Player Matchup

Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
BarryMcackinner
Kuzenbo
Level 81
God Stats
17W - 1L
1,941 SR
Queue Stats
294W - 138L
1,598 Elo+
Party 2
Fenrir
Fenrir
Indraaa
Fenrir
Level 39
God Stats
7W - 3L
1,628 SR
Queue Stats
283W - 69L
1,732 Elo+
Party 2
Sol
Sol
MggtFggt
Sol
Level 21
God Stats
3W - 0L
1,808 SR
Queue Stats
8W - 8L
1,472 Elo+
Party 1
Rama
Rama
RottenRism
Rama
Level 141
God Stats
14W - 13L
1,495 SR
Queue Stats
414W - 380L
1,530 Elo+
Party 1
Team Averages
Level 86
1,674 SR
1,566 Elo+

VS

Team Averages
Level 66
1,480 SR
1,599 Elo+
Chiron
Chiron
 
Chiron
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
LaggyyP15
Achilles
Level 158
God Stats
11W - 9L
1,621 SR
Queue Stats
595W - 467L
1,700 Elo+
Party 4
Janus
Janus
LordChungak
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,511 Elo+
Party 3
Ares
Ares
PilottoMJ
Ares
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 48L
1,747 Elo+
Party 4
Cu Chulainn
Cu Chulainn
staryer101
Cu Chulainn
Level 87
God Stats
0W - 2L
1,277 SR
Queue Stats
17W - 18L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
4 / 1 / 1
6,340
704
7,617
8,906
4,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 1
5,207
579
3,090
6,295
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Indraaa
Fenrir
8
2 / 3 / 1
5,150
572
4,065
8,228
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 0
5,386
598
3,800
7,498
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 0 / 0
4,962
551
1,567
4,803
1,491
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 1 / 0
5,256
584
4,860
5,582
1,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
LaggyyP15
Achilles
10
3 / 1 / 0
5,534
615
5,791
8,077
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
5,200
578
2,536
2,940
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
8
1 / 1 / 1
5,103
567
2,892
6,965
4,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
staryer101
Cu Chulainn
6
0 / 3 / 1
4,246
472
3,048
7,271
3,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
7
Kills
5
5
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
1
4.5
L
Chiron
 
Chiron
1
1
0
1
W
0
0
1
0.5
W
Fenrir
Indraaa
Fenrir
2
3
1
0.83
L
Achilles
LaggyyP15
Achilles
3
1
0
3
L
0
1
1
0.5
W
1
1
0
1
L
Ares
1
1
1
1.5
W
0
0
0
0
L
Cu Chulainn
staryer101
Cu Chulainn
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,139
Damage
19,127
35,730
Taken
30,835
15,322
Mitigated
14,437
14,946
Healing
8,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,617
2,669
0
4,776
8,906
4,591
0
642
7,794
0
38,802
L
Chiron
 
Chiron
4,860
2,227
367
1,947
5,582
1,938
0
2,997
2,585
0
39,974
W
3,090
977
0
2,331
6,295
4,503
0
2,135
4,059
12,207
4,822
W
Fenrir
Indraaa
Fenrir
4,065
1,459
0
1,270
8,228
2,794
0
804
7,378
0
27,956
L
Achilles
LaggyyP15
Achilles
5,791
2,695
0
1,205
8,077
3,317
0
822
7,220
0
40,813
L
2,536
366
0
648
2,940
989
0
333
2,607
43,196
0
W
3,800
900
0
5,302
7,498
1,943
0
403
7,095
41,946
2,061
L
Ares
2,892
192
0
1,593
6,965
4,356
0
1,746
5,086
13,011
0
W
1,567
1,140
0
1,267
4,803
1,491
0
1,234
3,473
0
35,825
L
Cu Chulainn
staryer101
Cu Chulainn
3,048
1,069
0
2,450
7,271
3,837
0
91
6,589
0
15,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,045
Gold Earned
25,339
294
Minions Killed
288
0
Camps Cleared
0
889,719
Distance Traveled
870,125
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,340
704
67
7
0
176,157
4
L
Chiron
5,256
584
77
9
0
169,961
0
W
Kuzenbo
5,207
579
24
3
0
190,509
5
W
Fenrir
5,150
572
50
6
0
183,616
0
L
Achilles
5,534
615
73
8
0
199,186
2
L
Janus
5,200
578
88
10
0
179,114
3
W
Sol
5,386
598
76
8
0
164,934
4
L
Ares
5,103
567
19
2
0
178,838
4
W
Rama
4,962
551
77
9
0
174,503
6
L
Cu Chulainn
4,246
472
31
3
0
143,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role