Player Matchup

Chang'e
Chang'e
Blockcipher
Chang'e
Level 149
God Stats
1W - 0L
1,211 SR
Queue Stats
89W - 48L
1,726 Elo+
Party 3
Susano
Susano
ISuckAtVijaGames
Susano
Level 129
God Stats
1W - 0L
1,686 SR
Queue Stats
91W - 57L
1,621 Elo+
Party 2
Ullr
Ullr
JZDOOM
Ullr
Level 148
God Stats
11W - 21L
1,516 SR
Queue Stats
154W - 167L
1,523 Elo+
Solo
Fafnir
Fafnir
OffisherMan
Fafnir
Level 138
God Stats
2W - 5L
1,593 SR
Queue Stats
51W - 42L
1,748 Elo+
Party 3
Hel
Hel
PoggersBosley
Hel
Level 69
God Stats
1W - 0L
1,702 SR
Queue Stats
30W - 15L
1,704 Elo+
Party 2
Team Averages
Level 127
1,542 SR
1,664 Elo+

VS

Team Averages
Level 114
1,551 SR
1,509 Elo+
Set
Set
 
Set
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Jtwaldo
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,515 Elo+
Party 1
Ymir
Ymir
MRMEOWGII
Ymir
Level 123
God Stats
5W - 5L
1,763 SR
Queue Stats
287W - 254L
1,594 Elo+
Party 1
Chaac
Chaac
Perica-_-
Chaac
Level 108
God Stats
2W - 4L
1,495 SR
Queue Stats
159W - 178L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blockcipher
Chang'e
15
3 / 0 / 12
7,715
772
9,261
4,869
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
10 / 1 / 7
8,732
873
11,424
9,521
4,794
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
JZDOOM
Ullr
14
0 / 1 / 7
7,510
751
7,272
7,776
3,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
15
4 / 0 / 13
8,835
884
6,882
9,715
13,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 0 / 8
6,646
665
3,413
6,045
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
1 / 3 / 0
7,412
741
5,327
10,729
5,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
 
Ishtar
12
0 / 0 / 1
6,350
635
4,746
2,739
1,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Jtwaldo
Merlin
12
0 / 5 / 0
6,364
636
5,657
6,529
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
12
1 / 4 / 0
6,918
692
3,847
11,848
11,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Perica-_-
Chaac
11
0 / 5 / 1
6,369
637
6,512
11,913
6,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
17
Kills
2
2
Deaths
17
47
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
0
0.33
L
Ishtar
 
Ishtar
0
0
1
0.5
W
Chang'e
Blockcipher
Chang'e
3
0
12
9
W
10
1
7
13.5
W
Ullr
JZDOOM
Ullr
0
1
7
3.5
L
Merlin
Jtwaldo
Merlin
0
5
0
0
L
Ymir
1
4
0
0.25
W
Fafnir
4
0
13
10.5
L
Chaac
Perica-_-
Chaac
0
5
1
0.1
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,252
Damage
26,089
37,926
Taken
43,758
26,322
Mitigated
26,509
17,460
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,327
2,111
0
1,071
10,729
5,991
0
2,606
8,123
0
31,974
L
Ishtar
 
Ishtar
4,746
2,554
0
156
2,739
1,184
0
965
1,774
0
19,111
W
Chang'e
Blockcipher
Chang'e
9,261
2,086
4,449
2,626
4,869
2,266
947
1,872
2,997
28,920
0
W
11,424
3,123
0
361
9,521
4,794
562
2,044
7,477
0
27,093
W
Ullr
JZDOOM
Ullr
7,272
4,229
0
1,257
7,776
3,570
1,256
667
7,109
0
38,465
L
Merlin
Jtwaldo
Merlin
5,657
336
0
32
6,529
1,992
0
1,612
4,917
14,867
0
L
Ymir
3,847
362
226
1,511
11,848
11,341
0
6,971
4,877
10,975
0
W
Fafnir
6,882
1,778
0
2,580
9,715
13,060
126
2,365
7,350
11,591
0
L
Chaac
Perica-_-
Chaac
6,512
613
0
2,394
11,913
6,001
0
7,402
4,511
0
19,108
W
3,413
650
4,030
2,157
6,045
2,632
158
2,556
3,489
13,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,438
Gold Earned
33,413
196
Minions Killed
163
0
Camps Cleared
0
1,047,443
Distance Traveled
876,096
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,412
741
70
7
0
172,893
1
L
Ishtar
6,350
635
31
3
0
182,597
1
W
Chang'e
7,715
772
58
6
0
207,103
0
W
Susano
8,732
873
38
4
0
226,605
0
W
Ullr
7,510
751
62
6
0
199,798
1
L
Merlin
6,364
636
24
2
0
177,596
1
L
Ymir
6,918
692
11
1
0
164,633
4
W
Fafnir
8,835
884
17
2
0
210,967
2
L
Chaac
6,369
637
27
3
0
178,377
3
W
Hel
6,646
665
21
2
0
202,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role