Player Matchup

Ah Puch
Ah Puch
BlejdoRanero
Ah Puch
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 34L
1,695 Elo+
Party 1
Ne Zha
Ne Zha
GreedySkely
Ne Zha
Level 119
God Stats
2W - 2L
1,726 SR
Queue Stats
77W - 46L
1,657 Elo+
Party 1
Bastet
Bastet
Lasermistrz
Bastet
Level 27
God Stats
0W - 1L
1,822 SR
Queue Stats
10W - 7L
1,618 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Talimeq
Kumbhakarna
Level 119
God Stats
1W - 1L
1,488 SR
Queue Stats
73W - 48L
1,684 Elo+
Party 1
Odin
Odin
W00Di3
Odin
Level 79
God Stats
2W - 2L
1,632 SR
Queue Stats
66W - 41L
1,639 Elo+
Party 1
Team Averages
Level 77
1,634 SR
1,659 Elo+

VS

Team Averages
Level 25
1,463 SR
1,427 Elo+
Discordia
Discordia
AzraelKidd
Discordia
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 150L
1,518 Elo+
Solo
Athena
Athena
DatKruemel
Athena
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 89L
1,388 Elo+
Party 2
Hun Batz
Hun Batz
GR33NTEA00
Hun Batz
Level 28
God Stats
1W - 1L
1,315 SR
Queue Stats
13W - 19L
1,362 Elo+
Solo
Izanami
Izanami
Marine69006
Izanami
Level 28
God Stats
14W - 2L
1,500 SR
Queue Stats
259W - 296L
1,445 Elo+
Solo
Raijin
Raijin
Wursti76
Raijin
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 148L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlejdoRanero
Ah Puch
14
0 / 7 / 7
8,525
568
5,177
13,616
5,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
20
11 / 5 / 9
11,935
796
25,561
17,135
10,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
15
1 / 4 / 11
8,845
590
6,604
14,062
6,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
Talimeq
Kumbhakarna
19
6 / 6 / 11
11,011
734
11,685
18,626
9,749
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
W00Di3
Odin
10
3 / 2 / 2
7,885
526
2,889
4,764
3,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AzraelKidd
Discordia
19
3 / 4 / 16
11,232
749
19,973
10,571
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
DatKruemel
Athena
15
2 / 2 / 14
10,399
693
3,899
13,852
12,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
GR33NTEA00
Hun Batz
16
0 / 7 / 11
9,644
643
5,196
13,092
5,230
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Marine69006
Izanami
20
14 / 4 / 6
13,795
920
17,638
13,265
6,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Wursti76
Raijin
18
5 / 4 / 10
11,188
746
11,912
12,404
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
81
21
Kills
24
24
Deaths
21
40
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Discordia
AzraelKidd
Discordia
3
4
16
2.75
L
Ah Puch
BlejdoRanero
Ah Puch
0
7
7
0.5
W
Athena
DatKruemel
Athena
2
2
14
4.5
W
Hun Batz
GR33NTEA00
Hun Batz
0
7
11
0.79
L
Ne Zha
11
5
9
3.1
L
Bastet
1
4
11
1.63
W
Izanami
Marine69006
Izanami
14
4
6
4.25
L
Kumbhakarna
Talimeq
Kumbhakarna
6
6
11
1.92
L
Odin
W00Di3
Odin
3
2
2
2
W
Raijin
Wursti76
Raijin
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,916
Damage
58,618
68,203
Taken
63,184
36,499
Mitigated
33,268
16,580
Healing
19,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AzraelKidd
Discordia
19,973
508
2,595
2,433
10,571
3,959
2,160
3,920
6,441
43,310
0
L
Ah Puch
BlejdoRanero
Ah Puch
5,177
179
691
1,613
13,616
5,735
0
7,681
5,935
14,761
0
W
Athena
DatKruemel
Athena
3,899
1,017
2,246
4,407
13,852
12,711
598
2,758
11,094
5,528
0
W
Hun Batz
GR33NTEA00
Hun Batz
5,196
1,466
526
36
13,092
5,230
249
3,195
9,897
0
8,757
L
Ne Zha
25,561
3,102
1,056
4,364
17,135
10,852
0
7,315
9,820
0
53,086
L
Bastet
6,604
1,953
194
2,292
14,062
6,221
56
8,046
6,016
0
11,971
W
Izanami
Marine69006
Izanami
17,638
11,189
783
2,290
13,265
6,271
2,903
2,755
10,510
0
50,289
L
Kumbhakarna
Talimeq
Kumbhakarna
11,685
375
1,191
2,528
18,626
9,749
0
10,442
8,184
25,076
0
L
Odin
W00Di3
Odin
2,889
222
1,528
1,123
4,764
3,942
0
2,300
2,464
0
3,358
W
Raijin
Wursti76
Raijin
11,912
1,005
963
3,514
12,404
5,097
1,329
4,024
8,380
27,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,201
Gold Earned
56,258
104
Minions Killed
192
0
Camps Cleared
0
1,115,754
Distance Traveled
1,296,748
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,232
749
48
3
0
273,416
2
L
Ah Puch
8,525
568
14
1
0
226,336
0
W
Athena
10,399
693
6
0
0
286,178
4
W
Hun Batz
9,644
643
13
1
0
251,927
0
L
Ne Zha
11,935
796
47
3
0
259,856
3
L
Bastet
8,845
590
12
1
0
264,928
0
W
Izanami
13,795
920
93
6
0
232,642
2
L
Kumbhakarna
11,011
734
27
2
0
241,035
0
L
Odin
7,885
526
4
0
0
123,599
0
W
Raijin
11,188
746
32
2
0
252,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role