Player Matchup

Poseidon
Poseidon
IItzDaunting
Poseidon
Level 46
God Stats
3W - 3L
1,394 SR
Queue Stats
38W - 62L
1,375 Elo+
Party 2
Apollo
Apollo
PancakeJoe19
Apollo
Level 86
God Stats
15W - 14L
1,477 SR
Queue Stats
225W - 207L
1,548 Elo+
Solo
Osiris
Osiris
YoYourMa
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 60L
1,483 Elo+
Party 2
Team Averages
Level 87
1,457 SR
1,469 Elo+

VS

Team Averages
Level 124
1,528 SR
1,403 Elo+
Achilles
Achilles
I-9thward-I
Achilles
Level 135
God Stats
38W - 48L
1,502 SR
Queue Stats
200W - 209L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
INtrapMiNT
Cabrakan
Level 145
God Stats
10W - 5L
1,649 SR
Queue Stats
418W - 472L
1,396 Elo+
Party 1
Medusa
Medusa
michealrock77
Medusa
Level 91
God Stats
38W - 43L
1,434 SR
Queue Stats
372W - 501L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
IItzDaunting
Poseidon
17
4 / 3 / 10
11,534
721
18,436
9,648
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
17
3 / 5 / 9
11,577
724
16,247
13,410
6,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
YoYourMa
Osiris
18
9 / 2 / 7
12,820
801
18,168
19,712
20,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
I-9thward-I
Achilles
16
6 / 3 / 3
11,093
693
14,713
23,324
22,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
INtrapMiNT
Cabrakan
15
4 / 6 / 5
10,485
655
11,802
23,862
21,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 7 / 5
9,746
609
7,661
16,764
7,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
16
Kills
10
10
Deaths
16
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
I-9thward-I
Achilles
6
3
3
2.5
W
Poseidon
IItzDaunting
Poseidon
4
3
10
3
L
Cabrakan
INtrapMiNT
Cabrakan
4
6
5
1.08
W
Apollo
3
5
9
1.5
W
Osiris
YoYourMa
Osiris
9
2
7
6.25
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,851
Damage
34,176
42,770
Taken
63,950
31,426
Mitigated
52,286
8,895
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
I-9thward-I
Achilles
14,713
3,113
0
5,003
23,324
22,980
114
8,808
14,516
7,515
25,781
W
Poseidon
IItzDaunting
Poseidon
18,436
1,308
0
2,677
9,648
4,122
0
3,580
5,873
55,334
0
L
Cabrakan
INtrapMiNT
Cabrakan
11,802
1,003
0
4,975
23,862
21,952
304
7,337
16,525
29,354
0
W
Apollo
16,247
10,126
0
1,356
13,410
6,384
227
4,632
8,391
0
46,376
W
Osiris
YoYourMa
Osiris
18,168
8,989
0
4,862
19,712
20,920
392
5,722
13,174
0
44,463
L
7,661
3,013
0
569
16,764
7,354
0
3,491
13,273
0
41,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,931
Gold Earned
31,324
204
Minions Killed
156
12
Camps Cleared
4
860,892
Distance Traveled
821,100
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,093
693
36
2
0
307,183
1
W
Poseidon
11,534
721
88
6
5
298,892
2
L
Cabrakan
10,485
655
33
2
1
259,466
1
W
Apollo
11,577
724
79
5
1
247,819
1
W
Osiris
12,820
801
37
2
6
314,181
2
L
Medusa
9,746
609
87
5
3
254,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role