Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Brun1K
Bastet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,565 Elo+
Party 2
Poseidon
Poseidon
Namid05
Poseidon
Level 47
God Stats
1W - 1L
1,373 SR
Queue Stats
54W - 45L
1,569 Elo+
Party 2
Charybdis
Charybdis
Wolerento
Charybdis
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 142L
1,435 Elo+
Party 1
Hel
Hel
xX-NoX42-Xx
Hel
Level 111
God Stats
0W - 2L
1,327 SR
Queue Stats
647W - 648L
1,492 Elo+
Solo
Team Averages
Level 98
1,440 SR
1,512 Elo+

VS

Team Averages
Level 109
1,450 SR
1,453 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DrakeKeng
Chaac
Level 124
God Stats
1W - 0L
1,530 SR
Queue Stats
28W - 32L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
Leley16
Sun Wukong
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,310 Elo+
Solo
Hel
Hel
Ross5697
Hel
Level 86
God Stats
1W - 1L
1,221 SR
Queue Stats
29W - 28L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
1 / 7 / 15
10,548
703
10,059
22,868
28,933
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Brun1K
Bastet
16
3 / 8 / 8
10,194
680
13,810
18,544
9,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Namid05
Poseidon
19
7 / 4 / 5
11,177
745
16,387
14,725
7,625
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Wolerento
Charybdis
17
4 / 7 / 6
10,092
673
7,154
15,033
7,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 6 / 10
9,748
650
8,245
16,934
9,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
7 / 3 / 22
12,516
834
25,866
18,871
10,894
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
 
Scylla
19
7 / 4 / 17
11,896
793
15,504
10,818
4,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
DrakeKeng
Chaac
17
8 / 4 / 13
11,067
738
18,268
19,068
13,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Leley16
Sun Wukong
18
9 / 5 / 16
11,503
767
18,121
20,599
18,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 4 / 16
10,015
668
4,960
13,278
5,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
116
18
Kills
32
32
Deaths
20
44
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
7
15
1.21
W
Xbalanque
 
Xbalanque
7
3
22
6
W
Scylla
 
Scylla
7
4
17
3.88
L
Bastet
Brun1K
Bastet
3
8
8
0.88
W
Chaac
DrakeKeng
Chaac
8
4
13
3.63
W
Sun Wukong
Leley16
Sun Wukong
9
5
16
3.4
L
Poseidon
Namid05
Poseidon
7
4
5
2.38
W
1
4
16
2.25
L
Charybdis
Wolerento
Charybdis
4
7
6
1
L
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,655
Damage
82,719
88,104
Taken
82,634
63,133
Mitigated
52,411
26,477
Healing
40,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
10,059
724
558
1,789
22,868
28,933
0
4,316
18,552
17,503
0
W
Xbalanque
 
Xbalanque
25,866
14,173
1,032
6,210
18,871
10,894
3,307
9,043
9,828
0
44,345
W
Scylla
 
Scylla
15,504
926
1,704
1,643
10,818
4,803
1,747
3,322
7,496
47,733
0
L
Bastet
Brun1K
Bastet
13,810
3,226
1,018
3,213
18,544
9,290
0
5,425
13,119
0
21,607
W
Chaac
DrakeKeng
Chaac
18,268
1,748
1,715
5,941
19,068
13,306
1,126
8,322
10,588
0
28,588
W
Sun Wukong
Leley16
Sun Wukong
18,121
2,696
1,350
4,348
20,599
18,072
739
8,057
10,453
0
25,490
L
Poseidon
Namid05
Poseidon
16,387
1,922
798
537
14,725
7,625
0
2,254
12,471
47,481
0
W
4,960
313
10,955
5,573
13,278
5,336
342
5,947
7,331
12,284
0
L
Charybdis
Wolerento
Charybdis
7,154
2,133
940
657
15,033
7,547
0
3,906
11,127
0
15,532
L
8,245
229
11,174
5,793
16,934
9,738
0
4,563
12,371
21,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,759
Gold Earned
56,997
141
Minions Killed
167
0
Camps Cleared
0
1,166,779
Distance Traveled
1,371,923
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,548
703
0
0
0
231,371
0
W
Xbalanque
12,516
834
35
2
0
288,974
2
W
Scylla
11,896
793
67
4
0
272,181
1
L
Bastet
10,194
680
19
1
0
227,805
0
W
Chaac
11,067
738
24
2
0
260,661
1
W
Sun Wukong
11,503
767
11
1
0
257,921
0
L
Poseidon
11,177
745
72
5
0
251,209
0
W
Hel
10,015
668
30
2
0
292,186
1
L
Charybdis
10,092
673
25
2
0
217,633
0
L
Hel
9,748
650
25
2
0
238,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role