Player Matchup

Bacchus
Bacchus
ArtyJr23
Bacchus
Level 49
God Stats
1W - 7L
1,297 SR
Queue Stats
1W - 8L
1,295 Elo+
Party 1
Ullr
Ullr
I_COME_INSIDE
Ullr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,403 Elo+
Party 1
He Bo
He Bo
Lelouchofthevoid
He Bo
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,410 Elo+
Party 1
Pele
Pele
PeakeAndSons
Pele
Level 154
God Stats
24W - 15L
1,725 SR
Queue Stats
78W - 87L
1,479 Elo+
Party 1
Vamana
Vamana
SHMUGGA
Vamana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 1
Team Averages
Level 82
1,504 SR
1,372 Elo+

VS

Team Averages
Level 62
1,665 SR
1,501 Elo+
Agni
Agni
Ahack248
Agni
Level 47
God Stats
7W - 2L
1,853 SR
Queue Stats
143W - 153L
1,412 Elo+
Solo
Skadi
Skadi
FakeRyanReynolds
Skadi
Level 44
God Stats
11W - 7L
1,797 SR
Queue Stats
201W - 210L
1,390 Elo+
Solo
Cthulhu
Cthulhu
FarmerMel
Cthulhu
Level 27
God Stats
3W - 0L
1,676 SR
Queue Stats
3W - 0L
1,674 Elo+
Party 2
Thanatos
Thanatos
Sgtchezguy
Thanatos
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 20L
1,504 Elo+
Party 2
Tyr
Tyr
whalekingtrex
Tyr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArtyJr23
Bacchus
5
0 / 1 / 0
5,317
313
76
3,430
2,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 0
6,925
407
2,428
9,201
3,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 4 / 0
8,555
503
5,038
11,628
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 4 / 1
7,603
447
5,836
16,938
5,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
SHMUGGA
Vamana
14
0 / 4 / 0
7,503
441
4,153
14,285
10,304
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
4 / 1 / 2
9,982
587
9,656
6,385
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 0 / 4
10,082
593
8,163
10,700
3,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
FarmerMel
Cthulhu
14
1 / 0 / 6
9,636
567
4,904
9,195
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Sgtchezguy
Thanatos
15
7 / 2 / 4
10,067
592
12,619
15,265
8,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 0 / 4
10,823
637
5,365
8,937
8,670
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
16
16
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
4
1
2
5
L
Bacchus
ArtyJr23
Bacchus
0
1
0
0
W
3
0
4
5
W
Cthulhu
FarmerMel
Cthulhu
1
0
6
4
L
0
3
0
0
L
3
4
0
0.75
L
0
4
1
0.13
L
Vamana
SHMUGGA
Vamana
0
4
0
0
W
Thanatos
Sgtchezguy
Thanatos
7
2
4
4.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,531
Damage
40,707
55,482
Taken
50,482
24,727
Mitigated
31,983
7,342
Healing
20,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
9,656
434
0
1,178
6,385
2,585
735
2,098
4,287
77,324
0
L
Bacchus
ArtyJr23
Bacchus
76
0
0
352
3,430
2,014
0
241
3,189
4,980
0
W
8,163
2,353
0
678
10,700
3,943
1,569
1,136
9,564
0
98,647
W
Cthulhu
FarmerMel
Cthulhu
4,904
204
628
1,344
9,195
8,499
192
1,985
7,210
32,155
6,179
L
2,428
845
0
1,240
9,201
3,449
0
2,498
6,703
0
58,463
L
5,038
847
0
1,211
11,628
3,449
0
3,038
8,590
50,055
0
L
5,836
1,063
0
2,697
16,938
5,511
0
5,206
11,732
0
71,427
L
Vamana
SHMUGGA
Vamana
4,153
1,410
0
1,842
14,285
10,304
0
4,011
10,274
0
51,279
W
Thanatos
Sgtchezguy
Thanatos
12,619
3,037
0
14,246
15,265
8,286
567
3,185
12,080
0
76,227
W
5,365
590
0
2,615
8,937
8,670
967
1,387
7,550
3,825
77,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,903
Gold Earned
50,590
389
Minions Killed
545
0
Camps Cleared
0
1,320,698
Distance Traveled
1,749,043
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,982
587
115
7
0
337,558
4
L
Bacchus
5,317
313
10
1
0
107,388
0
W
Skadi
10,082
593
145
9
0
318,479
6
W
Cthulhu
9,636
567
58
3
0
366,097
0
L
Ullr
6,925
407
71
4
0
242,843
0
L
He Bo
8,555
503
99
6
0
308,906
0
L
Pele
7,603
447
110
6
0
351,326
1
L
Vamana
7,503
441
99
6
0
310,235
0
W
Thanatos
10,067
592
101
6
0
381,741
0
W
Tyr
10,823
637
126
7
0
345,168
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role