Player Matchup

Xbalanque
Xbalanque
Diamond IV
FLOYDSMILES
Xbalanque
Diamond IV
Level 139
God Stats
45W - 27L
1,700 SR
Queue Stats
80W - 77L
1,982 MMR
Solo
Terra
Terra
Diamond I
McDanlel
Terra
Diamond I
Level 160
God Stats
4W - 3L
1,678 SR
Queue Stats
233W - 220L
2,129 MMR
Solo
Tyr
Tyr
Diamond IV
Rake_67
Tyr
Diamond IV
Level 140
God Stats
44W - 32L
1,603 SR
Queue Stats
395W - 386L
2,139 MMR
Solo
Fenrir
Fenrir
Diamond III
Viinjiince
Fenrir
Diamond III
Level 160
God Stats
44W - 40L
1,631 SR
Queue Stats
713W - 708L
2,015 MMR
Solo
Thoth
Thoth
Diamond III
addhad
Thoth
Diamond III
Level 127
God Stats
49W - 35L
1,679 SR
Queue Stats
106W - 91L
2,137 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,658 SR
2,080 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,714 SR
1,968 MMR
Morgan Le Fay
Morgan Le Fay
Diamond IV
 
Morgan Le Fay
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Platinum I
Ac30694
Chiron
Platinum I
Level 157
God Stats
4W - 2L
2,037 SR
Queue Stats
171W - 149L
1,978 MMR
Solo
Bacchus
Bacchus
Diamond V
KillerEmi98
Bacchus
Diamond V
Level 129
God Stats
2W - 3L
1,616 SR
Queue Stats
118W - 100L
2,079 MMR
Solo
Hades
Hades
Diamond III
Lightningart
Hades
Diamond III
Level 160
God Stats
41W - 33L
1,617 SR
Queue Stats
110W - 111L
2,177 MMR
Party 1
Arachne
Arachne
Diamond II
PoorVergen
Arachne
Diamond II
Level 83
God Stats
20W - 10L
1,799 SR
Queue Stats
431W - 422L
2,106 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FLOYDSMILES
Xbalanque
20
3 / 3 / 6
13,288
578
12,368
15,472
6,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
McDanlel
Terra
18
2 / 0 / 10
12,546
545
6,515
20,088
25,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
20
6 / 2 / 5
14,258
620
15,709
25,704
33,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Viinjiince
Fenrir
20
4 / 3 / 6
13,440
584
13,562
20,784
11,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
addhad
Thoth
19
7 / 4 / 7
13,447
585
17,536
15,764
7,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KaliLokiSusanoYu Huang

VS

Bans
CabrakanLancelotCliodhnaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
0 / 8 / 3
10,643
463
9,641
21,773
9,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Ac30694
Chiron
19
3 / 5 / 3
12,210
531
11,693
19,738
9,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
KillerEmi98
Bacchus
13
1 / 4 / 4
8,792
382
10,212
18,337
18,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 4 / 3
12,912
561
15,539
20,930
11,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
PoorVergen
Arachne
17
6 / 1 / 1
11,187
486
8,140
16,040
7,885
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
22
Kills
12
12
Deaths
22
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
8
3
0.19
L
Chiron
Ac30694
Chiron
3
5
3
0.9
W
Xbalanque
FLOYDSMILES
Xbalanque
3
3
6
2
L
Bacchus
KillerEmi98
Bacchus
1
4
4
0.75
L
2
4
3
0.88
W
Terra
McDanlel
Terra
2
0
10
7
L
Arachne
PoorVergen
Arachne
6
1
1
6.5
W
Tyr
6
2
5
4.25
W
Fenrir
Viinjiince
Fenrir
4
3
6
2.33
W
Thoth
addhad
Thoth
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,690
Damage
55,225
97,812
Taken
96,818
85,163
Mitigated
57,093
46,599
Healing
34,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,641
1,038
0
5,431
21,773
9,246
0
8,622
13,151
96,320
0
L
Chiron
Ac30694
Chiron
11,693
5,597
717
4,703
19,738
9,851
3,612
4,770
14,922
28
114,819
W
Xbalanque
FLOYDSMILES
Xbalanque
12,368
4,259
0
5,250
15,472
6,828
14,832
4,151
11,025
0
134,894
L
Bacchus
KillerEmi98
Bacchus
10,212
1,231
0
3,517
18,337
18,353
0
5,069
13,268
36,944
6,525
L
15,539
1,241
229
9,969
20,930
11,758
1,122
3,169
17,761
120,964
0
W
Terra
McDanlel
Terra
6,515
948
3,973
10,003
20,088
25,676
713
5,214
14,874
31,747
0
L
Arachne
PoorVergen
Arachne
8,140
4,958
0
9,671
16,040
7,885
0
3,366
12,674
37
95,642
W
Tyr
15,709
1,810
0
15,446
25,704
33,061
1,639
11,036
14,668
543
98,244
W
Fenrir
Viinjiince
Fenrir
13,562
2,926
0
7,949
20,784
11,890
1,994
5,692
14,172
0
119,446
W
Thoth
addhad
Thoth
17,536
517
0
3,978
15,764
7,708
2,852
11,464
4,300
108,539
1,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,979
Gold Earned
55,744
726
Minions Killed
747
0
Camps Cleared
0
2,381,351
Distance Traveled
1,866,047
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,643
463
131
6
0
353,893
1
L
Chiron
12,210
531
202
9
0
390,906
3
W
Xbalanque
13,288
578
184
8
0
439,705
9
L
Bacchus
8,792
382
48
2
0
376,459
9
L
Hades
12,912
561
214
9
0
362,552
1
W
Terra
12,546
545
45
2
0
499,672
6
L
Arachne
11,187
486
152
7
0
382,237
0
W
Tyr
14,258
620
155
7
0
486,736
4
W
Fenrir
13,440
584
169
7
0
506,217
3
W
Thoth
13,447
585
173
8
0
449,021
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role