Player Matchup

Discordia
Discordia
DanyAlh
Discordia
Level 28
God Stats
7W - 1L
1,840 SR
Queue Stats
89W - 62L
1,716 Elo+
Party 1
Fenrir
Fenrir
HatlessThrone09
Fenrir
Level 127
God Stats
2W - 1L
1,588 SR
Queue Stats
95W - 72L
1,609 Elo+
Party 1
Chang'e
Chang'e
MMGE
Chang'e
Level 40
God Stats
4W - 4L
1,336 SR
Queue Stats
26W - 23L
1,461 Elo+
Solo
Ares
Ares
Sweet1697
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 2L
1,798 Elo+
Party 2
Neith
Neith
SyroV
Neith
Level 160
God Stats
1W - 3L
1,096 SR
Queue Stats
93W - 86L
1,595 Elo+
Party 2
Team Averages
Level 74
1,472 SR
1,636 Elo+

VS

Team Averages
Level 77
1,582 SR
1,534 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
CrYpTiCWoLF
Janus
Level 43
God Stats
2W - 4L
1,474 SR
Queue Stats
34W - 34L
1,450 Elo+
Solo
Ravana
Ravana
Deemo32
Ravana
Level 149
God Stats
0W - 1L
1,754 SR
Queue Stats
9W - 8L
1,609 Elo+
Party 3
Bacchus
Bacchus
Ellementaler
Bacchus
Level 14
God Stats
0W - 1L
1,868 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
KenKaneki6669
Mulan
Level 53
God Stats
1W - 1L
1,312 SR
Queue Stats
19W - 10L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DanyAlh
Discordia
16
3 / 0 / 9
10,650
592
9,496
8,151
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 3 / 6
10,464
581
10,193
17,071
8,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
MMGE
Chang'e
17
6 / 4 / 4
11,171
621
15,240
15,461
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
4 / 1 / 10
10,205
567
10,745
15,052
14,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
SyroV
Neith
16
8 / 1 / 8
10,887
605
19,388
10,041
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 4 / 1
8,536
474
4,724
12,704
4,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 1
7,921
440
5,853
16,052
6,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Deemo32
Ravana
14
5 / 7 / 0
8,998
500
8,372
16,682
7,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Ellementaler
Bacchus
11
0 / 3 / 1
7,280
404
3,319
13,347
17,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 7 / 3
7,527
418
9,306
20,772
13,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
28
Kills
8
9
Deaths
28
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
1
0.38
L
0
7
1
0.07
W
Discordia
DanyAlh
Discordia
3
0
9
7.5
L
Ravana
Deemo32
Ravana
5
7
0
0.71
L
Bacchus
Ellementaler
Bacchus
0
3
1
0.17
W
7
3
6
3.33
L
2
7
3
0.5
W
Chang'e
MMGE
Chang'e
6
4
4
2
W
Ares
4
1
10
9
W
Neith
SyroV
Neith
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,062
Damage
31,574
65,776
Taken
79,557
36,875
Mitigated
48,540
26,463
Healing
13,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,724
3,310
0
3,022
12,704
4,475
0
2,665
10,039
0
82,326
L
5,853
200
0
304
16,052
6,436
383
7,659
8,393
67,796
0
W
Discordia
DanyAlh
Discordia
9,496
1,394
0
500
8,151
3,400
0
1,439
6,712
92,363
0
L
Ravana
Deemo32
Ravana
8,372
1,924
0
4,502
16,682
7,379
571
6,519
10,163
0
51,294
L
Bacchus
Ellementaler
Bacchus
3,319
787
0
1,114
13,347
17,213
0
5,581
7,766
19,212
0
W
10,193
3,080
0
8,832
17,071
8,023
330
2,321
14,750
0
86,862
L
9,306
628
0
4,383
20,772
13,037
316
12,110
8,662
0
45,023
W
Chang'e
MMGE
Chang'e
15,240
843
606
7,951
15,461
6,217
609
1,044
14,417
87,152
0
W
Ares
10,745
1,040
2,314
2,722
15,052
14,219
0
1,985
13,067
39,508
8,533
W
Neith
SyroV
Neith
19,388
7,905
0
3,538
10,041
5,016
1,220
4,220
5,821
0
89,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,377
Gold Earned
40,262
580
Minions Killed
438
0
Camps Cleared
0
1,770,280
Distance Traveled
1,697,745
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,536
474
142
8
0
339,091
2
L
Janus
7,921
440
114
6
0
330,265
2
W
Discordia
10,650
592
146
8
0
347,939
7
L
Ravana
8,998
500
85
5
0
365,228
2
L
Bacchus
7,280
404
26
1
0
383,798
0
W
Fenrir
10,464
581
109
6
0
383,057
5
L
Mulan
7,527
418
71
4
0
279,363
0
W
Chang'e
11,171
621
125
7
0
342,203
0
W
Ares
10,205
567
60
3
0
365,838
6
W
Neith
10,887
605
140
8
0
331,243
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role