Player Matchup

Kali
Kali
BigNotSmart
Kali
Level 116
God Stats
2W - 1L
1,533 SR
Queue Stats
48W - 46L
1,600 Elo+
Party 2
Fenrir
Fenrir
SaltyHands
Fenrir
Level 87
God Stats
4W - 1L
1,656 SR
Queue Stats
35W - 28L
1,626 Elo+
Party 2
Serqet
Serqet
copeㅤㅤ
Serqet
Level 87
God Stats
1W - 0L
1,195 SR
Queue Stats
17W - 20L
1,473 Elo+
Party 2
Team Averages
Level 97
1,461 SR
1,567 Elo+

VS

Team Averages
Level 23
1,468 SR
1,431 Elo+
Ares
Ares
 
Ares
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CrimsonSoulKing
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
Gemomancer
Hera
Level 28
God Stats
0W - 1L
1,404 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 9
9,902
990
14,786
11,559
6,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
SaltyHands
Fenrir
14
9 / 2 / 9
8,903
890
11,646
9,601
5,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
copeㅤㅤ
Serqet
12
2 / 0 / 15
8,518
852
5,443
10,462
11,190
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 5 / 2
6,748
675
5,530
14,706
13,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
CrimsonSoulKing
Gilgamesh
9
2 / 8 / 0
7,183
718
4,604
12,867
6,126
Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 9 / 2
6,332
633
5,629
9,913
3,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
22
Kills
2
2
Deaths
22
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
2
0.2
W
11
0
9
15.5
L
Gilgamesh
CrimsonSoulKing
Gilgamesh
2
8
0
0.25
L
0
9
2
0.11
W
Fenrir
SaltyHands
Fenrir
9
2
9
6.75
W
Serqet
copeㅤㅤ
Serqet
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,875
Damage
15,763
31,622
Taken
37,486
22,625
Mitigated
22,869
10,951
Healing
2,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,530
431
0
1,521
14,706
13,460
0
240
13,986
10,747
0
W
14,786
8,638
0
6,775
11,559
6,190
1,605
4,208
6,613
0
43,710
L
Gilgamesh
CrimsonSoulKing
Gilgamesh
4,604
1,503
0
658
12,867
6,126
0
0
12,471
0
11,994
L
5,629
1,355
0
193
9,913
3,283
0
135
9,778
21,243
0
W
Fenrir
SaltyHands
Fenrir
11,646
2,558
0
1,947
9,601
5,245
647
3,385
5,982
0
30,967
W
Serqet
copeㅤㅤ
Serqet
5,443
1,188
0
2,229
10,462
11,190
419
3,983
5,239
237
14,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,323
Gold Earned
20,263
122
Minions Killed
55
9
Camps Cleared
1
608,490
Distance Traveled
436,692
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,748
675
15
2
0
168,582
4
W
Kali
9,902
990
59
6
5
197,348
4
L
Gilgamesh
7,183
718
14
1
0
123,567
0
L
Hera
6,332
633
26
3
1
144,543
3
W
Fenrir
8,903
890
43
4
2
194,963
3
W
Serqet
8,518
852
20
2
2
216,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role