Player Matchup

King Arthur
King Arthur
AnAnimePup
King Arthur
Level 29
God Stats
1W - 2L
1,245 SR
Queue Stats
91W - 71L
1,615 Elo+
Solo
Anubis
Anubis
CJT007
Anubis
Level 80
God Stats
12W - 8L
1,580 SR
Queue Stats
728W - 738L
1,472 Elo+
Solo
Jormungandr
Jormungandr
Chicharron568
Jormungandr
Level 140
God Stats
14W - 6L
1,814 SR
Queue Stats
943W - 949L
1,566 Elo+
Party 1
Mulan
Mulan
LaNectar
Mulan
Level 28
God Stats
8W - 9L
1,550 SR
Queue Stats
194W - 212L
1,536 Elo+
Party 1
Ullr
Ullr
angelokev8
Ullr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 30L
1,531 Elo+
Solo
Team Averages
Level 60
1,538 SR
1,544 Elo+

VS

Team Averages
Level 100
1,558 SR
1,484 Elo+
Jing Wei
Jing Wei
DaKoitz
Jing Wei
Level 141
God Stats
1W - 1L
1,591 SR
Queue Stats
70W - 80L
1,433 Elo+
Solo
Jormungandr
Jormungandr
Himanto
Jormungandr
Level 69
God Stats
16W - 17L
1,533 SR
Queue Stats
334W - 337L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
RageEclipz935
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 2
Odin
Odin
Zeject
Odin
Level 147
God Stats
2W - 3L
1,651 SR
Queue Stats
167W - 185L
1,551 Elo+
Party 2
Janus
Janus
x-DeathxAngel-x
Janus
Level 125
God Stats
2W - 3L
1,516 SR
Queue Stats
257W - 242L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnAnimePup
King Arthur
20
3 / 6 / 15
14,610
635
29,212
40,796
46,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
CJT007
Anubis
20
1 / 10 / 15
13,300
578
22,173
24,303
17,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Chicharron568
Jormungandr
20
5 / 6 / 11
14,908
648
22,157
29,710
43,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
LaNectar
Mulan
20
16 / 4 / 4
16,325
710
21,432
27,463
23,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 2 / 10
14,037
610
18,866
19,917
12,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaKoitz
Jing Wei
15
0 / 8 / 12
10,730
467
7,212
20,330
8,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Himanto
Jormungandr
20
11 / 5 / 12
16,472
716
30,111
32,303
45,044
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
RageEclipz935
Sun Wukong
18
0 / 3 / 15
11,481
499
8,940
19,590
19,530
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Zeject
Odin
20
8 / 6 / 15
14,462
629
26,172
31,206
42,930
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 6 / 13
15,281
664
42,243
20,219
10,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
93
28
Kills
26
28
Deaths
28
55
Assists
67
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AnAnimePup
King Arthur
3
6
15
1.75
W
Anubis
CJT007
Anubis
1
10
15
0.85
W
Jormungandr
Chicharron568
Jormungandr
5
6
11
1.75
L
Jing Wei
DaKoitz
Jing Wei
0
8
12
0.75
L
Jormungandr
Himanto
Jormungandr
11
5
12
3.4
W
Mulan
LaNectar
Mulan
16
4
4
4.5
L
Sun Wukong
RageEclipz935
Sun Wukong
0
3
15
2.5
L
Odin
Zeject
Odin
8
6
15
2.58
W
3
2
10
4
L
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,840
Damage
114,678
142,189
Taken
123,648
143,880
Mitigated
127,053
48,558
Healing
33,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AnAnimePup
King Arthur
29,212
1,074
1,908
16,728
40,796
46,342
397
21,388
18,960
0
59,363
W
Anubis
CJT007
Anubis
22,173
1,316
1,990
5,191
24,303
17,115
1,525
13,047
11,128
44,174
0
W
Jormungandr
Chicharron568
Jormungandr
22,157
2,158
1,943
2,608
29,710
43,811
80
13,004
15,972
59,348
0
L
Jing Wei
DaKoitz
Jing Wei
7,212
6,058
1,233
2,741
20,330
8,882
126
8,967
11,363
0
17,285
L
Jormungandr
Himanto
Jormungandr
30,111
6,354
4,974
6,492
32,303
45,044
0
12,129
20,174
75,185
0
W
Mulan
LaNectar
Mulan
21,432
1,317
2,428
6,749
27,463
23,856
1,636
11,512
15,743
0
32,743
L
Sun Wukong
RageEclipz935
Sun Wukong
8,940
1,030
0
376
19,590
19,530
0
5,249
14,341
0
18,820
L
Odin
Zeject
Odin
26,172
3,169
3,592
5,302
31,206
42,930
70
6,786
24,420
0
38,571
W
18,866
6,516
4,210
4,803
19,917
12,756
5,601
12,197
7,586
0
50,039
L
42,243
400
4,026
4,773
20,219
10,667
0
11,199
9,020
71,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,180
Gold Earned
68,426
261
Minions Killed
213
0
Camps Cleared
0
2,076,211
Distance Traveled
2,062,555
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,610
635
41
2
0
448,303
2
W
Anubis
13,300
578
45
2
0
318,654
3
W
Jormungandr
14,908
648
83
4
0
415,306
0
L
Jing Wei
10,730
467
27
1
0
352,580
0
L
Jormungandr
16,472
716
79
3
0
405,772
1
W
Mulan
16,325
710
25
1
0
457,088
0
L
Sun Wukong
11,481
499
13
1
0
437,359
0
L
Odin
14,462
629
24
1
0
430,927
3
W
Ullr
14,037
610
67
3
0
436,860
0
L
Janus
15,281
664
70
3
0
435,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role