Player Matchup

Merlin
Merlin
FeederMan7385
Merlin
Level 65
God Stats
1W - 2L
1,488 SR
Queue Stats
106W - 104L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
Sr-Hockings
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,534 Elo+
Solo
Jing Wei
Jing Wei
Wiscodevii
Jing Wei
Level 141
God Stats
1W - 1L
1,515 SR
Queue Stats
150W - 140L
1,492 Elo+
Solo
Ne Zha
Ne Zha
pierresolide
Ne Zha
Level 127
God Stats
13W - 15L
1,204 SR
Queue Stats
208W - 200L
1,492 Elo+
Solo
Hercules
Hercules
whattteven
Hercules
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 113L
1,518 Elo+
Solo
Team Averages
Level 124
1,441 SR
1,508 Elo+

VS

Team Averages
Level 84
1,554 SR
1,535 Elo+
Tyr
Tyr
AKA RED FOXX 23
Tyr
Level 159
God Stats
10W - 9L
1,583 SR
Queue Stats
105W - 117L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
BowDown2DaBest
Kuzenbo
Level 116
God Stats
13W - 15L
1,497 SR
Queue Stats
140W - 166L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KronaRagnarok
Tsukuyomi
Level 92
God Stats
4W - 3L
1,577 SR
Queue Stats
234W - 247L
1,558 Elo+
Party 2
Zhong Kui
Zhong Kui
Nino_W
Zhong Kui
Level 35
God Stats
15W - 27L
1,634 SR
Queue Stats
111W - 127L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
Stevie450
Danzaburou
Level 17
God Stats
1W - 0L
1,476 SR
Queue Stats
6W - 0L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
6,199
886
3,634
4,193
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Sr-Hockings
Gilgamesh
10
0 / 1 / 1
5,409
773
2,019
5,888
3,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Wiscodevii
Jing Wei
12
0 / 2 / 0
5,564
795
5,384
7,730
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
10
0 / 2 / 0
5,497
785
3,359
5,522
3,622
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
whattteven
Hercules
9
0 / 3 / 0
5,028
718
4,556
7,197
3,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
6,460
923
5,498
4,086
3,152
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 5
6,308
901
3,639
7,389
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
KronaRagnarok
Tsukuyomi
12
1 / 0 / 7
6,103
872
6,235
6,541
2,583
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Nino_W
Zhong Kui
12
2 / 0 / 4
6,209
887
6,951
5,545
4,008
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Stevie450
Danzaburou
12
1 / 0 / 5
6,156
879
3,640
4,410
1,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
9
9
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
2
1
5
4.5
L
1
1
0
1
W
Tsukuyomi
KronaRagnarok
Tsukuyomi
1
0
7
4.5
W
Zhong Kui
Nino_W
Zhong Kui
2
0
4
4
L
Gilgamesh
Sr-Hockings
Gilgamesh
0
1
1
0.5
W
Danzaburou
Stevie450
Danzaburou
1
0
5
3.5
L
Jing Wei
Wiscodevii
Jing Wei
0
2
0
0
L
Ne Zha
0
2
0
0
L
Hercules
whattteven
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,952
Damage
25,963
30,530
Taken
27,971
15,485
Mitigated
17,729
6,236
Healing
5,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,498
573
0
1,338
4,086
3,152
54
479
3,607
0
15,272
W
3,639
1,442
0
1,103
7,389
6,079
231
773
6,616
11,298
0
L
3,634
0
0
750
4,193
1,619
342
1,352
2,841
25,838
0
W
Tsukuyomi
KronaRagnarok
Tsukuyomi
6,235
1,620
0
692
6,541
2,583
452
780
5,761
0
17,600
W
Zhong Kui
Nino_W
Zhong Kui
6,951
599
0
982
5,545
4,008
489
952
4,593
18,915
0
L
Gilgamesh
Sr-Hockings
Gilgamesh
2,019
440
645
1,888
5,888
3,783
0
1,941
3,947
0
4,352
W
Danzaburou
Stevie450
Danzaburou
3,640
884
0
1,322
4,410
1,907
822
650
3,760
0
24,704
L
Jing Wei
Wiscodevii
Jing Wei
5,384
3,713
0
1,542
7,730
3,016
0
3,889
3,841
0
24,218
L
Ne Zha
3,359
377
0
550
5,522
3,622
0
1,132
4,390
0
11,462
L
Hercules
whattteven
Hercules
4,556
1,571
0
861
7,197
3,445
0
2,276
4,921
0
8,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,697
Gold Earned
31,236
141
Minions Killed
151
0
Camps Cleared
0
671,903
Distance Traveled
889,855
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,460
923
33
5
0
199,540
2
W
Kuzenbo
6,308
901
12
2
0
176,216
2
L
Merlin
6,199
886
64
9
0
139,631
3
W
Tsukuyomi
6,103
872
23
3
0
177,967
1
W
Zhong Kui
6,209
887
38
5
0
171,096
2
L
Gilgamesh
5,409
773
10
1
0
110,598
2
W
Danzaburou
6,156
879
45
6
0
165,036
1
L
Jing Wei
5,564
795
39
6
0
135,822
1
L
Ne Zha
5,497
785
12
2
0
148,509
0
L
Hercules
5,028
718
16
2
0
137,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role