Player Matchup

Kali
Kali
GrizzledJedi
Kali
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 97L
1,442 Elo+
Party 3
Merlin
Merlin
Gurtmanglerz
Merlin
Level 25
God Stats
6W - 4L
1,292 SR
Queue Stats
245W - 271L
1,371 Elo+
Solo
Horus
Horus
SnowCr0w
Horus
Level 129
God Stats
5W - 2L
1,556 SR
Queue Stats
260W - 247L
1,517 Elo+
Party 3
Izanami
Izanami
XI Beamz
Izanami
Level 102
God Stats
14W - 7L
1,665 SR
Queue Stats
223W - 210L
1,589 Elo+
Party 3
Scylla
Scylla
chichiricosoro
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,649 Elo+
Solo
Team Averages
Level 61
1,503 SR
1,514 Elo+

VS

Team Averages
Level 74
1,550 SR
1,459 Elo+
Ah Puch
Ah Puch
HlfwayWooked
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,258 Elo+
Party 1
Merlin
Merlin
Kronovki
Merlin
Level 154
God Stats
0W - 2L
1,471 SR
Queue Stats
126W - 122L
1,570 Elo+
Party 1
Atlas
Atlas
Pr1mal_P0wer
Atlas
Level 104
God Stats
9W - 15L
1,373 SR
Queue Stats
286W - 287L
1,481 Elo+
Party 2
Chang'e
Chang'e
SleepKills
Chang'e
Level 29
God Stats
1W - 3L
1,556 SR
Queue Stats
154W - 115L
1,528 Elo+
Solo
Medusa
Medusa
Sy5T3m3rR0r
Medusa
Level 59
God Stats
2W - 1L
1,852 SR
Queue Stats
103W - 112L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 9
11,123
618
5,617
17,971
8,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
4 / 3 / 15
13,239
736
24,001
13,077
6,665
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
SnowCr0w
Horus
20
5 / 4 / 22
13,630
757
17,193
30,156
37,628
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
XI Beamz
Izanami
18
6 / 5 / 12
11,937
663
18,212
18,463
8,685
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
17 / 4 / 9
15,279
849
25,358
15,929
6,953
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HlfwayWooked
Ah Puch
15
1 / 12 / 9
10,104
561
12,137
21,502
8,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Kronovki
Merlin
20
6 / 5 / 8
11,942
663
22,360
18,375
8,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
1 / 5 / 11
12,026
668
19,524
21,346
20,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
SleepKills
Chang'e
17
7 / 5 / 5
11,179
621
9,337
17,614
7,506
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
19
4 / 6 / 5
11,855
659
12,105
16,959
8,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
57
33
Kills
19
21
Deaths
33
67
Assists
38
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
W
Merlin
4
3
15
3.83
L
Ah Puch
HlfwayWooked
Ah Puch
1
12
9
0.46
L
Merlin
Kronovki
Merlin
6
5
8
2
L
1
5
11
1.3
L
Chang'e
SleepKills
Chang'e
7
5
5
1.9
W
Horus
SnowCr0w
Horus
5
4
22
4
L
Medusa
4
6
5
1.08
W
Izanami
XI Beamz
Izanami
6
5
12
2.4
W
17
4
9
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,381
Damage
75,463
95,596
Taken
95,796
68,148
Mitigated
53,046
46,050
Healing
28,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,617
1,073
1,754
3,165
17,971
8,217
935
14,214
3,757
0
12,869
W
Merlin
24,001
726
2,508
1,266
13,077
6,665
1,557
9,072
4,005
51,076
0
L
Ah Puch
HlfwayWooked
Ah Puch
12,137
666
754
1,275
21,502
8,503
0
11,979
9,523
24,552
0
L
Merlin
Kronovki
Merlin
22,360
390
717
3,546
18,375
8,748
0
10,934
7,441
57,394
0
L
19,524
4,949
1,414
2,621
21,346
20,157
0
7,988
13,358
31,697
0
L
Chang'e
SleepKills
Chang'e
9,337
401
8,976
6,298
17,614
7,506
0
9,550
8,064
20,286
0
W
Horus
SnowCr0w
Horus
17,193
5,536
13,856
11,913
30,156
37,628
230
14,243
15,913
0
23,788
L
Medusa
12,105
4,442
1,480
1,740
16,959
8,132
0
8,908
8,051
0
24,742
W
Izanami
XI Beamz
Izanami
18,212
9,775
3,548
2,653
18,463
8,685
4,628
13,751
4,712
0
41,465
W
25,358
2,135
1,953
3,434
15,929
6,953
1,985
12,078
3,851
56,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,208
Gold Earned
57,106
249
Minions Killed
190
0
Camps Cleared
0
1,624,711
Distance Traveled
1,281,722
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,123
618
25
1
0
336,485
4
W
Merlin
13,239
736
63
4
0
313,439
0
L
Ah Puch
10,104
561
29
2
0
249,407
2
L
Merlin
11,942
663
73
4
0
281,914
0
L
Atlas
12,026
668
33
2
0
289,282
0
L
Chang'e
11,179
621
32
2
0
198,435
0
W
Horus
13,630
757
14
1
0
314,032
0
L
Medusa
11,855
659
23
1
0
262,684
0
W
Izanami
11,937
663
68
4
0
330,276
1
W
Scylla
15,279
849
79
4
0
330,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role