Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver I
EasyWork_P33k
Olorun
Silver I
Level 107
God Stats
7W - 6L
1,500 SR
Queue Stats
12W - 12L
1,584 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
PaLloby-pringao
Ah Muzen Cab
Silver II
Level 128
God Stats
0W - 1L
1,213 SR
Queue Stats
8W - 8L
1,509 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,404 SR
1,531 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,547 SR
1,563 MMR
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze II
Ich_Legende
Sun Wukong
Bronze II
Level 148
God Stats
1W - 0L
1,477 SR
Queue Stats
7W - 4L
1,448 MMR
Solo
Hades
Hades
Gold II
LukasByAKU
Hades
Gold II
Level 122
God Stats
7W - 2L
1,664 SR
Queue Stats
27W - 32L
1,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 3 / 2
6,227
623
6,789
10,937
5,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 2
6,144
614
4,103
8,776
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
PaLloby-pringao
Ah Muzen Cab
11
2 / 3 / 1
6,869
687
8,195
9,477
3,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
GilgameshKaliPeleAtlasKuzenbo

VS

Bans
AresHeimdallrXing TianCupidCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 1 / 7
8,006
801
8,313
3,664
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Ich_Legende
Sun Wukong
12
2 / 2 / 7
7,496
750
8,639
12,769
9,567
Hades
13
5 / 0 / 3
8,159
816
10,023
10,892
6,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
2
0.67
W
Vulcan
 
Vulcan
4
1
7
7.5
L
0
5
2
0.2
W
Sun Wukong
Ich_Legende
Sun Wukong
2
2
7
2.75
W
Hades
5
0
3
6.5
L
Ah Muzen Cab
PaLloby-pringao
Ah Muzen Cab
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,087
Damage
26,975
29,190
Taken
27,325
13,818
Mitigated
17,525
6,041
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,789
1,609
0
2,036
10,937
5,929
0
7,661
3,276
0
16,059
W
Vulcan
 
Vulcan
8,313
4,100
0
762
3,664
1,642
352
378
3,286
32,167
0
L
4,103
2,629
237
1,921
8,776
4,100
0
5,504
3,272
14,360
2,334
W
Sun Wukong
Ich_Legende
Sun Wukong
8,639
1,417
0
2,111
12,769
9,567
634
1,512
11,257
0
21,940
W
Hades
10,023
850
511
4,790
10,892
6,316
259
1,815
9,077
28,479
0
L
Ah Muzen Cab
PaLloby-pringao
Ah Muzen Cab
8,195
3,179
0
1,847
9,477
3,789
0
5,193
4,284
0
26,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,240
Gold Earned
23,661
87
Minions Killed
148
1
Camps Cleared
8
526,055
Distance Traveled
613,476
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,227
623
22
2
0
197,616
5
W
Vulcan
8,006
801
47
5
3
207,866
1
L
Olorun
6,144
614
28
3
1
154,246
4
W
Sun Wukong
7,496
750
39
4
1
203,667
3
W
Hades
8,159
816
62
6
4
201,943
4
L
Ah Muzen Cab
6,869
687
37
4
0
174,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role