Player Matchup

Gilgamesh
Gilgamesh
HaWkEyEzz82
Gilgamesh
Level 126
God Stats
8W - 9L
1,439 SR
Queue Stats
14W - 14L
1,404 Elo+
Party 1
Ullr
Ullr
MasterSurviv0r
Ullr
Level 58
God Stats
1W - 3L
1,209 SR
Queue Stats
15W - 17L
1,384 Elo+
Party 1
Vamana
Vamana
MeanMulan
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,229 Elo+
Party 1
Cliodhna
Cliodhna
RetroFirebirdGT
Cliodhna
Level 118
God Stats
0W - 1L
1,402 SR
Queue Stats
23W - 20L
1,425 Elo+
Party 1
Sol
Sol
xRachh
Sol
Level 62
God Stats
3W - 9L
1,453 SR
Queue Stats
46W - 61L
1,322 Elo+
Solo
Team Averages
Level 74
1,401 SR
1,353 Elo+

VS

Team Averages
Level 113
1,447 SR
1,447 Elo+
Danzaburou
Danzaburou
Blacknokia
Danzaburou
Level 158
God Stats
122W - 117L
1,547 SR
Queue Stats
201W - 203L
1,458 Elo+
Solo
Sylvanus
Sylvanus
GhostWindSamurai
Sylvanus
Level 88
God Stats
10W - 9L
1,433 SR
Queue Stats
110W - 115L
1,429 Elo+
Party 2
Ullr
Ullr
MIKEMC
Ullr
Level 147
God Stats
7W - 12L
1,378 SR
Queue Stats
188W - 211L
1,435 Elo+
Solo
Apollo
Apollo
crock1428
Apollo
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
godzillagod1999
King Arthur
Level 123
God Stats
1W - 3L
1,379 SR
Queue Stats
20W - 31L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HaWkEyEzz82
Gilgamesh
20
5 / 3 / 10
17,764
493
22,184
32,002
45,702
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
0 / 6 / 8
16,001
444
12,859
30,115
15,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Vamana
MeanMulan
Vamana
20
9 / 10 / 11
18,671
519
45,866
54,410
53,528
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
20
14 / 7 / 5
18,370
510
32,934
38,255
21,457
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
xRachh
Sol
20
6 / 12 / 6
16,675
463
18,196
31,182
12,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blacknokia
Danzaburou
20
15 / 12 / 11
21,386
594
52,963
50,156
35,990
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 3 / 15
17,155
477
28,553
39,339
57,435
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
MIKEMC
Ullr
20
7 / 6 / 9
18,089
502
21,895
37,251
22,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
crock1428
Apollo
17
0 / 9 / 1
13,117
364
2,790
18,485
7,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
godzillagod1999
King Arthur
20
9 / 5 / 10
18,304
508
31,540
55,470
94,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
83
34
Kills
37
38
Deaths
35
40
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blacknokia
Danzaburou
15
12
11
1.71
W
6
3
15
4.5
L
Gilgamesh
HaWkEyEzz82
Gilgamesh
5
3
10
3.33
W
Ullr
MIKEMC
Ullr
7
6
9
1.92
L
0
6
8
0.67
L
Vamana
MeanMulan
Vamana
9
10
11
1.45
L
Cliodhna
14
7
5
2.36
W
Apollo
crock1428
Apollo
0
9
1
0.06
W
King Arthur
godzillagod1999
King Arthur
9
5
10
2.8
L
Sol
xRachh
Sol
6
12
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,039
Damage
137,741
185,964
Taken
200,701
148,563
Mitigated
218,033
34,813
Healing
64,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blacknokia
Danzaburou
52,963
23,105
0
17,594
50,156
35,990
10,513
6,986
43,170
0
222,992
W
28,553
8,448
11,010
14,765
39,339
57,435
1,045
4,858
34,481
79,190
20,713
L
Gilgamesh
HaWkEyEzz82
Gilgamesh
22,184
5,892
0
1,539
32,002
45,702
1,614
5,603
25,999
0
123,702
W
Ullr
MIKEMC
Ullr
21,895
6,554
0
6,855
37,251
22,357
4,210
2,590
34,661
45
173,495
L
12,859
6,133
0
3,095
30,115
15,007
4,824
4,141
25,708
0
115,587
L
Vamana
MeanMulan
Vamana
45,866
23,981
0
11,808
54,410
53,528
1,975
7,001
46,293
0
154,936
L
Cliodhna
32,934
7,798
0
10,980
38,255
21,457
0
5,843
32,027
0
141,134
W
Apollo
crock1428
Apollo
2,790
1,794
0
0
18,485
7,657
3,034
689
17,796
0
70,310
W
King Arthur
godzillagod1999
King Arthur
31,540
2,297
472
13,656
55,470
94,594
493
8,529
46,737
191
139,152
L
Sol
xRachh
Sol
18,196
6,934
0
7,391
31,182
12,869
1,942
4,409
26,281
87,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,481
Gold Earned
88,051
749
Minions Killed
809
0
Camps Cleared
0
3,324,411
Distance Traveled
2,925,959
9
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
21,386
594
226
6
0
555,687
10
W
Sylvanus
17,155
477
115
3
0
576,460
5
L
Gilgamesh
17,764
493
172
5
0
661,128
0
W
Ullr
18,089
502
193
5
0
689,926
10
L
Ullr
16,001
444
150
4
0
646,031
1
L
Vamana
18,671
519
163
5
0
736,449
2
L
Cliodhna
18,370
510
157
4
0
717,759
2
W
Apollo
13,117
364
111
3
0
429,564
1
W
King Arthur
18,304
508
164
5
0
674,322
7
L
Sol
16,675
463
107
3
0
563,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role