Player Matchup

Lancelot
Lancelot
Finto_1
Lancelot
Level 100
God Stats
2W - 6L
1,245 SR
Queue Stats
68W - 82L
1,380 Elo+
Party 3
Hades
Hades
King_Lutze
Hades
Level 140
God Stats
19W - 15L
1,539 SR
Queue Stats
193W - 200L
1,410 Elo+
Solo
Persephone
Persephone
ZekiMenkeki
Persephone
Level 127
God Stats
2W - 0L
1,498 SR
Queue Stats
131W - 131L
1,371 Elo+
Party 3
Anhur
Anhur
klako1977
Anhur
Level 145
God Stats
8W - 6L
1,454 SR
Queue Stats
179W - 183L
1,392 Elo+
Solo
Arachne
Arachne
yomo619
Arachne
Level 60
God Stats
4W - 3L
1,473 SR
Queue Stats
65W - 74L
1,387 Elo+
Party 3
Team Averages
Level 114
1,442 SR
1,388 Elo+

VS

Team Averages
Level 103
1,446 SR
1,451 Elo+
Sun Wukong
Sun Wukong
LzTk-Pimousse_
Sun Wukong
Level 129
God Stats
1W - 5L
1,369 SR
Queue Stats
207W - 254L
1,463 Elo+
Party 1
Ymir
Ymir
Swatche__
Ymir
Level 69
God Stats
2W - 8L
1,284 SR
Queue Stats
63W - 82L
1,405 Elo+
Party 2
Cupid
Cupid
Zelpi_
Cupid
Level 107
God Stats
4W - 7L
1,328 SR
Queue Stats
77W - 96L
1,433 Elo+
Party 2
Hun Batz
Hun Batz
punkzyy
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 172L
1,478 Elo+
Party 1
Poseidon
Poseidon
ronce_pur
Poseidon
Level 122
God Stats
14W - 4L
1,748 SR
Queue Stats
159W - 190L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Finto_1
Lancelot
17
3 / 4 / 14
11,493
500
9,998
25,548
26,183
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
20
3 / 1 / 4
14,680
638
9,177
17,659
10,161
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
ZekiMenkeki
Persephone
20
14 / 2 / 10
14,986
652
34,047
20,748
10,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
klako1977
Anhur
16
1 / 2 / 10
11,196
487
7,739
14,221
6,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
yomo619
Arachne
20
13 / 4 / 10
14,257
620
22,629
29,855
16,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LzTk-Pimousse_
Sun Wukong
17
0 / 4 / 3
10,831
471
12,311
24,866
21,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
14
3 / 5 / 4
10,190
443
9,522
25,068
28,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Zelpi_
Cupid
17
5 / 6 / 2
10,950
476
13,765
17,178
8,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
punkzyy
Hun Batz
16
3 / 11 / 3
10,397
452
11,374
26,115
12,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
ronce_pur
Poseidon
14
1 / 8 / 4
9,733
423
11,595
16,992
7,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
34
Kills
12
13
Deaths
34
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Finto_1
Lancelot
3
4
14
2.5
W
Hades
3
1
4
5
L
Sun Wukong
LzTk-Pimousse_
Sun Wukong
0
4
3
0.38
L
Ymir
3
5
4
1
W
Persephone
ZekiMenkeki
Persephone
14
2
10
9.5
L
Cupid
Zelpi_
Cupid
5
6
2
1
W
Anhur
klako1977
Anhur
1
2
10
3
L
Hun Batz
punkzyy
Hun Batz
3
11
3
0.41
L
Poseidon
ronce_pur
Poseidon
1
8
4
0.38
W
Arachne
yomo619
Arachne
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,590
Damage
58,567
108,031
Taken
110,219
69,645
Mitigated
77,960
47,059
Healing
22,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Finto_1
Lancelot
9,998
1,506
167
4,562
25,548
26,183
627
8,758
16,636
83
57,515
W
Hades
9,177
1,002
567
12,082
17,659
10,161
7,884
2,962
14,625
133,387
0
L
Sun Wukong
LzTk-Pimousse_
Sun Wukong
12,311
1,776
0
6,876
24,866
21,998
27
9,413
15,453
0
97,057
L
Ymir
9,522
1,310
460
3,324
25,068
28,242
138
10,325
14,743
41,117
0
W
Persephone
ZekiMenkeki
Persephone
34,047
1,901
414
9,159
20,748
10,411
1,049
6,481
13,955
125,750
0
L
Cupid
Zelpi_
Cupid
13,765
6,031
566
4,186
17,178
8,344
600
4,343
12,835
0
102,927
W
Anhur
klako1977
Anhur
7,739
3,706
0
5,508
14,221
6,312
3,239
1,228
12,985
0
53,229
L
Hun Batz
punkzyy
Hun Batz
11,374
2,633
0
5,132
26,115
12,174
0
10,979
15,136
0
80,743
L
Poseidon
ronce_pur
Poseidon
11,595
969
0
1,970
16,992
7,202
70
8,247
8,745
65,064
0
W
Arachne
yomo619
Arachne
22,629
16,308
0
14,600
29,855
16,578
1,597
7,316
22,323
0
110,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,612
Gold Earned
52,101
659
Minions Killed
604
0
Camps Cleared
0
2,239,110
Distance Traveled
2,070,005
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,493
500
70
3
0
465,466
0
W
Hades
14,680
638
248
11
0
422,924
5
L
Sun Wukong
10,831
471
158
7
0
466,752
7
L
Ymir
10,190
443
54
2
0
420,171
4
W
Persephone
14,986
652
132
6
0
476,546
6
L
Cupid
10,950
476
152
7
0
384,884
6
W
Anhur
11,196
487
88
4
0
316,609
4
L
Hun Batz
10,397
452
108
5
0
410,658
5
L
Poseidon
9,733
423
132
6
0
387,540
1
W
Arachne
14,257
620
121
5
0
557,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role