Player Matchup

Hachiman
Hachiman
Malecula
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 94L
1,167 Elo+
Solo
Chernobog
Chernobog
Marot05
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,278 Elo+
Solo
Nox
Nox
RеVеL
Nox
Level 125
God Stats
14W - 9L
1,527 SR
Queue Stats
319W - 339L
1,546 Elo+
Party 2
Yemoja
Yemoja
emiledesad
Yemoja
Level 124
God Stats
2W - 3L
1,801 SR
Queue Stats
307W - 320L
1,527 Elo+
Party 2
Fenrir
Fenrir
sociopath232
Fenrir
Level 29
God Stats
2W - 1L
1,703 SR
Queue Stats
157W - 167L
1,488 Elo+
Solo
Team Averages
Level 64
1,606 SR
1,401 Elo+

VS

Team Averages
Level 89
1,429 SR
1,471 Elo+
Hera
Hera
 
Hera
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ElDragonRaplus
Thoth
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 60L
1,444 Elo+
Solo
Cernunnos
Cernunnos
HyenaCheeseHead
Cernunnos
Level 160
God Stats
1W - 2L
1,144 SR
Queue Stats
116W - 109L
1,486 Elo+
Party 1
Izanami
Izanami
TaRiyaKi-
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
applesan
Aphrodite
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 118L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Malecula
Hachiman
16
0 / 6 / 7
9,143
538
17,532
18,906
9,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Marot05
Chernobog
17
0 / 3 / 7
9,459
556
13,527
17,682
8,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
18
2 / 5 / 9
10,573
622
13,858
16,289
7,548
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
emiledesad
Yemoja
18
0 / 2 / 7
9,434
555
6,689
17,827
19,891
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Fenrir
19
10 / 7 / 1
11,392
670
16,244
31,542
36,225
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
5 / 5 / 7
11,759
692
16,914
13,558
7,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 2 / 11
12,700
747
33,850
19,868
11,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
HyenaCheeseHead
Cernunnos
19
3 / 1 / 13
11,599
682
22,092
14,091
9,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
TaRiyaKi-
Izanami
20
4 / 3 / 14
12,216
719
14,666
17,119
10,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
applesan
Aphrodite
18
1 / 1 / 15
10,824
637
5,892
19,162
22,084
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
83
12
Kills
23
23
Deaths
12
31
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
5
7
1.7
W
10
2
11
7.75
W
Cernunnos
HyenaCheeseHead
Cernunnos
3
1
13
9.5
L
Hachiman
Malecula
Hachiman
0
6
7
0.58
L
Chernobog
Marot05
Chernobog
0
3
7
1.17
L
Nox
2
5
9
1.3
W
Izanami
TaRiyaKi-
Izanami
4
3
14
3.67
W
Aphrodite
applesan
Aphrodite
1
1
15
8.5
L
Yemoja
emiledesad
Yemoja
0
2
7
1.75
L
Fenrir
10
7
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,850
Damage
93,414
102,246
Taken
83,798
81,062
Mitigated
60,961
46,310
Healing
35,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
16,914
4,415
2,617
1,574
13,558
7,682
867
3,584
9,974
36,637
0
W
33,850
1,408
991
3,751
19,868
11,583
2,037
3,268
16,600
49,994
0
W
Cernunnos
HyenaCheeseHead
Cernunnos
22,092
4,826
2,876
2,091
14,091
9,205
2,600
3,746
10,345
0
48,913
L
Hachiman
Malecula
Hachiman
17,532
7,932
1,407
2,760
18,906
9,139
0
8,328
10,578
0
37,737
L
Chernobog
Marot05
Chernobog
13,527
4,576
49
2,121
17,682
8,259
208
12,138
5,544
0
37,548
L
Nox
13,858
599
2,760
1,442
16,289
7,548
117
10,755
5,534
35,203
0
W
Izanami
TaRiyaKi-
Izanami
14,666
6,507
0
834
17,119
10,407
1,901
4,445
12,674
0
35,299
W
Aphrodite
applesan
Aphrodite
5,892
1,320
11,682
8,948
19,162
22,084
543
6,220
12,942
13,483
0
L
Yemoja
emiledesad
Yemoja
6,689
1,290
17,835
6,706
17,827
19,891
139
8,617
9,210
14,898
0
L
Fenrir
16,244
3,862
2,673
8,557
31,542
36,225
0
16,818
14,724
1,363
25,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,001
Gold Earned
59,098
161
Minions Killed
182
0
Camps Cleared
0
1,525,156
Distance Traveled
1,649,728
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,759
692
45
3
0
290,177
2
W
Thoth
12,700
747
24
1
0
364,187
2
W
Cernunnos
11,599
682
57
3
0
324,764
8
L
Hachiman
9,143
538
41
2
0
268,304
0
L
Chernobog
9,459
556
40
2
0
319,040
1
L
Nox
10,573
622
44
3
0
302,199
1
W
Izanami
12,216
719
41
2
0
324,193
1
W
Aphrodite
10,824
637
15
1
0
346,407
7
L
Yemoja
9,434
555
14
1
0
320,563
0
L
Fenrir
11,392
670
22
1
0
315,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role