Player Matchup

Heimdallr
Heimdallr
FenrirIsMyPet
Heimdallr
Level 69
God Stats
1W - 5L
1,403 SR
Queue Stats
3W - 8L
1,337 Elo+
Party 2
Vamana
Vamana
LIFT DZ NTZ
Vamana
Level 160
God Stats
2W - 4L
1,459 SR
Queue Stats
547W - 564L
1,497 Elo+
Solo
Danzaburou
Danzaburou
Minus_60_Vito
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 1
Sylvanus
Sylvanus
SharukaChan
Sylvanus
Level 86
God Stats
2W - 4L
1,429 SR
Queue Stats
3W - 8L
1,337 Elo+
Party 2
Chaac
Chaac
yungsmokey702
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 1
Team Averages
Level 85
1,458 SR
1,330 Elo+

VS

Team Averages
Level 96
1,543 SR
1,482 Elo+
Yemoja
Yemoja
FlashOfTheLeaf
Yemoja
Level 121
God Stats
5W - 3L
1,691 SR
Queue Stats
609W - 603L
1,519 Elo+
Party 3
Ymir
Ymir
FrostyApple19
Ymir
Level 63
God Stats
41W - 28L
1,635 SR
Queue Stats
231W - 238L
1,503 Elo+
Party 3
Bakasura
Bakasura
Revamped_beast
Bakasura
Level 91
God Stats
6W - 3L
1,592 SR
Queue Stats
220W - 207L
1,480 Elo+
Solo
Merlin
Merlin
TTV_Yung_Gravy69
Merlin
Level 88
God Stats
1W - 0L
1,207 SR
Queue Stats
309W - 284L
1,511 Elo+
Party 3
Danzaburou
Danzaburou
danmarcjim4
Danzaburou
Level 118
God Stats
15W - 10L
1,588 SR
Queue Stats
233W - 259L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FenrirIsMyPet
Heimdallr
19
6 / 9 / 7
13,342
430
30,198
29,850
16,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
20
8 / 4 / 2
17,371
560
33,879
34,595
23,206
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Minus_60_Vito
Danzaburou
12
0 / 16 / 3
8,935
288
2,097
19,941
7,766
Sylvanus
SharukaChan
Sylvanus
19
3 / 7 / 5
12,449
402
17,051
31,553
42,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 17 / 2
9,627
311
6,173
38,384
28,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 20
15,264
492
18,710
30,252
53,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 0 / 21
15,071
486
15,435
28,216
53,057
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
20
19 / 4 / 12
18,203
587
34,228
33,165
20,513
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 7 / 11
15,055
486
29,988
24,665
15,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
danmarcjim4
Danzaburou
20
9 / 7 / 15
15,481
499
22,760
27,387
14,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
131
17
Kills
52
53
Deaths
19
19
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FenrirIsMyPet
Heimdallr
6
9
7
1.06
W
6
1
20
16
W
7
0
21
17.5
L
Vamana
8
4
2
2.25
L
Danzaburou
Minus_60_Vito
Danzaburou
0
16
3
0.09
W
Bakasura
19
4
12
6.25
L
Sylvanus
SharukaChan
Sylvanus
3
7
5
0.79
W
11
7
11
2.36
W
Danzaburou
danmarcjim4
Danzaburou
9
7
15
2.36
L
0
17
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,398
Damage
121,121
154,323
Taken
143,685
118,572
Mitigated
157,416
30,539
Healing
56,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FenrirIsMyPet
Heimdallr
30,198
14,775
0
5,908
29,850
16,896
87
13,603
15,154
0
108,705
W
18,710
2,629
11,192
9,318
30,252
53,706
1,776
3,929
26,323
77,448
0
W
15,435
2,889
1,049
9,450
28,216
53,057
534
5,810
22,406
60,904
3,629
L
Vamana
33,879
20,834
0
7,982
34,595
23,206
273
14,837
18,750
0
224,171
L
Danzaburou
Minus_60_Vito
Danzaburou
2,097
849
0
222
19,941
7,766
0
7,508
11,166
0
12,181
W
Bakasura
34,228
22,785
0
5,720
33,165
20,513
1,388
4,712
28,453
0
207,040
L
Sylvanus
SharukaChan
Sylvanus
17,051
5,868
3,307
8,794
31,553
42,559
60
7,755
21,392
53,738
14,992
W
29,988
2,950
0
7,944
24,665
15,473
3,114
1,153
23,512
120,173
2,304
W
Danzaburou
danmarcjim4
Danzaburou
22,760
11,463
3,193
8,466
27,387
14,667
5,116
3,845
23,538
30
115,018
L
6,173
1,873
0
4,326
38,384
28,145
0
17,748
18,264
0
51,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,724
Gold Earned
79,074
570
Minions Killed
773
0
Camps Cleared
0
2,336,642
Distance Traveled
2,900,291
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,342
430
101
3
0
448,542
3
W
Yemoja
15,264
492
128
4
0
559,298
4
W
Ymir
15,071
486
89
3
0
542,675
2
L
Vamana
17,371
560
277
9
0
602,222
6
L
Danzaburou
8,935
288
20
1
0
404,693
4
W
Bakasura
18,203
587
229
7
0
723,367
1
L
Sylvanus
12,449
402
108
3
0
428,024
5
W
Merlin
15,055
486
184
6
0
476,935
4
W
Danzaburou
15,481
499
143
5
0
598,016
12
L
Chaac
9,627
311
64
2
0
453,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role