Ah Muzen Cab
7,160
716
77
8
2
182,922
2
W
Ra
8,073
807
72
7
4
199,394
4
W
Ymir
8,274
827
9
1
1
196,955
2
L
Khepri
6,882
688
11
1
0
151,806
2
W
Medusa
8,401
840
86
9
2
200,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role