Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
VonElric
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,469 Elo+
Party 2
Chronos
Chronos
novatoxx
Chronos
Level 131
God Stats
2W - 0L
1,756 SR
Queue Stats
47W - 22L
1,613 Elo+
Party 2
Team Averages
Level 96
1,585 SR
1,528 Elo+

VS

Team Averages
Level 64
1,529 SR
1,434 Elo+
Atlas
Atlas
 
Atlas
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Frannssj
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,183 Elo+
Party 1
Janus
Janus
GeorgeMnz69
Janus
Level 103
God Stats
6W - 7L
1,588 SR
Queue Stats
124W - 103L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
7 / 0 / 3
8,566
857
7,430
10,839
10,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
VonElric
Izanami
12
3 / 2 / 5
7,352
735
6,813
6,199
2,878
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
novatoxx
Chronos
13
1 / 3 / 8
7,460
746
8,981
9,320
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 3 / 3
6,626
663
5,806
11,334
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Frannssj
Thanatos
10
1 / 6 / 2
6,367
637
2,252
6,640
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

13
4 / 2 / 1
7,696
770
12,290
7,109
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
5
5
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
0
3
8.5
L
Atlas
 
Atlas
0
3
3
0.5
L
Thanatos
Frannssj
Thanatos
1
6
2
0.33
L
4
2
1
2.25
W
Izanami
VonElric
Izanami
3
2
5
2.75
W
Chronos
novatoxx
Chronos
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,224
Damage
20,348
26,358
Taken
25,083
17,871
Mitigated
15,783
7,933
Healing
2,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,430
972
597
3,986
10,839
10,806
0
6,103
4,457
18,491
0
L
Atlas
 
Atlas
5,806
2,425
0
1,208
11,334
9,705
0
5,063
6,099
9,701
0
L
Thanatos
Frannssj
Thanatos
2,252
628
0
615
6,640
2,990
0
5,317
1,131
0
3,065
L
12,290
849
0
647
7,109
3,088
0
5,521
1,442
38,207
0
W
Izanami
VonElric
Izanami
6,813
5,163
0
1,909
6,199
2,878
652
4,859
1,160
0
18,776
W
Chronos
novatoxx
Chronos
8,981
2,825
0
1,441
9,320
4,187
0
6,799
2,279
33,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,378
Gold Earned
20,689
123
Minions Killed
91
9
Camps Cleared
1
564,691
Distance Traveled
507,946
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,566
857
23
2
1
208,005
5
L
Atlas
6,626
663
9
1
0
170,251
1
L
Thanatos
6,367
637
2
0
0
148,125
1
L
Janus
7,696
770
80
8
1
189,570
1
W
Izanami
7,352
735
32
3
1
173,294
1
W
Chronos
7,460
746
68
7
7
183,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role