Player Matchup

Shiva
Shiva
Gold V
EmperorPabu
Shiva
Gold V
Level 124
God Stats
6W - 5L
1,619 SR
Queue Stats
33W - 23L
1,702 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold III
Love And Hate91
Kumbhakarna
Gold III
Level 149
God Stats
17W - 9L
1,704 SR
Queue Stats
22W - 19L
1,808 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
rexy6911
Nu Wa
Gold IV
Level 158
God Stats
3W - 3L
1,629 SR
Queue Stats
22W - 18L
1,778 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,651 SR
1,763 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,546 SR
1,538 MMR
Loki
Loki
Gold II
DueceBlaz3
Loki
Gold II
Level 160
God Stats
9W - 6L
1,582 SR
Queue Stats
288W - 344L
1,602 MMR
Solo
Olorun
Olorun
Gold V
EasyWork_P33k
Olorun
Gold V
Level 107
God Stats
7W - 6L
1,675 SR
Queue Stats
12W - 12L
1,543 MMR
Solo
Lancelot
Lancelot
Silver II
OwO Violet
Lancelot
Silver II
Level 156
God Stats
1W - 1L
1,381 SR
Queue Stats
2W - 1L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 2
12,823
641
22,577
33,638
42,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Love And Hate91
Kumbhakarna
15
2 / 2 / 3
12,623
631
8,594
31,133
43,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
rexy6911
Nu Wa
18
1 / 7 / 3
12,667
633
17,962
20,022
8,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ChaacBaba YagaAtlasAh Muzen CabAchilles

VS

Bans
Baron SamediHorusNeithVamanaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 5
14,983
749
28,515
18,967
9,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
2 / 5 / 11
12,897
645
17,542
22,729
13,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
OwO Violet
Lancelot
20
3 / 1 / 11
15,075
754
26,429
20,375
27,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
15
15
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
W
2
5
11
1.5
L
4
6
2
0.83
L
Kumbhakarna
Love And Hate91
Kumbhakarna
2
2
3
1.75
W
Lancelot
OwO Violet
Lancelot
3
1
11
8.5
L
Nu Wa
rexy6911
Nu Wa
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,133
Damage
72,486
84,793
Taken
62,071
94,830
Mitigated
51,128
18,795
Healing
21,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,515
5,716
0
1,951
18,967
9,881
1,616
7,341
11,626
55
89,297
W
17,542
8,859
809
9,770
22,729
13,478
1,403
10,535
12,194
63,514
6,870
L
22,577
2,816
1,984
5,988
33,638
42,832
36
5,522
28,116
451
53,558
L
Kumbhakarna
Love And Hate91
Kumbhakarna
8,594
562
3,535
6,812
31,133
43,323
49
8,165
22,968
21,610
0
W
Lancelot
OwO Violet
Lancelot
26,429
5,520
507
8,025
20,375
27,769
550
9,919
10,456
640
63,416
L
Nu Wa
rexy6911
Nu Wa
17,962
3,233
0
476
20,022
8,675
916
2,071
17,951
73,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,113
Gold Earned
42,955
203
Minions Killed
268
8
Camps Cleared
10
1,122,599
Distance Traveled
1,129,104
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,983
749
113
6
4
428,474
3
W
Olorun
12,897
645
113
6
5
293,442
0
L
Shiva
12,823
641
69
3
3
386,149
3
L
Kumbhakarna
12,623
631
22
1
3
403,343
2
W
Lancelot
15,075
754
42
2
1
407,188
1
L
Nu Wa
12,667
633
112
6
2
333,107
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role