Player Matchup

Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Prized_Player36
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,454 Elo+
Party 2
Cernunnos
Cernunnos
SirupyButton912
Cernunnos
Level 149
God Stats
7W - 3L
1,699 SR
Queue Stats
327W - 347L
1,479 Elo+
Party 3
Ah Puch
Ah Puch
THEST00LP00L
Ah Puch
Level 108
God Stats
3W - 0L
1,843 SR
Queue Stats
87W - 96L
1,416 Elo+
Party 3
Yemoja
Yemoja
xxCHADALACxx
Yemoja
Level 127
God Stats
4W - 2L
1,250 SR
Queue Stats
136W - 126L
1,537 Elo+
Party 3
Team Averages
Level 114
1,558 SR
1,477 Elo+

VS

Team Averages
Level 62
1,531 SR
1,525 Elo+
Hel
Hel
Jciggy1379
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,367 Elo+
Solo
King Arthur
King Arthur
Jetsniperwolf
King Arthur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 9L
1,635 Elo+
Solo
Heimdallr
Heimdallr
KozMo19
Heimdallr
Level 151
God Stats
7W - 4L
1,702 SR
Queue Stats
422W - 434L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shnadler
Ah Muzen Cab
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 40L
1,639 Elo+
Party 1
Kuzenbo
Kuzenbo
SuckaaFeeish
Kuzenbo
Level 87
God Stats
14W - 9L
1,452 SR
Queue Stats
458W - 544L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
10 / 3 / 21
15,173
759
23,681
39,194
59,698
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Prized_Player36
Charybdis
20
3 / 4 / 22
13,089
654
18,392
25,641
13,860
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
SirupyButton912
Cernunnos
20
13 / 4 / 17
14,651
733
35,796
26,611
14,985
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
THEST00LP00L
Ah Puch
20
7 / 4 / 21
14,253
713
41,339
21,118
11,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
20
4 / 2 / 26
14,500
725
11,482
27,126
39,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 5
12,300
615
12,060
21,019
16,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Jetsniperwolf
King Arthur
17
1 / 10 / 5
11,104
555
14,541
32,944
39,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
KozMo19
Heimdallr
20
4 / 6 / 5
12,820
641
33,496
25,657
21,075
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Shnadler
Ah Muzen Cab
20
7 / 8 / 5
13,736
687
35,130
28,520
18,983
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
SuckaaFeeish
Kuzenbo
20
2 / 7 / 11
12,987
649
13,389
33,187
65,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
48
37
Kills
17
17
Deaths
37
107
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
10
3
21
6.83
L
3
6
5
0.92
L
King Arthur
Jetsniperwolf
King Arthur
1
10
5
0.35
L
Heimdallr
KozMo19
Heimdallr
4
6
5
1.08
W
Charybdis
Prized_Player36
Charybdis
3
4
22
3.5
L
Ah Muzen Cab
Shnadler
Ah Muzen Cab
7
8
5
1.19
W
Cernunnos
SirupyButton912
Cernunnos
13
4
17
5.38
L
Kuzenbo
SuckaaFeeish
Kuzenbo
2
7
11
1.07
W
Ah Puch
THEST00LP00L
Ah Puch
7
4
21
4.38
W
Yemoja
4
2
26
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,690
Damage
108,616
139,690
Taken
141,327
140,119
Mitigated
162,089
83,077
Healing
42,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
23,681
3,201
2,418
18,697
39,194
59,698
60
7,089
32,105
0
36,454
L
12,060
647
10,030
8,671
21,019
16,104
268
10,891
10,128
23,600
0
L
King Arthur
Jetsniperwolf
King Arthur
14,541
1,117
1,080
2,231
32,944
39,976
0
12,664
20,280
0
21,593
L
Heimdallr
KozMo19
Heimdallr
33,496
7,557
1,580
4,922
25,657
21,075
2,373
9,188
16,469
0
70,930
W
Charybdis
Prized_Player36
Charybdis
18,392
9,923
1,429
7,854
25,641
13,860
4,227
5,309
20,329
0
46,163
L
Ah Muzen Cab
Shnadler
Ah Muzen Cab
35,130
11,142
1,465
6,821
28,520
18,983
2,083
8,502
20,018
0
58,146
W
Cernunnos
SirupyButton912
Cernunnos
35,796
18,299
2,844
4,735
26,611
14,985
3,028
3,560
23,051
0
71,621
L
Kuzenbo
SuckaaFeeish
Kuzenbo
13,389
2,743
1,415
4,705
33,187
65,951
0
11,576
21,611
19,322
0
W
Ah Puch
THEST00LP00L
Ah Puch
41,339
926
4,566
4,800
21,118
11,988
741
4,214
16,904
73,764
0
W
Yemoja
11,482
4,396
24,939
10,795
27,126
39,588
142
5,277
21,849
21,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,666
Gold Earned
62,947
259
Minions Killed
213
0
Camps Cleared
0
1,829,595
Distance Traveled
1,677,747
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,173
759
18
1
0
412,651
0
L
Hel
12,300
615
28
1
0
350,259
0
L
King Arthur
11,104
555
11
1
0
342,005
0
L
Heimdallr
12,820
641
102
5
0
322,697
0
W
Charybdis
13,089
654
55
3
0
328,577
0
L
Ah Muzen Cab
13,736
687
62
3
0
332,862
0
W
Cernunnos
14,651
733
76
4
0
387,882
1
L
Kuzenbo
12,987
649
10
1
0
329,924
0
W
Ah Puch
14,253
713
81
4
0
346,303
1
W
Yemoja
14,500
725
29
1
0
354,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role