Player Matchup

Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
DannyGT
Vulcan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 101L
1,505 Elo+
Party 2
Lancelot
Lancelot
DiaHard70
Lancelot
Level 118
God Stats
10W - 15L
1,513 SR
Queue Stats
188W - 174L
1,572 Elo+
Party 3
Osiris
Osiris
Hadryś
Osiris
Level 146
God Stats
2W - 4L
1,328 SR
Queue Stats
47W - 60L
1,493 Elo+
Solo
Ymir
Ymir
liydah
Ymir
Level 149
God Stats
22W - 30L
1,486 SR
Queue Stats
200W - 213L
1,550 Elo+
Party 2
Team Averages
Level 118
1,465 SR
1,524 Elo+

VS

Team Averages
Level 108
1,761 SR
1,696 Elo+
Atlas
Atlas
 
Atlas
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
HippiHoppi
Baron Samedi
Level 125
God Stats
129W - 31L
1,949 SR
Queue Stats
307W - 107L
1,865 Elo+
Party 1
Ne Zha
Ne Zha
PlayerNr69
Ne Zha
Level 138
God Stats
46W - 38L
1,640 SR
Queue Stats
377W - 402L
1,531 Elo+
Solo
Nemesis
Nemesis
Sprengeren
Nemesis
Level 120
God Stats
5W - 1L
1,954 SR
Queue Stats
368W - 134L
1,850 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
yepdaerjegher
Ah Muzen Cab
Level 37
God Stats
5W - 1L
1,760 SR
Queue Stats
125W - 47L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 3 / 1
9,264
463
13,258
18,740
6,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
DannyGT
Vulcan
15
3 / 8 / 2
9,167
458
14,279
16,309
6,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
DiaHard70
Lancelot
17
9 / 7 / 4
10,987
549
17,873
21,908
11,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Hadryś
Osiris
13
1 / 6 / 5
7,934
397
10,270
23,978
23,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
liydah
Ymir
13
1 / 8 / 5
8,813
441
13,369
19,666
15,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 4 / 14
10,188
509
10,161
23,483
24,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
HippiHoppi
Baron Samedi
17
10 / 6 / 11
11,682
584
16,789
16,519
9,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
PlayerNr69
Ne Zha
17
6 / 3 / 8
11,236
562
12,272
21,306
18,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Sprengeren
Nemesis
18
5 / 3 / 5
11,502
575
12,337
18,875
8,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
yepdaerjegher
Ah Muzen Cab
19
9 / 2 / 7
11,869
593
26,183
18,464
9,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
17
Kills
32
32
Deaths
18
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
3
1
1.17
W
Atlas
 
Atlas
2
4
14
2.25
L
Vulcan
DannyGT
Vulcan
3
8
2
0.5
L
Lancelot
DiaHard70
Lancelot
9
7
4
1.57
L
Osiris
Hadryś
Osiris
1
6
5
0.58
W
Baron Samedi
HippiHoppi
Baron Samedi
10
6
11
2.58
W
Ne Zha
PlayerNr69
Ne Zha
6
3
8
3.33
W
Nemesis
Sprengeren
Nemesis
5
3
5
2.5
L
Ymir
liydah
Ymir
1
8
5
0.44
W
Ah Muzen Cab
yepdaerjegher
Ah Muzen Cab
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,049
Damage
77,742
100,601
Taken
98,647
64,286
Mitigated
70,778
20,029
Healing
32,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
13,258
10,037
0
7,848
18,740
6,845
500
2,733
15,987
0
75,691
W
Atlas
 
Atlas
10,161
4,560
533
5,032
23,483
24,031
332
6,935
16,389
36,695
2,392
L
Vulcan
DannyGT
Vulcan
14,279
4,431
0
500
16,309
6,875
606
7,689
8,298
62,476
2,417
L
Lancelot
DiaHard70
Lancelot
17,873
4,545
0
3,661
21,908
11,293
0
4,455
17,025
0
74,548
L
Osiris
Hadryś
Osiris
10,270
3,544
0
7,270
23,978
23,961
0
7,717
15,919
0
42,714
W
Baron Samedi
HippiHoppi
Baron Samedi
16,789
1,729
2,444
4,809
16,519
9,991
1,682
5,747
10,689
71,600
0
W
Ne Zha
PlayerNr69
Ne Zha
12,272
2,431
0
9,139
21,306
18,946
1,480
6,111
14,769
0
72,188
W
Nemesis
Sprengeren
Nemesis
12,337
5,918
0
3,142
18,875
8,697
528
5,687
12,601
0
120,640
L
Ymir
liydah
Ymir
13,369
3,395
0
750
19,666
15,312
96
3,639
14,833
52,544
0
W
Ah Muzen Cab
yepdaerjegher
Ah Muzen Cab
26,183
12,278
0
7,024
18,464
9,113
4,344
1,901
16,527
0
124,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,165
Gold Earned
56,477
510
Minions Killed
614
0
Camps Cleared
0
1,719,681
Distance Traveled
1,888,216
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,264
463
148
7
0
332,345
3
W
Atlas
10,188
509
33
2
0
363,050
3
L
Vulcan
9,167
458
93
5
0
331,201
3
L
Lancelot
10,987
549
113
6
0
400,829
5
L
Osiris
7,934
397
75
4
0
352,364
6
W
Baron Samedi
11,682
584
111
6
0
306,040
9
W
Ne Zha
11,236
562
124
6
0
401,005
7
W
Nemesis
11,502
575
158
8
0
430,467
2
L
Ymir
8,813
441
81
4
0
302,942
5
W
Ah Muzen Cab
11,869
593
188
9
0
387,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role