Player Matchup

Hou Yi
Hou Yi
DrippyPirahna
Hou Yi
Level 42
God Stats
33W - 23L
1,489 SR
Queue Stats
130W - 96L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
Legoboy1024
Baron Samedi
Level 74
God Stats
29W - 26L
1,592 SR
Queue Stats
94W - 69L
1,534 Elo+
Party 1
Chaac
Chaac
Nick30014
Chaac
Level 105
God Stats
7W - 0L
1,581 SR
Queue Stats
19W - 7L
1,578 Elo+
Party 1
Tyr
Tyr
SlimyAto
Tyr
Level 85
God Stats
12W - 6L
1,602 SR
Queue Stats
284W - 225L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
Vman8353
Cthulhu
Level 78
God Stats
16W - 6L
1,692 SR
Queue Stats
143W - 135L
1,527 Elo+
Party 1
Team Averages
Level 77
1,591 SR
1,539 Elo+

VS

Team Averages
Level 71
1,579 SR
1,479 Elo+
Hun Batz
Hun Batz
Boricua32
Hun Batz
Level 31
God Stats
1W - 3L
1,757 SR
Queue Stats
19W - 14L
1,590 Elo+
Solo
Janus
Janus
NatsuDeuz
Janus
Level 106
God Stats
5W - 4L
1,630 SR
Queue Stats
347W - 359L
1,481 Elo+
Solo
Geb
Geb
iDeltaOmega
Geb
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
197W - 168L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
miawitz
Erlang Shen
Level 42
God Stats
8W - 14L
1,328 SR
Queue Stats
100W - 108L
1,347 Elo+
Solo
Anhur
Anhur
zoomorphic
Anhur
Level 140
God Stats
1W - 1L
1,680 SR
Queue Stats
21W - 14L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
10,577
529
17,897
11,905
5,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Legoboy1024
Baron Samedi
14
0 / 6 / 13
9,419
471
9,377
16,913
9,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Nick30014
Chaac
15
8 / 4 / 7
10,019
501
21,521
26,508
20,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
11 / 1 / 3
11,324
566
17,246
23,740
13,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Vman8353
Cthulhu
16
1 / 2 / 1
10,305
515
13,230
16,314
17,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Boricua32
Hun Batz
16
6 / 7 / 3
10,435
522
15,275
23,444
11,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
NatsuDeuz
Janus
15
4 / 4 / 2
9,694
485
15,053
12,284
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 9 / 6
8,223
411
10,266
26,816
28,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
miawitz
Erlang Shen
17
2 / 1 / 1
10,723
536
12,988
20,355
18,247
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
12
1 / 6 / 2
8,122
406
6,831
15,111
5,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
27
Kills
13
14
Deaths
27
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Boricua32
Hun Batz
6
7
3
1.07
W
7
1
9
11.5
W
Baron Samedi
Legoboy1024
Baron Samedi
0
6
13
1.08
L
Janus
NatsuDeuz
Janus
4
4
2
1.25
W
Chaac
Nick30014
Chaac
8
4
7
2.88
W
11
1
3
12.5
W
Cthulhu
Vman8353
Cthulhu
1
2
1
0.75
L
0
9
6
0.33
L
Erlang Shen
miawitz
Erlang Shen
2
1
1
2.5
L
Anhur
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,271
Damage
60,413
95,380
Taken
98,010
67,286
Mitigated
69,312
41,123
Healing
24,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Boricua32
Hun Batz
15,275
6,194
0
8,340
23,444
11,117
0
3,392
19,815
0
75,838
W
17,897
11,167
0
4,898
11,905
5,299
746
5,044
6,751
0
78,823
W
Baron Samedi
Legoboy1024
Baron Samedi
9,377
1,311
778
5,136
16,913
9,430
0
5,948
10,703
61,441
0
L
Janus
NatsuDeuz
Janus
15,053
983
64
1,532
12,284
5,470
0
1,922
10,118
68,962
0
W
Chaac
Nick30014
Chaac
21,521
5,795
0
13,632
26,508
20,980
1,412
5,749
20,458
0
74,011
W
17,246
4,070
0
15,988
23,740
13,851
332
7,535
15,819
0
91,047
W
Cthulhu
Vman8353
Cthulhu
13,230
1,025
191
500
16,314
17,726
0
948
15,334
75,197
0
L
10,266
2,572
714
4,275
26,816
28,701
0
3,752
22,393
25,308
0
L
Erlang Shen
miawitz
Erlang Shen
12,988
7,840
0
7,703
20,355
18,247
526
11,650
8,018
0
93,458
L
Anhur
6,831
2,902
0
1,452
15,111
5,777
0
1,052
13,631
0
38,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,644
Gold Earned
47,197
581
Minions Killed
481
0
Camps Cleared
0
1,837,630
Distance Traveled
1,817,578
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,435
522
113
6
0
397,089
0
W
Hou Yi
10,577
529
111
6
0
374,425
4
W
Baron Samedi
9,419
471
101
5
0
331,738
0
L
Janus
9,694
485
122
6
0
391,425
6
W
Chaac
10,019
501
77
4
0
342,744
0
W
Tyr
11,324
566
126
6
0
428,531
3
W
Cthulhu
10,305
515
166
8
0
360,192
3
L
Geb
8,223
411
12
1
0
309,546
9
L
Erlang Shen
10,723
536
169
8
0
371,718
4
L
Anhur
8,122
406
65
3
0
347,800
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role