Player Matchup

Izanami
Izanami
ArcaneAether
Izanami
Level 129
God Stats
4W - 2L
1,700 SR
Queue Stats
75W - 71L
1,546 Elo+
Party 1
Janus
Janus
Arlock
Janus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 74L
1,587 Elo+
Party 1
Ratatoskr
Ratatoskr
ArlocksBottom
Ratatoskr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 81L
1,537 Elo+
Party 1
Hera
Hera
Insania811
Hera
Level 145
God Stats
7W - 3L
1,690 SR
Queue Stats
193W - 192L
1,447 Elo+
Party 1
Mulan
Mulan
Stea1thGuy
Mulan
Level 98
God Stats
13W - 4L
1,670 SR
Queue Stats
99W - 86L
1,455 Elo+
Party 1
Team Averages
Level 122
1,612 SR
1,515 Elo+

VS

Team Averages
Level 124
1,450 SR
1,457 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Altinnr1
Kumbhakarna
Level 147
God Stats
1W - 2L
1,414 SR
Queue Stats
55W - 49L
1,527 Elo+
Party 3
King Arthur
King Arthur
Galveron
King Arthur
Level 87
God Stats
0W - 1L
1,502 SR
Queue Stats
28W - 51L
1,363 Elo+
Party 2
Yu Huang
Yu Huang
Zeitly
Yu Huang
Level 127
God Stats
0W - 1L
1,333 SR
Queue Stats
45W - 71L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArcaneAether
Izanami
15
2 / 4 / 10
8,255
750
10,816
9,926
4,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Arlock
Janus
17
4 / 1 / 10
9,647
877
11,628
6,047
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
ArlocksBottom
Ratatoskr
16
4 / 0 / 5
8,733
794
5,858
5,208
2,252
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
4 / 2 / 7
8,762
797
9,624
9,177
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
15
5 / 4 / 9
8,690
790
12,533
13,636
10,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 4 / 4
8,442
767
7,258
14,170
5,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
 
Neith
13
1 / 4 / 4
7,445
677
10,975
11,187
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Altinnr1
Kumbhakarna
14
2 / 3 / 6
8,013
728
3,698
13,529
13,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Galveron
King Arthur
14
2 / 6 / 3
7,449
677
4,999
13,608
11,133
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Zeitly
Yu Huang
15
2 / 2 / 6
7,894
718
5,364
7,595
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
19
Kills
10
11
Deaths
19
41
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
4
4
1.25
L
Neith
 
Neith
1
4
4
0.75
L
Kumbhakarna
Altinnr1
Kumbhakarna
2
3
6
1.67
W
Izanami
ArcaneAether
Izanami
2
4
10
1.75
W
Janus
Arlock
Janus
4
1
10
9
W
Ratatoskr
ArlocksBottom
Ratatoskr
4
0
5
6.5
L
King Arthur
Galveron
King Arthur
2
6
3
0.58
W
4
2
7
3.75
W
Mulan
5
4
9
2.38
L
Yu Huang
Zeitly
Yu Huang
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,459
Damage
32,294
43,994
Taken
60,089
26,696
Mitigated
39,420
7,323
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,258
4,153
0
1,217
14,170
5,762
0
4,965
9,205
0
37,250
L
Neith
 
Neith
10,975
2,785
0
1,518
11,187
5,581
0
3,036
8,151
0
28,155
L
Kumbhakarna
Altinnr1
Kumbhakarna
3,698
313
249
1,172
13,529
13,373
0
3,886
9,643
8,750
0
W
Izanami
ArcaneAether
Izanami
10,816
4,529
0
848
9,926
4,145
1,458
2,013
7,913
0
33,677
W
Janus
Arlock
Janus
11,628
596
0
533
6,047
2,815
1,389
1,976
4,071
50,028
0
W
Ratatoskr
ArlocksBottom
Ratatoskr
5,858
1,074
0
1,643
5,208
2,252
0
899
4,309
0
33,117
L
King Arthur
Galveron
King Arthur
4,999
482
271
1,069
13,608
11,133
0
6,142
7,466
0
15,693
W
9,624
2,163
0
1,825
9,177
6,854
29
2,275
6,902
18,149
0
W
Mulan
12,533
1,737
0
2,474
13,636
10,630
0
1,899
11,737
0
20,576
L
Yu Huang
Zeitly
Yu Huang
5,364
730
0
145
7,595
3,571
0
3,223
4,372
25,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,087
Gold Earned
39,243
249
Minions Killed
183
0
Camps Cleared
0
1,106,425
Distance Traveled
1,031,933
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,442
767
59
5
0
205,002
0
L
Neith
7,445
677
45
4
0
218,144
0
L
Kumbhakarna
8,013
728
9
1
0
188,123
2
W
Izanami
8,255
750
62
6
0
205,406
2
W
Janus
9,647
877
103
9
0
241,481
0
W
Ratatoskr
8,733
794
44
4
0
254,740
5
L
King Arthur
7,449
677
22
2
0
209,539
0
W
Hera
8,762
797
19
2
0
194,068
5
W
Mulan
8,690
790
21
2
0
210,730
1
L
Yu Huang
7,894
718
48
4
0
211,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role