Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Ekselios
Athena
Level 143
God Stats
0W - 4L
1,195 SR
Queue Stats
299W - 330L
1,423 Elo+
Solo
Cernunnos
Cernunnos
Ninkavbed
Cernunnos
Level 59
God Stats
2W - 6L
1,524 SR
Queue Stats
57W - 64L
1,372 Elo+
Solo
Olorun
Olorun
bloodyValenok13
Olorun
Level 77
God Stats
1W - 3L
1,577 SR
Queue Stats
94W - 93L
1,502 Elo+
Solo
Sol
Sol
smteisforkids
Sol
Level 6
God Stats
1W - 5L
1,199 SR
Queue Stats
15W - 25L
1,299 Elo+
Solo
Team Averages
Level 74
1,399 SR
1,419 Elo+

VS

Team Averages
Level 73
1,404 SR
1,421 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AJPB9
Ah Muzen Cab
Level 63
God Stats
18W - 18L
1,500 SR
Queue Stats
294W - 369L
1,417 Elo+
Party 1
Zeus
Zeus
ArByzikkk
Zeus
Level 127
God Stats
14W - 8L
1,574 SR
Queue Stats
137W - 174L
1,397 Elo+
Party 2
King Arthur
King Arthur
MadKingK
King Arthur
Level 63
God Stats
37W - 52L
1,427 SR
Queue Stats
349W - 447L
1,405 Elo+
Party 1
Neith
Neith
Гудзонский
Neith
Level 27
God Stats
2W - 6L
1,019 SR
Queue Stats
58W - 78L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
0 / 2 / 0
6,423
642
4,987
6,868
2,953
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Athena
Ekselios
Athena
12
0 / 2 / 2
6,835
684
2,698
10,111
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Ninkavbed
Cernunnos
12
1 / 3 / 1
6,594
659
6,694
8,362
3,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 1
6,639
664
4,665
10,887
5,457
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 1 / 0
7,121
712
3,032
5,032
2,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 0 / 7
7,077
708
6,790
3,367
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
AJPB9
Ah Muzen Cab
14
2 / 0 / 5
7,344
734
7,395
5,288
2,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
16
6 / 0 / 0
8,445
845
7,368
3,713
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
MadKingK
King Arthur
14
4 / 2 / 1
7,684
768
9,141
11,169
8,785
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 0 / 7
7,304
730
5,296
4,735
2,367
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
0
0
W
Nu Wa
 
Nu Wa
0
0
7
3.5
W
Ah Muzen Cab
AJPB9
Ah Muzen Cab
2
0
5
4.5
W
Zeus
6
0
0
6
L
Athena
Ekselios
Athena
0
2
2
0.5
W
King Arthur
MadKingK
King Arthur
4
2
1
2.25
L
Cernunnos
Ninkavbed
Cernunnos
1
3
1
0.5
L
0
4
1
0.13
L
1
1
0
1
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,076
Damage
35,990
41,260
Taken
28,272
22,008
Mitigated
16,187
6,921
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,987
644
0
997
6,868
2,953
0
2,562
4,306
0
18,614
W
Nu Wa
 
Nu Wa
6,790
2,604
0
917
3,367
1,340
1,185
1,212
2,155
19,883
0
W
Ah Muzen Cab
AJPB9
Ah Muzen Cab
7,395
2,532
0
1,787
5,288
2,151
476
1,157
4,131
0
24,658
W
Zeus
7,368
1,304
0
0
3,713
1,544
410
1,780
1,933
27,218
0
L
Athena
Ekselios
Athena
2,698
623
0
968
10,111
7,911
0
3,677
6,434
12,175
0
W
King Arthur
MadKingK
King Arthur
9,141
1,051
0
0
11,169
8,785
412
3,458
7,711
0
28,098
L
Cernunnos
Ninkavbed
Cernunnos
6,694
2,930
0
504
8,362
3,682
159
2,122
6,240
0
16,185
L
4,665
2,498
343
2,741
10,887
5,457
224
3,591
7,296
21,059
0
L
3,032
781
0
1,368
5,032
2,005
0
2,206
2,826
28,912
0
W
5,296
1,865
0
963
4,735
2,367
1,084
2,788
1,947
0
15,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
37,854
171
Minions Killed
198
0
Camps Cleared
0
927,544
Distance Traveled
1,024,301
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,423
642
31
3
0
213,547
0
W
Nu Wa
7,077
708
33
3
0
180,910
4
W
Ah Muzen Cab
7,344
734
40
4
0
219,698
1
W
Zeus
8,445
845
56
6
0
196,090
4
L
Athena
6,835
684
26
3
0
170,082
1
W
King Arthur
7,684
768
37
4
0
211,976
0
L
Cernunnos
6,594
659
22
2
0
185,668
1
L
Olorun
6,639
664
42
4
0
172,608
2
L
Sol
7,121
712
50
5
0
185,639
0
W
Neith
7,304
730
32
3
0
215,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role