Player Matchup

Thor
Thor
A bearasarusrex
Thor
Level 34
God Stats
2W - 1L
1,691 SR
Queue Stats
84W - 94L
1,235 Elo+
Solo
Da Ji
Da Ji
AndraxZz T
Da Ji
Level 42
God Stats
5W - 1L
1,845 SR
Queue Stats
87W - 92L
1,213 Elo+
Solo
Set
Set
JIGGSYO1970
Set
Level 63
God Stats
18W - 11L
1,493 SR
Queue Stats
86W - 57L
1,440 Elo+
Party 1
Zeus
Zeus
de-frog-dumb69
Zeus
Level 45
God Stats
6W - 2L
1,375 SR
Queue Stats
39W - 27L
1,427 Elo+
Party 1
Atlas
Atlas
gilberto091718
Atlas
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,115 Elo+
Solo
Team Averages
Level 49
1,581 SR
1,286 Elo+

VS

Team Averages
Level 90
1,491 SR
1,340 Elo+
Yemoja
Yemoja
 
Yemoja
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SamQC50
Neith
Level 104
God Stats
139W - 170L
1,414 SR
Queue Stats
277W - 292L
1,366 Elo+
Solo
Eset
Eset
Wanted27Geoffrey
Eset
Level 86
God Stats
3W - 5L
1,507 SR
Queue Stats
537W - 549L
1,252 Elo+
Solo
Arachne
Arachne
WeaselWaifu
Arachne
Level 109
God Stats
2W - 3L
1,493 SR
Queue Stats
95W - 105L
1,254 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iKonica-
Morgan Le Fay
Level 56
God Stats
5W - 6L
1,543 SR
Queue Stats
65W - 86L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,550
534
4,592
12,623
6,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
12
4 / 3 / 3
7,313
457
7,827
10,467
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
11 / 0 / 3
9,595
600
14,729
10,535
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 1
7,929
496
3,476
7,070
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 6
7,496
469
4,949
9,030
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 2 / 2
7,642
478
5,104
10,101
8,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
SamQC50
Neith
12
1 / 6 / 1
7,115
445
8,202
13,116
4,948
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 0
7,259
454
6,757
11,047
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
WeaselWaifu
Arachne
7
2 / 4 / 0
5,943
371
2,806
7,429
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
iKonica-
Morgan Le Fay
13
1 / 3 / 1
7,225
452
8,911
9,747
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
19
Kills
7
7
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
2
2
1.5
W
2
3
2
1
W
Da Ji
4
3
3
1.83
W
11
0
3
12.5
L
Neith
SamQC50
Neith
1
6
1
0.25
L
1
4
0
0.25
L
Arachne
WeaselWaifu
Arachne
2
4
0
0.5
W
1
1
1
1.5
W
1
0
6
4
L
Morgan Le Fay
iKonica-
Morgan Le Fay
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,573
Damage
31,780
49,725
Taken
51,440
26,430
Mitigated
23,594
13,456
Healing
13,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,104
1,874
3,590
2,344
10,101
8,430
39
1,748
8,353
26,359
0
W
4,592
625
0
2,820
12,623
6,224
1,216
7,860
4,763
0
56,909
W
Da Ji
7,827
2,519
0
2,827
10,467
4,957
855
2,151
8,316
0
37,127
W
14,729
7,149
317
4,947
10,535
5,613
238
3,508
6,874
0
59,276
L
Neith
SamQC50
Neith
8,202
5,701
75
1,947
13,116
4,948
1,179
3,201
9,915
0
62,132
L
6,757
585
0
2,790
11,047
3,840
849
2,862
7,859
40,123
0
L
Arachne
WeaselWaifu
Arachne
2,806
2,192
0
1,338
7,429
2,235
0
254
7,141
0
15,569
W
3,476
600
0
0
7,070
3,116
1,058
4,943
1,579
45,734
0
W
4,949
1,680
0
2,545
9,030
6,520
393
1,609
7,421
22,152
131
L
Morgan Le Fay
iKonica-
Morgan Le Fay
8,911
1,574
0
1,709
9,747
4,141
93
0
9,747
48,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,883
Gold Earned
35,184
363
Minions Killed
300
0
Camps Cleared
0
1,426,958
Distance Traveled
1,127,502
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,642
478
26
2
0
234,998
2
W
Thor
8,550
534
107
7
0
262,313
0
W
Da Ji
7,313
457
53
3
0
309,665
3
W
Set
9,595
600
77
5
0
327,509
1
L
Neith
7,115
445
100
6
0
216,887
0
L
Eset
7,259
454
73
5
0
259,875
0
L
Arachne
5,943
371
28
2
0
156,326
0
W
Zeus
7,929
496
89
6
0
230,748
0
W
Atlas
7,496
469
37
2
0
296,723
2
L
Morgan Le Fay
7,225
452
73
5
0
259,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role