Player Matchup

Bellona
Bellona
CarolinaHitMan68
Bellona
Level 155
God Stats
16W - 5L
1,671 SR
Queue Stats
168W - 190L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
Lek Doido
Baron Samedi
Level 156
God Stats
14W - 15L
1,455 SR
Queue Stats
565W - 592L
1,484 Elo+
Solo
Sylvanus
Sylvanus
Slyraptor0
Sylvanus
Level 148
God Stats
8W - 14L
1,520 SR
Queue Stats
79W - 103L
1,474 Elo+
Party 1
Mercury
Mercury
TsfAhuCicOtk
Mercury
Level 142
God Stats
0W - 2L
1,194 SR
Queue Stats
21W - 13L
1,634 Elo+
Solo
Chernobog
Chernobog
thestarlord2004
Chernobog
Level 127
God Stats
0W - 5L
1,241 SR
Queue Stats
125W - 147L
1,515 Elo+
Party 1
Team Averages
Level 146
1,416 SR
1,518 Elo+

VS

Team Averages
Level 108
1,532 SR
1,509 Elo+
Hades
Hades
Jo3Y_P0w3Rs_210
Hades
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,455 Elo+
Solo
Loki
Loki
OvOStegoCursio
Loki
Level 105
God Stats
11W - 9L
1,652 SR
Queue Stats
220W - 161L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
Paloogan
Baron Samedi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 141L
1,555 Elo+
Party 2
Ishtar
Ishtar
ThunderPK0
Ishtar
Level 100
God Stats
12W - 6L
1,554 SR
Queue Stats
184W - 138L
1,472 Elo+
Party 2
King Arthur
King Arthur
knifetrix
King Arthur
Level 124
God Stats
27W - 40L
1,452 SR
Queue Stats
427W - 410L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 1
12,120
551
19,298
28,522
28,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Lek Doido
Baron Samedi
16
2 / 2 / 4
10,496
477
12,581
15,883
10,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Slyraptor0
Sylvanus
14
2 / 4 / 2
9,351
425
8,273
22,130
20,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
TsfAhuCicOtk
Mercury
17
4 / 6 / 2
10,811
491
9,149
18,099
7,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
thestarlord2004
Chernobog
15
0 / 4 / 5
9,652
439
14,983
16,329
7,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 8
10,280
467
14,433
18,563
13,563
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
8 / 4 / 5
12,757
580
10,764
20,104
9,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Paloogan
Baron Samedi
16
3 / 2 / 9
11,228
510
10,074
23,830
26,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
ThunderPK0
Ishtar
19
7 / 0 / 5
12,408
564
19,508
13,335
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
knifetrix
King Arthur
19
0 / 4 / 4
12,067
549
19,000
27,063
23,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
14
Kills
19
19
Deaths
14
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
W
1
4
8
1.25
L
Baron Samedi
Lek Doido
Baron Samedi
2
2
4
2
W
8
4
5
2.63
W
Baron Samedi
Paloogan
Baron Samedi
3
2
9
3.75
L
Sylvanus
Slyraptor0
Sylvanus
2
4
2
0.75
W
Ishtar
ThunderPK0
Ishtar
7
0
5
9.5
L
Mercury
TsfAhuCicOtk
Mercury
4
6
2
0.83
W
King Arthur
knifetrix
King Arthur
0
4
4
0.5
L
Chernobog
thestarlord2004
Chernobog
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,284
Damage
73,779
100,963
Taken
102,895
74,268
Mitigated
79,551
33,782
Healing
42,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,298
8,879
0
10,528
28,522
28,671
0
4,614
23,908
44
104,815
W
14,433
1,188
580
4,248
18,563
13,563
630
6,313
12,250
68,843
0
L
Baron Samedi
Lek Doido
Baron Samedi
12,581
636
324
5,504
15,883
10,378
118
6,606
9,277
77,613
0
W
10,764
3,364
0
7,635
20,104
9,617
0
3,974
15,503
0
116,079
W
Baron Samedi
Paloogan
Baron Samedi
10,074
1,678
4,858
7,552
23,830
26,985
54
6,862
16,968
48,054
2,801
L
Sylvanus
Slyraptor0
Sylvanus
8,273
1,404
2,072
9,708
22,130
20,971
135
6,502
15,628
31,814
0
W
Ishtar
ThunderPK0
Ishtar
19,508
13,672
0
5,045
13,335
6,057
3,174
3,406
9,929
0
103,223
L
Mercury
TsfAhuCicOtk
Mercury
9,149
4,209
0
1,127
18,099
7,196
30
4,193
13,098
0
91,502
W
King Arthur
knifetrix
King Arthur
19,000
2,640
0
12,712
27,063
23,329
0
989
26,074
1,194
114,693
L
Chernobog
thestarlord2004
Chernobog
14,983
7,024
0
4,519
16,329
7,052
0
3,386
12,943
0
81,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,430
Gold Earned
58,740
625
Minions Killed
620
0
Camps Cleared
0
2,073,667
Distance Traveled
2,018,991
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,120
551
193
9
0
410,772
4
W
Hades
10,280
467
77
4
0
386,077
4
L
Baron Samedi
10,496
477
135
6
0
402,424
5
W
Loki
12,757
580
144
7
0
431,433
0
W
Baron Samedi
11,228
510
43
2
0
369,006
2
L
Sylvanus
9,351
425
44
2
0
374,231
3
W
Ishtar
12,408
564
156
7
0
392,958
3
L
Mercury
10,811
491
135
6
0
486,016
2
W
King Arthur
12,067
549
200
9
0
439,517
1
L
Chernobog
9,652
439
118
5
0
400,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role