Player Matchup

Ratatoskr
Ratatoskr
CombatWombat777
Ratatoskr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,591 Elo+
Solo
Jormungandr
Jormungandr
JOKO13
Jormungandr
Level 156
God Stats
21W - 14L
1,591 SR
Queue Stats
465W - 492L
1,397 Elo+
Solo
Chaac
Chaac
MVPofReality
Chaac
Level 120
God Stats
1W - 1L
1,745 SR
Queue Stats
526W - 549L
1,496 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SunsetFear
Morgan Le Fay
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,409 Elo+
Solo
Horus
Horus
THaTDuDe1122
Horus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 298L
1,421 Elo+
Party 1
Team Averages
Level 117
1,567 SR
1,463 Elo+

VS

Team Averages
Level 94
1,445 SR
1,422 Elo+
Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Bideogema
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,328 Elo+
Solo
Chang'e
Chang'e
D-G_U_N_
Chang'e
Level 129
God Stats
1W - 1L
1,310 SR
Queue Stats
104W - 104L
1,448 Elo+
Solo
Poseidon
Poseidon
Mitchician
Poseidon
Level 140
God Stats
1W - 1L
1,259 SR
Queue Stats
52W - 65L
1,385 Elo+
Solo
Medusa
Medusa
papamayo23
Medusa
Level 89
God Stats
6W - 1L
1,656 SR
Queue Stats
102W - 99L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CombatWombat777
Ratatoskr
14
3 / 7 / 6
9,191
541
10,386
13,994
6,040
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
JOKO13
Jormungandr
18
6 / 7 / 4
11,468
675
20,490
24,880
19,973
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 1 / 15
11,886
699
24,782
22,061
30,352
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
SunsetFear
Morgan Le Fay
20
6 / 4 / 7
11,957
703
24,865
15,686
7,876
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 6 / 7
10,955
644
5,752
22,727
30,297
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
8 / 3 / 9
11,433
673
20,280
13,255
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
18
3 / 6 / 11
10,890
641
12,502
18,123
8,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chang'e
D-G_U_N_
Chang'e
19
6 / 3 / 14
11,485
676
14,243
22,294
14,065
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
Mitchician
Poseidon
20
5 / 2 / 14
11,552
680
14,591
19,390
8,870
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
papamayo23
Medusa
17
3 / 6 / 14
10,520
619
24,073
21,771
10,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
87
20
Kills
25
25
Deaths
20
39
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
3
9
4.17
W
Eset
3
6
11
1.42
L
Ratatoskr
CombatWombat777
Ratatoskr
3
7
6
0.86
W
Chang'e
D-G_U_N_
Chang'e
6
3
14
4.33
L
Jormungandr
JOKO13
Jormungandr
6
7
4
1.14
L
2
1
15
9.5
W
Poseidon
Mitchician
Poseidon
5
2
14
6
L
Morgan Le Fay
SunsetFear
Morgan Le Fay
6
4
7
2.38
L
3
6
7
1.08
W
Medusa
papamayo23
Medusa
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,275
Damage
85,689
99,348
Taken
94,833
94,538
Mitigated
47,632
38,738
Healing
45,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,280
2,681
2,010
865
13,255
6,317
0
5,606
7,649
39,935
0
W
Eset
12,502
893
4,315
2,608
18,123
8,248
280
9,415
8,708
23,913
0
L
Ratatoskr
CombatWombat777
Ratatoskr
10,386
1,420
2,154
1,515
13,994
6,040
0
9,405
4,589
0
11,447
W
Chang'e
D-G_U_N_
Chang'e
14,243
2,410
13,142
8,860
22,294
14,065
0
10,937
11,357
24,754
0
L
Jormungandr
JOKO13
Jormungandr
20,490
1,872
1,230
5,928
24,880
19,973
66
17,101
7,779
41,986
0
L
24,782
272
1,383
9,502
22,061
30,352
672
11,268
10,793
0
54,535
W
Poseidon
Mitchician
Poseidon
14,591
2,460
876
4,351
19,390
8,870
547
9,387
10,003
39,922
0
L
Morgan Le Fay
SunsetFear
Morgan Le Fay
24,865
3,739
1,313
4,708
15,686
7,876
0
10,612
5,074
42,892
0
L
5,752
1,664
4,480
6,525
22,727
30,297
0
13,230
9,497
0
14,821
W
Medusa
papamayo23
Medusa
24,073
9,108
5,158
3,668
21,771
10,132
1,018
10,010
11,761
0
42,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,457
Gold Earned
55,880
164
Minions Killed
181
0
Camps Cleared
0
1,544,080
Distance Traveled
1,508,723
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,433
673
36
2
0
297,137
2
W
Eset
10,890
641
27
2
0
269,366
0
L
Ratatoskr
9,191
541
5
0
0
290,726
0
W
Chang'e
11,485
676
28
2
0
318,009
2
L
Jormungandr
11,468
675
48
3
0
273,328
2
L
Chaac
11,886
699
65
4
0
369,681
1
W
Poseidon
11,552
680
43
3
0
316,287
1
L
Morgan Le Fay
11,957
703
27
2
0
299,793
0
L
Horus
10,955
644
19
1
0
310,552
0
W
Medusa
10,520
619
47
3
0
307,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role