Player Matchup

Hel
Hel
Gold IV
 
Hel
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
LuckyPack7812
Mulan
Gold IV
Level 145
God Stats
4W - 7L
1,300 SR
Queue Stats
97W - 97L
1,383 MMR
Solo
Loki
Loki
Silver IV
Montime
Loki
Silver IV
Level 109
God Stats
2W - 1L
1,662 SR
Queue Stats
20W - 20L
1,345 MMR
Party 1
Ishtar
Ishtar
Gold V
Newdfo1
Ishtar
Gold V
Level 147
God Stats
1W - 3L
1,543 SR
Queue Stats
1,031W - 1,031L
1,346 MMR
Solo
Geb
Geb
Bronze V
WevLuvBrazy
Geb
Bronze V
Level 85
God Stats
1W - 1L
1,608 SR
Queue Stats
4W - 7L
1,374 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,522 SR
1,389 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 86
1,504 SR
1,399 MMR
Hades
Hades
Silver III
 
Hades
Silver III
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
MoodyMoodyBear
Cu Chulainn
Gold V
Level 46
God Stats
3W - 5L
1,361 SR
Queue Stats
29W - 35L
1,336 MMR
Solo
Mercury
Mercury
Gold IV
TaexBae
Mercury
Gold IV
Level 81
God Stats
56W - 49L
1,600 SR
Queue Stats
160W - 162L
1,386 MMR
Solo
Fafnir
Fafnir
Gold IV
foreverlone98
Fafnir
Gold IV
Level 118
God Stats
3W - 4L
1,231 SR
Queue Stats
251W - 267L
1,399 MMR
Solo
Jing Wei
Jing Wei
Gold III
lordhacks
Jing Wei
Gold III
Level 145
God Stats
2W - 0L
1,828 SR
Queue Stats
190W - 198L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
3 / 8 / 2
11,652
507
11,555
20,107
9,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 4 / 5
12,293
534
17,263
24,391
23,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
Montime
Loki
18
2 / 5 / 3
11,546
502
7,820
19,068
9,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ishtar
Newdfo1
Ishtar
18
2 / 3 / 3
11,696
509
11,666
18,142
8,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 5
10,457
455
6,586
19,866
28,659
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Yu HuangKing ArthurEset

VS

Bans
KaliLancelotAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
6 / 1 / 4
15,049
654
17,092
19,917
12,448
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
MoodyMoodyBear
Cu Chulainn
20
8 / 4 / 5
14,473
629
19,875
26,382
32,830
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
TaexBae
Mercury
19
3 / 3 / 5
12,386
539
7,233
18,874
9,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
1 / 1 / 13
12,734
554
7,262
18,555
28,820
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jing Wei
lordhacks
Jing Wei
20
4 / 2 / 5
13,569
590
15,450
18,748
9,571
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
11
Kills
22
22
Deaths
11
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
8
2
0.5
W
Hades
 
Hades
6
1
4
8
L
3
4
5
1.38
L
Loki
Montime
Loki
2
5
3
0.7
W
Cu Chulainn
MoodyMoodyBear
Cu Chulainn
8
4
5
2.63
L
Ishtar
Newdfo1
Ishtar
2
3
3
1.17
W
Mercury
TaexBae
Mercury
3
3
5
1.83
L
1
2
5
1.75
W
1
1
13
7.5
W
Jing Wei
lordhacks
Jing Wei
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,890
Damage
66,912
101,574
Taken
102,476
78,997
Mitigated
92,934
32,955
Healing
38,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
11,555
1,069
1,418
5,609
20,107
9,338
0
10,810
9,297
98,349
0
W
Hades
 
Hades
17,092
1,676
873
11,695
19,917
12,448
5,160
8,871
10,553
155,988
0
L
17,263
2,605
0
9,923
24,391
23,405
1,549
5,377
19,014
131
96,655
L
Loki
Montime
Loki
7,820
3,007
0
7,680
19,068
9,184
0
1,951
17,117
0
109,963
W
Cu Chulainn
MoodyMoodyBear
Cu Chulainn
19,875
3,388
0
10,053
26,382
32,830
1,474
3,502
21,999
0
113,472
L
Ishtar
Newdfo1
Ishtar
11,666
5,642
0
6,061
18,142
8,411
540
5,294
12,848
0
99,318
W
Mercury
TaexBae
Mercury
7,233
3,837
0
2,234
18,874
9,265
736
4,121
14,399
0
118,438
L
6,586
488
0
2,264
19,866
28,659
270
4,966
14,900
32,897
3,493
W
7,262
1,925
344
8,299
18,555
28,820
555
4,072
14,307
38,337
3,413
W
Jing Wei
lordhacks
Jing Wei
15,450
11,933
0
5,092
18,748
9,571
2,768
3,637
15,054
0
127,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,644
Gold Earned
68,211
671
Minions Killed
790
0
Camps Cleared
0
2,213,502
Distance Traveled
2,344,479
14
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,652
507
164
7
0
406,252
3
W
Hades
15,049
654
240
10
0
503,943
10
L
Mulan
12,293
534
161
7
0
441,037
3
L
Loki
11,546
502
145
6
0
490,428
1
W
Cu Chulainn
14,473
629
175
8
0
430,643
10
L
Ishtar
11,696
509
156
7
0
416,185
7
W
Mercury
12,386
539
143
6
0
548,063
10
L
Geb
10,457
455
45
2
0
459,600
0
W
Fafnir
12,734
554
45
2
0
449,475
3
W
Jing Wei
13,569
590
187
8
0
412,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role