Player Matchup

Scylla
Scylla
IllicitVibes
Scylla
Level 124
God Stats
8W - 3L
1,618 SR
Queue Stats
445W - 254L
1,576 Elo+
Party 1
Sylvanus
Sylvanus
MisfitGing3r
Sylvanus
Level 148
God Stats
15W - 20L
1,372 SR
Queue Stats
210W - 255L
1,451 Elo+
Solo
Bastet
Bastet
UsedBabyGravy
Bastet
Level 83
God Stats
53W - 18L
1,778 SR
Queue Stats
292W - 200L
1,524 Elo+
Party 1
Team Averages
Level 118
1,589 SR
1,517 Elo+

VS

Team Averages
Level 47
1,413 SR
1,338 Elo+
Danzaburou
Danzaburou
EthnicPurger
Danzaburou
Level 48
God Stats
0W - 1L
1,240 SR
Queue Stats
120W - 192L
1,345 Elo+
Party 2
Cerberus
Cerberus
SMORESCIENTIST
Cerberus
Level 43
God Stats
2W - 7L
1,160 SR
Queue Stats
195W - 294L
1,316 Elo+
Party 2
Sol
Sol
ScoobyShaggy420
Sol
Level 49
God Stats
4W - 1L
1,839 SR
Queue Stats
95W - 131L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
6 / 0 / 3
8,019
802
10,635
4,207
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
MisfitGing3r
Sylvanus
12
0 / 0 / 9
7,551
755
5,799
6,121
6,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 5
7,571
757
11,189
9,173
4,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EthnicPurger
Danzaburou
7
0 / 4 / 0
5,610
561
1,880
8,242
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
9
0 / 3 / 0
6,211
621
1,901
15,038
9,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 3 / 0
5,843
584
5,539
8,115
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
EthnicPurger
Danzaburou
0
4
0
0
W
Scylla
6
0
3
7.5
W
Sylvanus
MisfitGing3r
Sylvanus
0
0
9
4.5
L
Cerberus
0
3
0
0
L
0
3
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,623
Damage
9,320
19,501
Taken
31,395
11,682
Mitigated
16,737
8,364
Healing
4,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
EthnicPurger
Danzaburou
1,880
485
0
637
8,242
4,137
0
2,705
5,537
0
3,487
W
Scylla
10,635
2,420
0
387
4,207
1,574
1,064
1,786
2,421
31,706
0
W
Sylvanus
MisfitGing3r
Sylvanus
5,799
2,399
2,865
2,497
6,121
6,009
388
2,027
4,094
18,818
0
L
Cerberus
1,901
26
0
2,093
15,038
9,934
0
9,753
5,285
12,852
0
L
5,539
1,545
0
1,985
8,115
2,666
0
4,123
3,992
14,992
2,004
W
11,189
4,355
0
2,615
9,173
4,099
1,103
3,497
5,676
0
24,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,141
Gold Earned
17,664
115
Minions Killed
75
8
Camps Cleared
1
573,060
Distance Traveled
432,458
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,610
561
6
1
0
105,381
0
W
Scylla
8,019
802
46
5
3
186,150
1
W
Sylvanus
7,551
755
33
3
2
170,126
3
L
Cerberus
6,211
621
35
4
0
172,006
0
L
Sol
5,843
584
34
3
1
155,071
3
W
Bastet
7,571
757
36
4
3
216,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role