Player Matchup

Hel
Hel
Highvxltage
Hel
Level 160
God Stats
2W - 0L
1,401 SR
Queue Stats
28W - 5L
1,891 Elo+
Party 1
Artemis
Artemis
Juleк
Artemis
Level 160
God Stats
14W - 1L
1,930 SR
Queue Stats
330W - 14L
2,102 Elo+
Party 1
Ratatoskr
Ratatoskr
TuxMark5
Ratatoskr
Level 160
God Stats
1,569W - 85L
2,302 SR
Queue Stats
1,569W - 85L
2,228 Elo+
Party 1
Atlas
Atlas
calliban999
Atlas
Level 159
God Stats
32W - 2L
1,748 SR
Queue Stats
248W - 36L
1,988 Elo+
Party 1
Tyr
Tyr
iFreeToPlay
Tyr
Level 160
God Stats
132W - 35L
1,915 SR
Queue Stats
992W - 483L
1,737 Elo+
Party 1
Team Averages
Level 160
1,859 SR
1,989 Elo+

VS

Team Averages
Level 149
1,461 SR
1,478 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Gatsu81
Ymir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
HiTo82
Discordia
Level 158
God Stats
5W - 10L
1,399 SR
Queue Stats
28W - 33L
1,451 Elo+
Party 2
Zeus
Zeus
Simon3108
Zeus
Level 158
God Stats
13W - 20L
1,536 SR
Queue Stats
407W - 383L
1,514 Elo+
Solo
Danzaburou
Danzaburou
Spidah
Danzaburou
Level 152
God Stats
0W - 2L
1,367 SR
Queue Stats
6W - 11L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 11
7,927
793
6,940
12,900
7,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Juleк
Artemis
16
3 / 0 / 8
8,547
855
15,278
10,136
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
TuxMark5
Ratatoskr
17
15 / 1 / 5
10,160
1,016
11,966
9,405
6,592
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
5 / 3 / 14
9,042
904
11,067
15,359
17,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 2 / 13
8,155
816
13,493
14,910
11,471
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 2 / 4
7,922
792
7,472
20,710
26,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Gatsu81
Ymir
12
0 / 7 / 3
6,941
694
3,255
15,605
14,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
HiTo82
Discordia
13
0 / 6 / 3
6,947
695
5,947
8,958
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
15
4 / 5 / 2
8,262
826
14,133
9,632
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Spidah
Danzaburou
13
2 / 8 / 3
7,405
741
7,911
12,956
6,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
28
Kills
8
9
Deaths
28
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
4
2
L
Ymir
Gatsu81
Ymir
0
7
3
0.21
L
Discordia
HiTo82
Discordia
0
6
3
0.25
W
3
3
11
2.83
W
Artemis
Juleк
Artemis
3
0
8
7
L
Zeus
4
5
2
1
L
Danzaburou
Spidah
Danzaburou
2
8
3
0.44
W
Ratatoskr
TuxMark5
Ratatoskr
15
1
5
17.5
W
5
3
14
4
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,744
Damage
38,718
62,710
Taken
67,861
48,534
Mitigated
55,216
23,950
Healing
11,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,472
2,057
0
9,732
20,710
26,497
0
5,991
14,719
0
15,885
L
Ymir
Gatsu81
Ymir
3,255
1,053
0
330
15,605
14,979
0
4,938
10,667
6,857
0
L
Discordia
HiTo82
Discordia
5,947
187
0
420
8,958
3,712
0
2,332
6,626
24,749
0
W
6,940
1,094
4,469
6,333
12,900
7,774
23
4,320
8,580
14,910
0
W
Artemis
Juleк
Artemis
15,278
8,596
0
3,513
10,136
5,206
1,828
5,296
4,840
0
42,059
L
Zeus
14,133
1,482
0
132
9,632
3,992
0
1,431
8,201
37,604
0
L
Danzaburou
Spidah
Danzaburou
7,911
4,172
0
668
12,956
6,036
0
3,315
9,641
0
17,808
W
Ratatoskr
TuxMark5
Ratatoskr
11,966
2,162
0
3,379
9,405
6,592
0
2,543
6,862
0
44,474
W
11,067
4,795
0
3,146
15,359
17,491
95
6,094
9,265
22,510
0
W
13,493
613
0
3,110
14,910
11,471
0
5,082
9,828
0
27,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,831
Gold Earned
37,477
211
Minions Killed
169
0
Camps Cleared
0
1,175,738
Distance Traveled
967,290
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,922
792
27
3
0
222,675
0
L
Ymir
6,941
694
11
1
0
189,357
1
L
Discordia
6,947
695
42
4
0
189,391
2
W
Hel
7,927
793
27
3
0
227,254
1
W
Artemis
8,547
855
72
7
0
219,797
3
L
Zeus
8,262
826
59
6
0
186,954
3
L
Danzaburou
7,405
741
30
3
0
178,913
1
W
Ratatoskr
10,160
1,016
56
6
0
254,583
1
W
Atlas
9,042
904
27
3
0
215,875
1
W
Tyr
8,155
816
29
3
0
258,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role