Player Matchup

Guan Yu
Guan Yu
Iippa
Guan Yu
Level 121
God Stats
2W - 0L
1,708 SR
Queue Stats
73W - 62L
1,623 Elo+
Party 1
Ishtar
Ishtar
ZhØrs3n
Ishtar
Level 154
God Stats
1W - 0L
1,336 SR
Queue Stats
17W - 10L
1,554 Elo+
Solo
Agni
Agni
vpuppet
Agni
Level 41
God Stats
2W - 0L
1,728 SR
Queue Stats
43W - 37L
1,584 Elo+
Party 1
Team Averages
Level 105
1,590 SR
1,587 Elo+

VS

Team Averages
Level 142
1,469 SR
1,526 Elo+
Kukulkan
Kukulkan
AlexAlexutu
Kukulkan
Level 147
God Stats
20W - 16L
1,585 SR
Queue Stats
336W - 377L
1,516 Elo+
Solo
Hachiman
Hachiman
Mzipawa
Hachiman
Level 133
God Stats
0W - 3L
1,211 SR
Queue Stats
121W - 115L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
NNorman
Erlang Shen
Level 146
God Stats
2W - 5L
1,611 SR
Queue Stats
40W - 31L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Iippa
Guan Yu
20
9 / 2 / 7
14,083
741
21,771
28,415
38,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
ZhØrs3n
Ishtar
20
8 / 1 / 7
13,789
726
32,302
25,493
13,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
vpuppet
Agni
16
1 / 8 / 11
12,425
654
11,452
15,791
7,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlexAlexutu
Kukulkan
16
2 / 10 / 4
11,872
625
20,223
18,770
8,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Mzipawa
Hachiman
16
2 / 7 / 7
12,052
634
17,032
20,827
8,389
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
NNorman
Erlang Shen
17
7 / 1 / 2
12,602
663
23,704
31,535
41,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
18
Kills
11
11
Deaths
18
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlexAlexutu
Kukulkan
2
10
4
0.4
W
Guan Yu
Iippa
Guan Yu
9
2
7
6.25
L
Hachiman
Mzipawa
Hachiman
2
7
7
0.79
L
Erlang Shen
NNorman
Erlang Shen
7
1
2
8
W
Ishtar
ZhØrs3n
Ishtar
8
1
7
11.5
W
Agni
vpuppet
Agni
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,525
Damage
60,959
69,699
Taken
71,132
59,704
Mitigated
58,555
15,961
Healing
9,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlexAlexutu
Kukulkan
20,223
1,982
0
1,660
18,770
8,399
0
2,662
15,397
60,421
0
W
Guan Yu
Iippa
Guan Yu
21,771
5,596
3,888
8,508
28,415
38,620
0
6,714
20,822
369
43,692
L
Hachiman
Mzipawa
Hachiman
17,032
7,536
0
1,410
20,827
8,389
0
2,692
17,484
0
50,630
L
Erlang Shen
NNorman
Erlang Shen
23,704
10,863
0
6,734
31,535
41,767
0
5,938
23,901
0
49,545
W
Ishtar
ZhØrs3n
Ishtar
32,302
19,625
0
3,387
25,493
13,782
871
5,629
18,920
0
85,215
W
Agni
vpuppet
Agni
11,452
1,054
0
178
15,791
7,302
376
7,973
7,553
36,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,297
Gold Earned
36,526
199
Minions Killed
229
6
Camps Cleared
12
1,054,536
Distance Traveled
1,003,525
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,872
625
94
5
6
294,700
2
W
Guan Yu
14,083
741
42
2
2
402,759
2
L
Hachiman
12,052
634
77
4
5
324,400
4
L
Erlang Shen
12,602
663
58
3
1
384,425
1
W
Ishtar
13,789
726
102
5
3
339,795
1
W
Agni
12,425
654
55
3
1
311,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role