Player Matchup

Anubis
Anubis
Bronze I
BIoodn
Anubis
Bronze I
Level 160
God Stats
152W - 92L
1,611 SR
Queue Stats
529W - 575L
479 MMR
Solo
Ares
Ares
Silver IV
Carlos23Ash
Ares
Silver IV
Level 68
God Stats
28W - 26L
1,522 SR
Queue Stats
86W - 96L
744 MMR
Solo
Nu Wa
Nu Wa
Bronze I
EdgarAll3nPoe24
Nu Wa
Bronze I
Level 138
God Stats
5W - 7L
1,457 SR
Queue Stats
21W - 46L
949 MMR
Solo
Thanatos
Thanatos
Bronze III
Mojodaen
Thanatos
Bronze III
Level 146
God Stats
10W - 10L
1,396 SR
Queue Stats
284W - 326L
15 MMR
Solo
Bellona
Bellona
Silver V
dyin_breed3
Bellona
Silver V
Level 126
God Stats
18W - 15L
1,529 SR
Queue Stats
274W - 315L
506 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,503 SR
538 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,354 SR
513 MMR
Terra
Terra
Bronze III
Er_Sav_25
Terra
Bronze III
Level 68
God Stats
1W - 3L
1,521 SR
Queue Stats
103W - 145L
166 MMR
Party 1
Skadi
Skadi
Silver V
Horus1300
Skadi
Silver V
Level 154
God Stats
0W - 4L
1,167 SR
Queue Stats
132W - 167L
514 MMR
Solo
Hun Batz
Hun Batz
Bronze I
KSI_Psycadelic
Hun Batz
Bronze I
Level 100
God Stats
1W - 1L
1,497 SR
Queue Stats
17W - 28L
1,018 MMR
Solo
Achilles
Achilles
Bronze III
giunti93
Achilles
Bronze III
Level 82
God Stats
2W - 3L
1,304 SR
Queue Stats
106W - 143L
88 MMR
Party 1
Zhong Kui
Zhong Kui
Silver IV
yoshikush
Zhong Kui
Silver IV
Level 150
God Stats
3W - 6L
1,280 SR
Queue Stats
202W - 234L
781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BIoodn
Anubis
16
9 / 8 / 3
11,133
586
18,283
17,172
8,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 4 / 12
10,160
535
11,957
23,051
24,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 2 / 10
10,822
570
16,267
13,721
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Mojodaen
Thanatos
16
5 / 3 / 5
10,348
545
7,775
18,011
8,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
dyin_breed3
Bellona
16
5 / 3 / 8
10,300
542
14,208
20,123
16,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BastetIzanamiAwilixShiva

VS

Bans
ChaacKukulkanAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Er_Sav_25
Terra
12
0 / 6 / 8
8,620
454
5,990
23,176
19,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Horus1300
Skadi
14
5 / 4 / 2
9,025
475
14,230
15,325
5,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
14
4 / 10 / 8
9,500
500
14,617
20,323
7,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
giunti93
Achilles
15
7 / 4 / 3
9,889
520
9,458
17,414
17,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
yoshikush
Zhong Kui
14
3 / 6 / 4
9,434
497
13,956
19,727
12,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
44
30
Kills
19
20
Deaths
30
38
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
BIoodn
Anubis
9
8
3
1.31
W
5
4
12
2.75
W
6
2
10
5.5
L
Terra
Er_Sav_25
Terra
0
6
8
0.67
L
Skadi
Horus1300
Skadi
5
4
2
1.5
L
Hun Batz
4
10
8
0.8
W
Thanatos
Mojodaen
Thanatos
5
3
5
2.5
W
Bellona
dyin_breed3
Bellona
5
3
8
3
L
Achilles
giunti93
Achilles
7
4
3
2.13
L
Zhong Kui
yoshikush
Zhong Kui
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,490
Damage
58,251
92,078
Taken
95,965
64,456
Mitigated
62,535
28,988
Healing
18,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BIoodn
Anubis
18,283
390
0
4,303
17,172
8,945
1,318
3,772
12,688
76,887
0
W
11,957
484
1,072
2,311
23,051
24,882
294
5,453
17,553
41,920
0
W
16,267
3,092
0
3,105
13,721
6,264
1,274
4,241
9,384
92,204
0
L
Terra
Er_Sav_25
Terra
5,990
1,544
4,098
5,181
23,176
19,238
271
11,982
11,194
27,570
0
L
Skadi
Horus1300
Skadi
14,230
6,115
0
382
15,325
5,687
1,039
5,525
9,800
0
66,723
L
Hun Batz
14,617
5,152
0
0
20,323
7,184
0
9,356
10,967
0
77,214
W
Thanatos
Mojodaen
Thanatos
7,775
2,668
0
12,032
18,011
8,244
2,071
1,030
16,742
0
78,718
W
Bellona
dyin_breed3
Bellona
14,208
5,271
267
5,898
20,123
16,121
1,785
5,498
14,573
0
67,638
L
Achilles
giunti93
Achilles
9,458
1,491
0
4,485
17,414
17,482
0
10,473
6,941
48
35,251
L
Zhong Kui
yoshikush
Zhong Kui
13,956
1,703
11
4,354
19,727
12,944
924
9,171
10,556
63,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,763
Gold Earned
46,468
545
Minions Killed
361
0
Camps Cleared
0
1,759,752
Distance Traveled
1,703,758
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,133
586
132
7
0
284,640
4
W
Ares
10,160
535
53
3
0
345,962
0
W
Nu Wa
10,822
570
145
8
0
338,577
5
L
Terra
8,620
454
36
2
0
339,056
6
L
Skadi
9,025
475
83
4
0
330,965
4
L
Hun Batz
9,500
500
91
5
0
346,462
1
W
Thanatos
10,348
545
118
6
0
401,687
2
W
Bellona
10,300
542
97
5
0
388,886
0
L
Achilles
9,889
520
56
3
0
383,911
0
L
Zhong Kui
9,434
497
95
5
0
303,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role