Player Matchup

Ravana
Ravana
KnightPlague123
Ravana
Level 60
God Stats
3W - 2L
1,566 SR
Queue Stats
64W - 61L
1,514 Elo+
Solo
Pele
Pele
Llamasauruzrex
Pele
Level 128
God Stats
3W - 7L
1,393 SR
Queue Stats
160W - 149L
1,553 Elo+
Party 2
Guan Yu
Guan Yu
TubbisaurusRex
Guan Yu
Level 144
God Stats
9W - 4L
1,737 SR
Queue Stats
334W - 310L
1,551 Elo+
Party 2
Janus
Janus
imSandino
Janus
Level 109
God Stats
3W - 9L
1,268 SR
Queue Stats
355W - 345L
1,525 Elo+
Solo
Ymir
Ymir
irishcremer
Ymir
Level 69
God Stats
4W - 4L
1,294 SR
Queue Stats
215W - 218L
1,523 Elo+
Solo
Team Averages
Level 102
1,452 SR
1,533 Elo+

VS

Team Averages
Level 123
1,544 SR
1,519 Elo+
King Arthur
King Arthur
Cookiezombie361
King Arthur
Level 117
God Stats
9W - 4L
1,607 SR
Queue Stats
325W - 274L
1,578 Elo+
Solo
Terra
Terra
JAKE2FRESH
Terra
Level 133
God Stats
11W - 10L
1,590 SR
Queue Stats
204W - 217L
1,476 Elo+
Party 1
Ullr
Ullr
SSovy
Ullr
Level 129
God Stats
0W - 2L
1,226 SR
Queue Stats
141W - 148L
1,503 Elo+
Party 1
Arachne
Arachne
hermesHerald
Arachne
Level 106
God Stats
1W - 4L
1,733 SR
Queue Stats
30W - 31L
1,495 Elo+
Solo
Chang'e
Chang'e
rohan2002
Chang'e
Level 128
God Stats
10W - 10L
1,562 SR
Queue Stats
171W - 169L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 9
8,983
599
9,491
4,543
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 1 / 3
8,067
538
8,470
12,294
5,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 0 / 0
9,136
609
7,213
9,529
12,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
imSandino
Janus
14
5 / 2 / 3
8,733
582
7,728
7,100
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 5
7,555
504
7,543
13,797
11,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cookiezombie361
King Arthur
13
0 / 3 / 0
7,822
521
5,419
11,331
6,528
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
10
1 / 3 / 0
6,633
442
5,043
12,490
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Ullr
SSovy
Ullr
11
0 / 3 / 1
6,906
460
10,918
10,684
3,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
hermesHerald
Arachne
9
0 / 6 / 0
6,006
400
3,559
13,470
5,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
rohan2002
Chang'e
11
2 / 4 / 0
7,052
470
4,198
10,880
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
19
Kills
3
3
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cookiezombie361
King Arthur
0
3
0
0
L
Terra
1
3
0
0.33
W
5
0
9
9.5
W
4
1
3
5.5
L
Ullr
SSovy
Ullr
0
3
1
0.17
W
4
0
0
4
L
Arachne
hermesHerald
Arachne
0
6
0
0
W
Janus
imSandino
Janus
5
2
3
3.25
W
1
0
5
3.5
L
Chang'e
rohan2002
Chang'e
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,445
Damage
29,137
47,263
Taken
58,855
33,601
Mitigated
26,430
17,445
Healing
13,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cookiezombie361
King Arthur
5,419
705
0
2,483
11,331
6,528
0
0
10,673
0
63,291
L
Terra
5,043
626
653
2,117
12,490
7,111
0
2,987
9,455
20,237
0
W
9,491
2,999
0
3,182
4,543
2,212
0
672
3,833
0
76,315
W
8,470
2,413
0
3,308
12,294
5,027
1,025
3,177
9,039
0
55,127
L
Ullr
SSovy
Ullr
10,918
5,263
0
1,540
10,684
3,776
0
3,054
7,596
0
51,167
W
7,213
1,360
0
3,078
9,529
12,425
0
164
9,365
0
69,475
L
Arachne
hermesHerald
Arachne
3,559
2,422
0
2,670
13,470
5,327
0
2,776
10,507
0
32,412
W
Janus
imSandino
Janus
7,728
145
0
2,519
7,100
2,845
0
2,111
4,797
59,993
0
W
7,543
1,415
2,448
2,910
13,797
11,092
43
2,702
10,988
30,978
13,072
L
Chang'e
rohan2002
Chang'e
4,198
151
735
3,189
10,880
3,688
0
4,219
6,344
35,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,474
Gold Earned
34,419
537
Minions Killed
361
0
Camps Cleared
0
1,596,352
Distance Traveled
1,301,749
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,822
521
131
9
0
281,346
1
L
Terra
6,633
442
30
2
0
269,823
0
W
Ravana
8,983
599
121
8
0
364,599
1
W
Pele
8,067
538
103
7
0
320,825
3
L
Ullr
6,906
460
84
6
0
260,277
3
W
Guan Yu
9,136
609
143
10
0
292,985
5
L
Arachne
6,006
400
54
4
0
281,499
1
W
Janus
8,733
582
119
8
0
323,636
2
W
Ymir
7,555
504
51
3
0
294,307
7
L
Chang'e
7,052
470
62
4
0
208,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role