Player Matchup

Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
GrayFullbustxr
Discordia
Level 68
God Stats
3W - 3L
1,799 SR
Queue Stats
13W - 17L
1,469 Elo+
Party 1
Khepri
Khepri
KindaHigh729
Khepri
Level 141
God Stats
5W - 9L
1,545 SR
Queue Stats
233W - 226L
1,480 Elo+
Solo
Fenrir
Fenrir
Maki-uwu
Fenrir
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 68L
1,529 Elo+
Party 1
Heimdallr
Heimdallr
carljr11-2011
Heimdallr
Level 128
God Stats
16W - 14L
1,499 SR
Queue Stats
972W - 1,016L
1,510 Elo+
Solo
Team Averages
Level 120
1,569 SR
1,498 Elo+

VS

Team Averages
Level 134
1,496 SR
1,491 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
EpicChaos94
King Arthur
Level 107
God Stats
2W - 5L
1,394 SR
Queue Stats
23W - 29L
1,422 Elo+
Party 2
Janus
Janus
Koughy
Janus
Level 124
God Stats
15W - 21L
1,367 SR
Queue Stats
285W - 269L
1,537 Elo+
Party 2
Cerberus
Cerberus
MOPPIN_N_GLOWIN
Cerberus
Level 148
God Stats
2W - 2L
1,583 SR
Queue Stats
216W - 222L
1,491 Elo+
Solo
Ishtar
Ishtar
xTwixxy
Ishtar
Level 135
God Stats
1W - 1L
1,634 SR
Queue Stats
39W - 33L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
0 / 1 / 4
9,976
998
6,472
9,366
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Discordia
GrayFullbustxr
Discordia
15
1 / 0 / 3
9,734
973
12,617
8,259
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
15
0 / 0 / 3
10,473
1,047
3,848
8,315
13,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
Maki-uwu
Fenrir
15
2 / 1 / 2
9,914
991
12,860
22,486
22,546
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
carljr11-2011
Heimdallr
15
2 / 4 / 1
9,497
950
14,261
16,052
9,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

255

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
1 / 1 / 4
10,090
1,009
11,384
6,963
3,505
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
EpicChaos94
King Arthur
16
1 / 0 / 3
9,773
977
9,927
17,644
14,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Koughy
Janus
16
2 / 0 / 3
10,257
1,026
17,926
3,748
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
16
1 / 1 / 5
10,818
1,082
10,397
14,797
17,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
xTwixxy
Ishtar
16
1 / 3 / 4
10,278
1,028
11,335
11,782
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
5
Kills
6
6
Deaths
5
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
4
2
W
Yu Huang
 
Yu Huang
1
1
4
3
W
King Arthur
EpicChaos94
King Arthur
1
0
3
2.5
L
Discordia
GrayFullbustxr
Discordia
1
0
3
2.5
L
Khepri
0
0
3
1.5
W
Janus
Koughy
Janus
2
0
3
3.5
W
Cerberus
1
1
5
3.5
L
Fenrir
Maki-uwu
Fenrir
2
1
2
3
L
Heimdallr
carljr11-2011
Heimdallr
2
4
1
0.63
W
Ishtar
xTwixxy
Ishtar
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,058
Damage
60,969
64,478
Taken
54,934
53,158
Mitigated
42,184
5,375
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,472
612
0
875
9,366
4,208
0
5,492
3,874
32,871
0
W
Yu Huang
 
Yu Huang
11,384
178
0
0
6,963
3,505
0
3,522
3,403
29,127
0
W
King Arthur
EpicChaos94
King Arthur
9,927
656
338
5,647
17,644
14,012
0
7,313
10,178
0
19,251
L
Discordia
GrayFullbustxr
Discordia
12,617
171
0
0
8,259
3,747
0
6,039
2,220
26,371
0
L
Khepri
3,848
208
575
2,164
8,315
13,181
0
4,579
3,736
13,036
0
W
Janus
Koughy
Janus
17,926
344
0
440
3,748
1,749
0
1,760
1,988
32,360
0
W
Cerberus
10,397
355
0
3,118
14,797
17,179
0
5,705
8,988
21,393
0
L
Fenrir
Maki-uwu
Fenrir
12,860
2,884
0
1,323
22,486
22,546
0
13,455
9,031
2,480
19,537
L
Heimdallr
carljr11-2011
Heimdallr
14,261
6,229
0
438
16,052
9,476
0
10,142
5,910
0
23,694
W
Ishtar
xTwixxy
Ishtar
11,335
7,021
0
1,745
11,782
5,739
0
5,224
6,378
0
44,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,594
Gold Earned
51,216
184
Minions Killed
211
3
Camps Cleared
12
908,143
Distance Traveled
1,092,077
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,976
998
87
9
2
205,055
0
W
Yu Huang
10,090
1,009
53
5
1
196,550
0
W
King Arthur
9,773
977
16
2
0
253,415
2
L
Discordia
9,734
973
23
2
0
190,331
2
L
Khepri
10,473
1,047
19
2
0
182,721
1
W
Janus
10,257
1,026
34
3
3
212,986
1
W
Cerberus
10,818
1,082
40
4
2
222,034
2
L
Fenrir
9,914
991
20
2
1
209,481
2
L
Heimdallr
9,497
950
35
4
0
120,555
0
W
Ishtar
10,278
1,028
68
7
6
207,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role