Player Matchup

Nike
Nike
 
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
ManyFaceDemon
Ne Zha
Level 109
God Stats
7W - 7L
1,554 SR
Queue Stats
50W - 58L
1,475 Elo+
Solo
Sol
Sol
PoacherTy97
Sol
Level 126
God Stats
96W - 81L
1,537 SR
Queue Stats
460W - 433L
1,471 Elo+
Solo
Athena
Athena
zay-gaymer
Athena
Level 67
God Stats
21W - 14L
1,492 SR
Queue Stats
377W - 405L
1,421 Elo+
Solo
Team Averages
Level 111
1,516 SR
1,473 Elo+

VS

Team Averages
Level 138
1,522 SR
1,471 Elo+
Shiva
Shiva
Camurhe
Shiva
Level 156
God Stats
2W - 3L
1,530 SR
Queue Stats
77W - 79L
1,495 Elo+
Party 1
Ra
Ra
JapanRain
Ra
Level 123
God Stats
4W - 5L
1,521 SR
Queue Stats
378W - 383L
1,436 Elo+
Solo
Cernunnos
Cernunnos
Javihlzo
Cernunnos
Level 109
God Stats
2W - 3L
1,302 SR
Queue Stats
43W - 35L
1,509 Elo+
Party 1
Pele
Pele
MtUP IceMan
Pele
Level 145
God Stats
26W - 15L
1,653 SR
Queue Stats
308W - 297L
1,421 Elo+
Party 3
Nu Wa
Nu Wa
legacy of power
Nu Wa
Level 156
God Stats
116W - 70L
1,605 SR
Queue Stats
269W - 252L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
6 / 1 / 2
7,720
702
6,032
7,885
3,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
 
Loki
11
3 / 1 / 1
6,197
563
3,957
6,288
1,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 5
5,921
538
2,620
9,352
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 4
6,280
571
6,628
5,251
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
zay-gaymer
Athena
9
0 / 0 / 2
5,465
497
1,727
7,677
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Camurhe
Shiva
8
1 / 1 / 0
5,544
504
5,865
8,010
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 1
6,488
590
1,545
7,095
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Javihlzo
Cernunnos
11
0 / 1 / 1
6,364
579
4,563
5,359
1,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,905
537
3,107
8,729
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 0
6,288
572
3,283
5,325
1,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
10
Kills
2
2
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
1
2
7
W
Loki
 
Loki
3
1
1
3.5
L
Shiva
Camurhe
Shiva
1
1
0
1
L
0
2
1
0.25
L
Cernunnos
Javihlzo
Cernunnos
0
1
1
0.5
W
0
0
5
2.5
L
0
2
0
0
W
1
0
4
3
L
1
4
0
0.25
W
Athena
zay-gaymer
Athena
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,964
Damage
18,363
36,453
Taken
34,518
14,031
Mitigated
14,726
13,744
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,032
811
0
3,063
7,885
3,775
0
2,942
4,943
0
46,590
W
Loki
 
Loki
3,957
871
0
640
6,288
1,709
0
148
6,140
0
34,794
L
Shiva
Camurhe
Shiva
5,865
1,223
0
2,403
8,010
5,156
0
2,862
5,148
0
19,885
L
1,545
243
439
2,389
7,095
2,780
105
3,424
3,577
48,924
0
L
Cernunnos
Javihlzo
Cernunnos
4,563
1,817
0
1,701
5,359
1,997
0
1,114
4,245
0
52,994
W
2,620
664
0
4,434
9,352
3,019
0
252
9,100
0
39,140
L
3,107
719
0
2,196
8,729
3,073
0
1,240
7,401
0
41,298
W
6,628
3,268
0
2,848
5,251
1,607
0
1,408
3,843
49,610
0
L
3,283
1,085
0
689
5,325
1,720
1,212
0
4,914
32,806
3,140
W
Athena
zay-gaymer
Athena
1,727
591
0
2,759
7,677
3,921
0
93
7,584
20,970
709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,583
Gold Earned
30,589
339
Minions Killed
363
0
Camps Cleared
0
1,150,169
Distance Traveled
1,053,152
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,720
702
93
8
0
234,008
0
W
Loki
6,197
563
63
6
0
235,720
0
L
Shiva
5,544
504
25
2
0
227,552
1
L
Ra
6,488
590
97
9
0
216,571
2
L
Cernunnos
6,364
579
99
9
0
202,924
2
W
Ne Zha
5,921
538
67
6
0
262,889
3
L
Pele
5,905
537
75
7
0
235,445
1
W
Sol
6,280
571
83
8
0
216,541
2
L
Nu Wa
6,288
572
67
6
0
170,660
2
W
Athena
5,465
497
33
3
0
201,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role