Player Matchup

Pele
Pele
BALLBUSTERMCGEEE
Pele
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 18L
1,846 Elo+
Party 3
Geb
Geb
ElusiveSnaps
Geb
Level 110
God Stats
6W - 4L
1,583 SR
Queue Stats
338W - 265L
1,635 Elo+
Party 3
Hercules
Hercules
LashingWizard
Hercules
Level 125
God Stats
2W - 4L
1,856 SR
Queue Stats
81W - 49L
1,609 Elo+
Party 3
Cupid
Cupid
MyChances
Cupid
Level 95
God Stats
20W - 9L
1,728 SR
Queue Stats
50W - 50L
1,572 Elo+
Party 3
Merlin
Merlin
Willidoo
Merlin
Level 149
God Stats
4W - 4L
1,583 SR
Queue Stats
170W - 119L
1,643 Elo+
Party 3
Team Averages
Level 99
1,650 SR
1,661 Elo+

VS

Team Averages
Level 87
1,565 SR
1,460 Elo+
Ishtar
Ishtar
 
Ishtar
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dekyume
Sun Wukong
Level 86
God Stats
3W - 2L
1,756 SR
Queue Stats
106W - 108L
1,448 Elo+
Party 2
Cerberus
Cerberus
IMuteToxicity
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,490 Elo+
Party 1
Scylla
Scylla
JOEGLETJE
Scylla
Level 142
God Stats
26W - 33L
1,491 SR
Queue Stats
26W - 36L
1,429 Elo+
Party 1
Chang'e
Chang'e
lelyumi
Chang'e
Level 146
God Stats
4W - 6L
1,579 SR
Queue Stats
123W - 124L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,723
644
4,504
11,106
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 6
6,888
574
3,372
8,726
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
LashingWizard
Hercules
12
3 / 1 / 3
7,835
653
6,055
8,833
8,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
MyChances
Cupid
12
4 / 0 / 4
7,294
608
9,642
6,341
2,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Willidoo
Merlin
12
3 / 1 / 2
7,252
604
3,071
5,660
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
5
0 / 2 / 0
4,536
378
1,986
5,577
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Dekyume
Sun Wukong
11
1 / 4 / 1
6,837
570
5,058
10,938
5,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
IMuteToxicity
Cerberus
10
0 / 3 / 0
6,052
504
1,634
9,611
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
JOEGLETJE
Scylla
9
1 / 4 / 1
5,615
468
2,928
9,916
3,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
lelyumi
Chang'e
11
1 / 2 / 2
6,132
511
7,082
7,211
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
3
3
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
0
0
W
4
1
2
5
L
Sun Wukong
Dekyume
Sun Wukong
1
4
1
0.38
W
1
0
6
4
L
Cerberus
IMuteToxicity
Cerberus
0
3
0
0
L
Scylla
JOEGLETJE
Scylla
1
4
1
0.38
W
Hercules
LashingWizard
Hercules
3
1
3
4.5
W
Cupid
MyChances
Cupid
4
0
4
6
W
Merlin
Willidoo
Merlin
3
1
2
4
L
Chang'e
lelyumi
Chang'e
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,644
Damage
18,688
40,666
Taken
43,253
24,902
Mitigated
17,886
16,242
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,986
1,366
0
2,208
5,577
1,392
0
739
4,838
0
19,067
W
4,504
1,233
0
6,429
11,106
4,408
0
2,284
8,634
0
56,503
L
Sun Wukong
Dekyume
Sun Wukong
5,058
1,444
0
2,506
10,938
5,180
0
765
9,744
0
45,374
W
3,372
938
0
2,181
8,726
6,956
0
2,917
5,633
14,789
0
L
Cerberus
IMuteToxicity
Cerberus
1,634
274
0
2,532
9,611
5,316
0
615
8,949
29,657
540
L
Scylla
JOEGLETJE
Scylla
2,928
414
186
2,562
9,916
3,137
0
1,588
8,293
30,584
0
W
Hercules
LashingWizard
Hercules
6,055
2,293
0
3,877
8,833
8,798
0
1,311
7,437
0
48,032
W
Cupid
MyChances
Cupid
9,642
7,146
136
2,684
6,341
2,194
1,437
1,547
4,758
0
51,436
W
Merlin
Willidoo
Merlin
3,071
200
0
935
5,660
2,546
0
3,054
2,318
60,629
0
L
Chang'e
lelyumi
Chang'e
7,082
371
231
3,115
7,211
2,861
0
2,736
4,379
37,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,992
Gold Earned
29,172
418
Minions Killed
357
0
Camps Cleared
0
1,133,738
Distance Traveled
959,413
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,536
378
34
3
0
108,715
0
W
Pele
7,723
644
103
9
0
256,261
3
L
Sun Wukong
6,837
570
93
8
0
227,711
1
W
Geb
6,888
574
10
1
0
235,940
5
L
Cerberus
6,052
504
96
8
0
194,307
2
L
Scylla
5,615
468
57
5
0
199,219
1
W
Hercules
7,835
653
99
8
0
211,004
1
W
Cupid
7,294
608
96
8
0
212,760
6
W
Merlin
7,252
604
110
9
0
217,773
6
L
Chang'e
6,132
511
77
6
0
229,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role