Player Matchup

Set
Set
 
Set
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Julibal02
Kumbhakarna
Level 124
God Stats
4W - 4L
1,434 SR
Queue Stats
207W - 178L
1,612 Elo+
Party 1
Ao Kuang
Ao Kuang
giovannijim221
Ao Kuang
Level 155
God Stats
0W - 2L
1,570 SR
Queue Stats
50W - 43L
1,588 Elo+
Party 1
Sun Wukong
Sun Wukong
maneve
Sun Wukong
Level 131
God Stats
2W - 5L
1,500 SR
Queue Stats
391W - 386L
1,495 Elo+
Solo
Geb
Geb
mimo364
Geb
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,557 Elo+
Party 1
Team Averages
Level 135
1,501 SR
1,551 Elo+

VS

Team Averages
Level 127
1,526 SR
1,619 Elo+
Baba Yaga
Baba Yaga
Dohnuhveer
Baba Yaga
Level 146
God Stats
4W - 0L
1,563 SR
Queue Stats
220W - 208L
1,586 Elo+
Solo
Amaterasu
Amaterasu
Eslarep
Amaterasu
Level 107
God Stats
5W - 7L
1,114 SR
Queue Stats
384W - 409L
1,504 Elo+
Solo
Hades
Hades
HazyV
Hades
Level 122
God Stats
5W - 1L
1,785 SR
Queue Stats
601W - 592L
1,565 Elo+
Solo
Bellona
Bellona
Layfi
Bellona
Level 107
God Stats
1W - 0L
1,757 SR
Queue Stats
20W - 11L
1,907 Elo+
Party 2
Vamana
Vamana
Punk The Loser
Vamana
Level 154
God Stats
6W - 6L
1,409 SR
Queue Stats
247W - 233L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
0 / 2 / 4
5,983
748
2,609
7,019
5,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Julibal02
Kumbhakarna
11
1 / 3 / 5
6,563
820
2,022
8,875
8,844
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
13
6 / 5 / 1
7,426
928
9,419
12,460
6,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
maneve
Sun Wukong
13
2 / 3 / 2
6,567
821
8,834
11,555
8,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
11
0 / 6 / 6
6,035
754
7,973
12,540
7,005
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dohnuhveer
Baba Yaga
15
8 / 1 / 9
8,718
1,090
16,450
7,532
3,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Eslarep
Amaterasu
13
1 / 3 / 10
7,631
954
5,728
11,536
10,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
HazyV
Hades
14
1 / 2 / 14
7,883
985
9,349
9,341
9,047
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Layfi
Bellona
12
5 / 3 / 7
7,364
921
9,750
10,348
9,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 2 / 7
7,402
925
6,327
12,147
8,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
9
Kills
19
19
Deaths
11
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
2
4
1
W
Baba Yaga
Dohnuhveer
Baba Yaga
8
1
9
12.5
W
Amaterasu
Eslarep
Amaterasu
1
3
10
2
W
Hades
HazyV
Hades
1
2
14
4
L
Kumbhakarna
Julibal02
Kumbhakarna
1
3
5
1.17
W
Bellona
Layfi
Bellona
5
3
7
2.83
W
4
2
7
3.75
L
Ao Kuang
6
5
1
1.3
L
Sun Wukong
maneve
Sun Wukong
2
3
2
1
L
Geb
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,857
Damage
47,604
52,449
Taken
50,904
35,524
Mitigated
41,564
18,427
Healing
23,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,609
817
1,189
1,752
7,019
5,094
0
5,081
1,899
0
5,678
W
Baba Yaga
Dohnuhveer
Baba Yaga
16,450
774
125
3,535
7,532
3,932
318
2,758
4,727
25,906
0
W
Amaterasu
Eslarep
Amaterasu
5,728
1,990
2,410
2,384
11,536
10,250
387
5,899
5,425
0
12,320
W
Hades
HazyV
Hades
9,349
1,339
2,977
3,436
9,341
9,047
557
3,619
5,511
17,548
0
L
Kumbhakarna
Julibal02
Kumbhakarna
2,022
123
672
1,492
8,875
8,844
0
4,378
4,166
3,511
0
W
Bellona
Layfi
Bellona
9,750
2,193
277
1,663
10,348
9,575
136
3,572
6,697
0
13,274
W
6,327
1,989
958
5,760
12,147
8,760
222
2,845
9,130
0
16,564
L
Ao Kuang
9,419
2,036
1,132
4,937
12,460
6,302
0
4,312
7,840
13,468
0
L
Sun Wukong
maneve
Sun Wukong
8,834
1,634
831
3,943
11,555
8,279
0
5,846
5,487
0
24,004
L
Geb
7,973
1,086
594
1,885
12,540
7,005
0
6,182
6,009
10,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,574
Gold Earned
38,998
41
Minions Killed
96
0
Camps Cleared
0
712,306
Distance Traveled
783,508
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,983
748
3
0
0
92,126
1
W
Baba Yaga
8,718
1,090
27
3
0
156,567
0
W
Amaterasu
7,631
954
20
3
0
166,511
2
W
Hades
7,883
985
17
2
0
140,215
0
L
Kumbhakarna
6,563
820
2
0
0
178,875
1
W
Bellona
7,364
921
12
2
0
141,208
2
W
Vamana
7,402
925
20
3
0
179,007
0
L
Ao Kuang
7,426
928
5
1
0
135,957
0
L
Sun Wukong
6,567
821
22
3
0
157,573
0
L
Geb
6,035
754
9
1
0
147,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role