Player Matchup

Artemis
Artemis
FonderTrain7
Artemis
Level 125
God Stats
1W - 3L
1,305 SR
Queue Stats
246W - 250L
1,447 Elo+
Solo
Mulan
Mulan
Huba Hun
Mulan
Level 160
God Stats
15W - 8L
1,688 SR
Queue Stats
853W - 902L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
MemePlugYo
Baron Samedi
Level 146
God Stats
4W - 2L
1,752 SR
Queue Stats
698W - 728L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TAT3R19
Morgan Le Fay
Level 158
God Stats
1W - 1L
1,622 SR
Queue Stats
75W - 88L
1,464 Elo+
Solo
Achilles
Achilles
Talimane
Achilles
Level 154
God Stats
2W - 2L
1,782 SR
Queue Stats
849W - 882L
1,478 Elo+
Solo
Team Averages
Level 149
1,630 SR
1,470 Elo+

VS

Team Averages
Level 107
1,604 SR
1,484 Elo+
Baron Samedi
Baron Samedi
M2DUSA
Baron Samedi
Level 121
God Stats
4W - 2L
1,711 SR
Queue Stats
251W - 250L
1,499 Elo+
Party 1
Apollo
Apollo
RebornMidget
Apollo
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,465 Elo+
Party 1
Loki
Loki
ShadowSpecter
Loki
Level 158
God Stats
1W - 0L
1,423 SR
Queue Stats
113W - 115L
1,470 Elo+
Solo
Zeus
Zeus
UK-REVOK-562
Zeus
Level 128
God Stats
5W - 0L
1,622 SR
Queue Stats
121W - 129L
1,497 Elo+
Solo
Sobek
Sobek
pawthead
Sobek
Level 68
God Stats
2W - 1L
1,762 SR
Queue Stats
56W - 57L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FonderTrain7
Artemis
20
5 / 4 / 7
11,003
786
19,726
12,625
7,405
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
Huba Hun
Mulan
15
3 / 7 / 7
9,086
649
12,329
17,079
19,075
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
MemePlugYo
Baron Samedi
18
8 / 7 / 12
10,740
767
18,290
18,189
12,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
TAT3R19
Morgan Le Fay
15
2 / 6 / 12
8,885
635
14,413
13,289
6,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Talimane
Achilles
17
5 / 5 / 8
9,809
701
11,168
21,411
29,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
M2DUSA
Baron Samedi
20
9 / 2 / 15
12,992
928
23,168
21,693
17,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
17
4 / 7 / 13
11,095
793
13,428
15,752
9,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 3 / 11
10,872
777
6,750
14,695
16,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
8 / 6 / 10
11,298
807
14,853
12,365
6,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
pawthead
Sobek
17
2 / 5 / 17
10,794
771
9,254
28,947
40,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
95
23
Kills
29
29
Deaths
23
46
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Artemis
FonderTrain7
Artemis
5
4
7
2.13
L
Mulan
Huba Hun
Mulan
3
7
7
0.93
W
Baron Samedi
M2DUSA
Baron Samedi
9
2
15
8.25
L
Baron Samedi
MemePlugYo
Baron Samedi
8
7
12
2
W
Apollo
4
7
13
1.5
W
6
3
11
3.83
L
Morgan Le Fay
TAT3R19
Morgan Le Fay
2
6
12
1.33
L
Achilles
Talimane
Achilles
5
5
8
1.8
W
8
6
10
2.17
W
Sobek
pawthead
Sobek
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,926
Damage
67,453
82,593
Taken
93,452
75,204
Mitigated
89,480
22,266
Healing
39,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FonderTrain7
Artemis
19,726
4,606
820
1,690
12,625
7,405
934
7,727
4,898
0
44,222
L
Mulan
Huba Hun
Mulan
12,329
1,230
1,040
1,472
17,079
19,075
0
7,183
9,896
0
17,761
W
Baron Samedi
M2DUSA
Baron Samedi
23,168
1,451
8,327
12,633
21,693
17,214
697
7,957
13,313
52,077
0
L
Baron Samedi
MemePlugYo
Baron Samedi
18,290
1,126
3,184
4,452
18,189
12,084
114
12,420
5,769
30,431
0
W
Apollo
13,428
6,548
2,249
1,322
15,752
9,113
1,468
4,200
11,316
19
23,461
W
6,750
1,561
1,867
1,311
14,695
16,176
1,538
4,587
9,960
79
15,682
L
Morgan Le Fay
TAT3R19
Morgan Le Fay
14,413
795
778
2,139
13,289
6,929
94
8,887
4,402
20,119
0
L
Achilles
Talimane
Achilles
11,168
2,336
1,425
5,266
21,411
29,711
308
11,156
10,255
0
19,756
W
14,853
3,208
1,376
1,248
12,365
6,429
252
7,286
5,041
29,665
0
W
Sobek
pawthead
Sobek
9,254
1,147
2,535
6,955
28,947
40,548
256
8,673
19,720
13,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,523
Gold Earned
57,051
124
Minions Killed
151
0
Camps Cleared
0
1,116,104
Distance Traveled
1,247,213
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,003
786
56
4
0
238,400
3
L
Mulan
9,086
649
7
1
0
210,452
0
W
Baron Samedi
12,992
928
60
4
0
277,612
1
L
Baron Samedi
10,740
767
35
3
0
205,819
0
W
Apollo
11,095
793
27
2
0
219,616
0
W
Loki
10,872
777
17
1
0
259,882
1
L
Morgan Le Fay
8,885
635
2
0
0
212,908
0
L
Achilles
9,809
701
24
2
0
248,525
0
W
Zeus
11,298
807
38
3
0
218,388
0
W
Sobek
10,794
771
9
1
0
271,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role