Player Matchup

Achilles
Achilles
G_Lucky7_
Achilles
Level 42
God Stats
2W - 3L
1,541 SR
Queue Stats
260W - 260L
1,378 Elo+
Solo
Charybdis
Charybdis
Im aBot297948
Charybdis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,667 Elo+
Solo
Sol
Sol
SM GottenGrain
Sol
Level 80
God Stats
6W - 4L
1,710 SR
Queue Stats
316W - 338L
1,477 Elo+
Party 1
Kali
Kali
csasfadefqagweae
Kali
Level 68
God Stats
1W - 4L
1,155 SR
Queue Stats
172W - 203L
1,411 Elo+
Party 1
Nemesis
Nemesis
soled_by_ikgf
Nemesis
Level 43
God Stats
3W - 5L
1,266 SR
Queue Stats
80W - 106L
1,318 Elo+
Solo
Team Averages
Level 53
1,435 SR
1,450 Elo+

VS

Team Averages
Level 81
1,613 SR
1,462 Elo+
Poseidon
Poseidon
BabaUume
Poseidon
Level 42
God Stats
9W - 3L
1,883 SR
Queue Stats
102W - 79L
1,621 Elo+
Solo
Izanami
Izanami
DakuTheGayLotus
Izanami
Level 125
God Stats
6W - 3L
1,327 SR
Queue Stats
176W - 166L
1,428 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RulerOfVoid
Tsukuyomi
Level 83
God Stats
46W - 33L
1,526 SR
Queue Stats
202W - 211L
1,396 Elo+
Party 2
Ne Zha
Ne Zha
TuffBuffBaby
Ne Zha
Level 129
God Stats
14W - 4L
1,676 SR
Queue Stats
310W - 313L
1,484 Elo+
Party 3
Shiva
Shiva
pepperjack_chese
Shiva
Level 24
God Stats
5W - 1L
1,652 SR
Queue Stats
48W - 52L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
G_Lucky7_
Achilles
12
3 / 3 / 1
6,577
438
5,665
13,025
10,824
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Im aBot297948
Charybdis
12
1 / 4 / 1
6,893
460
3,251
14,231
5,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 6 / 1
6,722
448
7,461
11,433
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 3 / 3
7,496
500
2,949
13,505
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
10
0 / 5 / 0
6,327
422
6,626
15,591
9,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BabaUume
Poseidon
15
4 / 1 / 4
9,211
614
12,255
8,245
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 4 / 3
8,577
572
11,527
11,719
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
RulerOfVoid
Tsukuyomi
12
3 / 4 / 3
7,816
521
6,030
11,327
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
15
6 / 0 / 1
9,390
626
13,082
13,733
6,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 8
7,665
511
6,574
7,882
6,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
9
Kills
21
21
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BabaUume
Poseidon
4
1
4
6
W
6
4
3
1.88
L
Achilles
G_Lucky7_
Achilles
3
3
1
1.17
L
Charybdis
Im aBot297948
Charybdis
1
4
1
0.38
W
Tsukuyomi
RulerOfVoid
Tsukuyomi
3
4
3
1.13
L
2
6
1
0.42
W
Ne Zha
6
0
1
6.5
L
3
3
3
1.5
W
2
0
8
6
L
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,952
Damage
49,468
67,785
Taken
52,906
34,286
Mitigated
26,009
16,912
Healing
22,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BabaUume
Poseidon
12,255
2,985
0
4,558
8,245
3,048
247
0
8,245
89,838
0
W
11,527
6,787
0
3,049
11,719
5,613
1,435
5,483
6,236
0
67,444
L
Achilles
G_Lucky7_
Achilles
5,665
881
0
848
13,025
10,824
0
2,627
10,296
52
31,202
L
Charybdis
Im aBot297948
Charybdis
3,251
2,043
0
5,333
14,231
5,627
0
6,864
6,845
0
46,774
W
Tsukuyomi
RulerOfVoid
Tsukuyomi
6,030
1,256
0
4,173
11,327
4,347
211
319
11,008
0
40,812
L
7,461
3,197
109
3,137
11,433
3,066
0
862
10,531
45,740
0
W
Ne Zha
13,082
5,562
0
8,093
13,733
6,971
200
0
13,733
0
68,236
L
2,949
1,628
0
3,090
13,505
5,677
0
918
12,475
0
52,185
W
6,574
1,276
634
1,724
7,882
6,030
23
1,711
6,171
0
26,214
L
Nemesis
6,626
2,331
0
4,395
15,591
9,092
0
206
15,383
0
37,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,015
Gold Earned
42,659
370
Minions Killed
516
0
Camps Cleared
0
1,342,885
Distance Traveled
1,432,244
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,211
614
144
10
0
299,179
3
W
Izanami
8,577
572
126
8
0
238,519
2
L
Achilles
6,577
438
46
3
0
268,308
2
L
Charybdis
6,893
460
80
5
0
223,717
3
W
Tsukuyomi
7,816
521
82
5
0
286,893
1
L
Sol
6,722
448
82
5
0
262,916
2
W
Ne Zha
9,390
626
132
9
0
297,982
3
L
Kali
7,496
500
87
6
0
329,701
0
W
Shiva
7,665
511
32
2
0
309,671
1
L
Nemesis
6,327
422
75
5
0
258,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role