Player Matchup

Cupid
Cupid
Gold II
MaMaMagical
Cupid
Gold II
Level 159
God Stats
8W - 8L
1,654 SR
Queue Stats
70W - 52L
1,655 MMR
Solo
Agni
Agni
Silver I
Shad0wDesTr0y3r
Agni
Silver I
Level 128
God Stats
13W - 21L
1,515 SR
Queue Stats
104W - 136L
1,546 MMR
Solo
Achilles
Achilles
Platinum V
Zuckerwatte26
Achilles
Platinum V
Level 125
God Stats
2W - 11L
1,192 SR
Queue Stats
81W - 95L
1,862 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,454 SR
1,688 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,557 SR
1,711 MMR
Olorun
Olorun
Silver I
EasyWork_P33k
Olorun
Silver I
Level 107
God Stats
7W - 6L
1,298 SR
Queue Stats
12W - 12L
1,526 MMR
Solo
Chaac
Chaac
Silver II
Ich_Legende
Chaac
Silver II
Level 148
God Stats
2W - 0L
1,751 SR
Queue Stats
7W - 4L
1,506 MMR
Solo
Fenrir
Fenrir
Diamond IV
xx3239
Fenrir
Diamond IV
Level 111
God Stats
6W - 8L
1,623 SR
Queue Stats
145W - 163L
2,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,565
657
7,103
6,928
2,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 5 / 1
5,829
583
5,677
7,208
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Zuckerwatte26
Achilles
9
1 / 5 / 0
6,388
639
4,330
14,026
11,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
AtlasBaron SamediBaba YagaAh Muzen CabGeb

VS

Bans
ShivaYmirScyllaTerraHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,400
740
5,596
6,888
3,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 8
7,549
755
12,968
11,211
7,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
xx3239
Fenrir
13
7 / 1 / 5
8,406
841
5,243
7,875
7,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
12
12
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
2
0
8
6
L
1
2
1
0.75
L
0
5
1
0.1
L
Achilles
Zuckerwatte26
Achilles
1
5
0
0.2
W
Fenrir
xx3239
Fenrir
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,110
Damage
23,807
28,162
Taken
25,974
17,417
Mitigated
18,813
5,021
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,596
2,601
793
3,496
6,888
3,585
2,044
1,644
5,244
20,700
2,825
W
12,968
2,370
0
4,223
11,211
7,644
0
3,073
8,138
0
28,914
L
7,103
3,089
342
1,850
6,928
2,929
0
1,967
4,916
0
24,006
L
5,677
236
0
630
7,208
2,607
0
1,045
6,055
20,463
0
L
Achilles
Zuckerwatte26
Achilles
4,330
779
0
2,199
14,026
11,881
0
2,237
11,496
0
8,677
W
Fenrir
xx3239
Fenrir
5,243
792
0
1,246
7,875
7,584
511
1,506
6,369
0
13,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,782
Gold Earned
23,355
89
Minions Killed
92
4
Camps Cleared
5
474,408
Distance Traveled
542,178
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,400
740
37
4
2
161,993
1
W
Chaac
7,549
755
29
3
1
191,490
3
L
Cupid
6,565
657
49
5
1
150,017
1
L
Agni
5,829
583
30
3
3
155,140
2
L
Achilles
6,388
639
10
1
0
169,251
2
W
Fenrir
8,406
841
26
3
2
188,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role