Player Matchup

Susano
Susano
MagicalORZ
Susano
Level 128
God Stats
1W - 1L
1,280 SR
Queue Stats
55W - 88L
1,331 Elo+
Party 2
Cerberus
Cerberus
RAYCEHN
Cerberus
Level 124
God Stats
50W - 49L
1,514 SR
Queue Stats
389W - 421L
1,476 Elo+
Party 2
Mulan
Mulan
Ramasekva165
Mulan
Level 129
God Stats
4W - 3L
1,489 SR
Queue Stats
249W - 266L
1,394 Elo+
Solo
Ishtar
Ishtar
allencycle
Ishtar
Level 100
God Stats
6W - 5L
1,590 SR
Queue Stats
103W - 133L
1,408 Elo+
Party 2
Zeus
Zeus
bob890083
Zeus
Level 80
God Stats
21W - 33L
1,411 SR
Queue Stats
76W - 107L
1,375 Elo+
Party 2
Team Averages
Level 112
1,457 SR
1,397 Elo+

VS

Team Averages
Level 44
1,439 SR
1,482 Elo+
Bacchus
Bacchus
Areodynumiks
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
Dubliaso
Hachiman
Level 121
God Stats
8W - 8L
1,511 SR
Queue Stats
66W - 64L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
SirSlursALot
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Awilix
Awilix
hainesworth
Awilix
Level 86
God Stats
1W - 4L
1,184 SR
Queue Stats
423W - 425L
1,373 Elo+
Solo
Bellona
Bellona
wasydubs
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
MagicalORZ
Susano
12
5 / 1 / 4
7,544
539
6,033
9,415
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cerberus
RAYCEHN
Cerberus
11
1 / 0 / 4
7,308
522
3,547
9,209
7,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
3 / 0 / 4
8,166
583
7,939
9,178
6,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
allencycle
Ishtar
12
2 / 1 / 1
7,146
510
4,726
5,865
2,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
13
5 / 0 / 1
8,087
578
7,576
3,409
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Areodynumiks
Bacchus
9
0 / 3 / 1
5,893
421
2,604
8,995
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Dubliaso
Hachiman
11
1 / 2 / 0
6,346
453
4,457
7,386
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SirSlursALot
Cthulhu
9
0 / 4 / 0
5,586
399
2,359
7,437
5,461
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
12
1 / 3 / 0
6,743
482
4,134
11,696
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
wasydubs
Bellona
9
0 / 4 / 0
5,669
405
2,509
9,194
5,450
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
16
Kills
2
2
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Areodynumiks
Bacchus
0
3
1
0.17
L
Hachiman
Dubliaso
Hachiman
1
2
0
0.5
W
Susano
MagicalORZ
Susano
5
1
4
7
W
Cerberus
RAYCEHN
Cerberus
1
0
4
3
W
3
0
4
5
L
Cthulhu
SirSlursALot
Cthulhu
0
4
0
0
W
Ishtar
allencycle
Ishtar
2
1
1
2.5
W
Zeus
5
0
1
5.5
L
Awilix
1
3
0
0.33
L
Bellona
wasydubs
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,821
Damage
16,063
37,076
Taken
44,708
20,709
Mitigated
25,230
13,169
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Areodynumiks
Bacchus
2,604
694
0
1,511
8,995
6,558
0
2,268
6,651
9,070
0
L
Hachiman
Dubliaso
Hachiman
4,457
1,574
0
1,208
7,386
2,983
598
1,561
5,805
0
51,660
W
Susano
MagicalORZ
Susano
6,033
1,020
0
2,758
9,415
3,294
0
530
8,885
0
33,350
W
Cerberus
RAYCEHN
Cerberus
3,547
315
0
2,429
9,209
7,555
243
924
8,285
17,746
2,415
W
7,939
1,280
0
5,753
9,178
6,125
670
2,866
6,312
0
48,405
L
Cthulhu
SirSlursALot
Cthulhu
2,359
404
0
600
7,437
5,461
148
0
7,437
20,159
0
W
Ishtar
allencycle
Ishtar
4,726
2,114
0
1,410
5,865
2,495
351
524
5,341
0
54,961
W
Zeus
7,576
995
0
819
3,409
1,240
1,258
256
3,153
44,396
0
L
Awilix
4,134
1,684
0
425
11,696
4,778
0
2,488
9,022
0
55,252
L
Bellona
wasydubs
Bellona
2,509
622
0
389
9,194
5,450
32
3,822
4,860
0
21,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,251
Gold Earned
30,237
385
Minions Killed
269
0
Camps Cleared
0
1,347,639
Distance Traveled
1,264,698
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,893
421
13
1
0
244,877
0
L
Hachiman
6,346
453
91
7
0
239,637
0
W
Susano
7,544
539
59
4
0
313,620
0
W
Cerberus
7,308
522
37
3
0
275,555
7
W
Mulan
8,166
583
91
7
0
272,429
3
L
Cthulhu
5,586
399
29
2
0
231,652
0
W
Ishtar
7,146
510
95
7
0
237,794
4
W
Zeus
8,087
578
103
7
0
248,241
5
L
Awilix
6,743
482
90
6
0
290,617
1
L
Bellona
5,669
405
46
3
0
257,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role