Player Matchup

Medusa
Medusa
BipolarBeast999
Medusa
Level 116
God Stats
470W - 615L
1,476 SR
Queue Stats
600W - 834L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
iDamonTheGreat
Baron Samedi
Level 45
God Stats
11W - 13L
1,541 SR
Queue Stats
93W - 100L
1,396 Elo+
Solo
Odin
Odin
xxjason-brasilxx
Odin
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,283 Elo+
Solo
Team Averages
Level 65
1,506 SR
1,352 Elo+

VS

Team Averages
Level 90
1,559 SR
1,414 Elo+
Hades
Hades
Erenj1
Hades
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,381 Elo+
Party 1
Mulan
Mulan
MyClocksBroke03
Mulan
Level 59
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 31L
1,370 Elo+
Solo
Thanatos
Thanatos
Xtr3m3 Triip
Thanatos
Level 102
God Stats
1W - 3L
1,678 SR
Queue Stats
20W - 18L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 11 / 7
11,954
797
15,660
22,415
10,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
iDamonTheGreat
Baron Samedi
17
6 / 5 / 12
12,330
822
17,410
13,662
7,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
11 / 1 / 10
14,423
962
15,591
18,229
25,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Erenj1
Hades
17
6 / 4 / 10
11,945
796
18,355
22,358
15,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 12 / 8
8,966
598
7,582
20,584
16,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Xtr3m3 Triip
Thanatos
17
11 / 7 / 4
11,981
799
13,353
17,029
9,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
23
Kills
17
17
Deaths
23
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
11
7
0.86
L
Hades
Erenj1
Hades
6
4
10
2.75
L
0
12
8
0.33
L
Thanatos
Xtr3m3 Triip
Thanatos
11
7
4
1.86
W
Baron Samedi
iDamonTheGreat
Baron Samedi
6
5
12
2.4
W
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,661
Damage
39,290
54,306
Taken
59,971
43,108
Mitigated
42,086
15,038
Healing
18,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,660
9,933
531
4,740
22,415
10,029
1,984
6,713
15,380
0
45,309
L
Hades
Erenj1
Hades
18,355
2,018
1,229
6,285
22,358
15,653
0
7,413
14,945
53,248
0
L
7,582
2,276
31
1,328
20,584
16,784
295
5,667
14,917
0
16,330
L
Thanatos
Xtr3m3 Triip
Thanatos
13,353
4,302
0
9,408
17,029
9,649
0
5,563
11,466
0
39,051
W
Baron Samedi
iDamonTheGreat
Baron Samedi
17,410
1,528
1,844
4,156
13,662
7,345
324
5,508
7,988
47,480
0
W
15,591
3,514
0
3,767
18,229
25,734
842
6,671
11,220
1,520
35,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,707
Gold Earned
32,892
157
Minions Killed
131
5
Camps Cleared
8
757,078
Distance Traveled
681,399
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,954
797
41
3
3
228,211
1
L
Hades
11,945
796
68
5
3
250,647
0
L
Mulan
8,966
598
16
1
1
189,938
1
L
Thanatos
11,981
799
47
3
4
240,814
0
W
Baron Samedi
12,330
822
74
5
2
217,965
2
W
Odin
14,423
962
42
3
0
310,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role