Player Matchup

Zeus
Zeus
Bojacks2006
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,634 Elo+
Party 1
Heimdallr
Heimdallr
Hukanna Mata
Heimdallr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,458 Elo+
Party 1
Ymir
Ymir
NeptuneSpartan
Ymir
Level 160
God Stats
0W - 1L
1,491 SR
Queue Stats
44W - 36L
1,577 Elo+
Party 1
Team Averages
Level 77
1,497 SR
1,556 Elo+

VS

Team Averages
Level 58
1,506 SR
1,438 Elo+
Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
easthope07
Gilgamesh
Level 38
God Stats
1W - 2L
1,190 SR
Queue Stats
50W - 80L
1,313 Elo+
Party 2
Artio
Artio
leonjvr
Artio
Level 47
God Stats
1W - 0L
1,828 SR
Queue Stats
14W - 40L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
8,926
558
10,313
10,388
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Hukanna Mata
Heimdallr
14
1 / 5 / 3
9,544
597
14,252
14,898
7,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 4 / 1
9,822
614
18,134
20,615
22,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
8 / 0 / 6
12,280
768
22,003
9,592
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
easthope07
Gilgamesh
14
5 / 3 / 6
11,409
713
10,107
19,021
17,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
leonjvr
Artio
15
2 / 1 / 13
11,451
716
7,273
26,207
33,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
4
Kills
15
15
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
0
6
11
L
0
6
4
0.33
L
Heimdallr
Hukanna Mata
Heimdallr
1
5
3
0.5
L
3
4
1
0.88
W
Gilgamesh
easthope07
Gilgamesh
5
3
6
2.67
W
Artio
leonjvr
Artio
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,699
Damage
39,383
45,901
Taken
54,820
33,695
Mitigated
56,475
1,985
Healing
17,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
22,003
1,676
0
1,853
9,592
4,745
451
4,470
4,894
65,549
0
L
10,313
3,064
0
0
10,388
3,913
0
6,100
4,018
22,259
0
L
Heimdallr
Hukanna Mata
Heimdallr
14,252
8,834
0
1,645
14,898
7,340
0
10,092
4,480
0
40,940
L
18,134
3,362
0
340
20,615
22,442
0
12,491
7,491
38,847
0
W
Gilgamesh
easthope07
Gilgamesh
10,107
2,778
3,341
2,590
19,021
17,744
462
10,456
7,965
33
28,503
W
Artio
leonjvr
Artio
7,273
1,072
1,832
8,185
26,207
33,986
294
13,325
12,054
18,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,292
Gold Earned
35,140
142
Minions Killed
157
4
Camps Cleared
9
730,986
Distance Traveled
881,621
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,280
768
118
7
8
303,383
1
L
Zeus
8,926
558
23
1
0
245,945
0
L
Heimdallr
9,544
597
68
4
1
235,450
2
L
Ymir
9,822
614
51
3
3
249,591
1
W
Gilgamesh
11,409
713
18
1
1
269,744
2
W
Artio
11,451
716
21
1
0
308,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role